Quake-III-Arena

Quake III Arena GPL Source Release
Log | Files | Refs

polyset.h (1711B)


      1 /*
      2 ===========================================================================
      3 Copyright (C) 1999-2005 Id Software, Inc.
      4 
      5 This file is part of Quake III Arena source code.
      6 
      7 Quake III Arena source code is free software; you can redistribute it
      8 and/or modify it under the terms of the GNU General Public License as
      9 published by the Free Software Foundation; either version 2 of the License,
     10 or (at your option) any later version.
     11 
     12 Quake III Arena source code is distributed in the hope that it will be
     13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 GNU General Public License for more details.
     16 
     17 You should have received a copy of the GNU General Public License
     18 along with Foobar; if not, write to the Free Software
     19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     20 ===========================================================================
     21 */
     22 #ifndef __POLYSET_H__
     23 #define __POLYSET_H__
     24 
     25 #define POLYSET_MAXTRIANGLES	4096
     26 #define POLYSET_MAXPOLYSETS		64
     27 
     28 typedef float st_t[2];
     29 typedef float rgb_t[3];
     30 
     31 typedef struct {
     32 	vec3_t	verts[3];
     33 	vec3_t	normals[3];
     34 	st_t	texcoords[3];
     35 } triangle_t;
     36 
     37 typedef struct
     38 {
     39 	char name[100];
     40 	char materialname[100];
     41 	triangle_t *triangles;
     42 	int numtriangles;
     43 } polyset_t;
     44 
     45 polyset_t *Polyset_LoadSets( const char *file, int *numpolysets, int maxTrisPerSet );
     46 polyset_t *Polyset_CollapseSets( polyset_t *psets, int numpolysets );
     47 polyset_t *Polyset_SplitSets( polyset_t *psets, int numpolysets, int *pNumNewPolysets, int maxTris );
     48 void Polyset_SnapSets( polyset_t *psets, int numpolysets );
     49 void Polyset_ComputeNormals( polyset_t *psets, int numpolysets );
     50 
     51 #endif