polyset.h (1711B)
1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Foobar; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 #ifndef __POLYSET_H__ 23 #define __POLYSET_H__ 24 25 #define POLYSET_MAXTRIANGLES 4096 26 #define POLYSET_MAXPOLYSETS 64 27 28 typedef float st_t[2]; 29 typedef float rgb_t[3]; 30 31 typedef struct { 32 vec3_t verts[3]; 33 vec3_t normals[3]; 34 st_t texcoords[3]; 35 } triangle_t; 36 37 typedef struct 38 { 39 char name[100]; 40 char materialname[100]; 41 triangle_t *triangles; 42 int numtriangles; 43 } polyset_t; 44 45 polyset_t *Polyset_LoadSets( const char *file, int *numpolysets, int maxTrisPerSet ); 46 polyset_t *Polyset_CollapseSets( polyset_t *psets, int numpolysets ); 47 polyset_t *Polyset_SplitSets( polyset_t *psets, int numpolysets, int *pNumNewPolysets, int maxTris ); 48 void Polyset_SnapSets( polyset_t *psets, int numpolysets ); 49 void Polyset_ComputeNormals( polyset_t *psets, int numpolysets ); 50 51 #endif