Quake-III-Arena

Quake III Arena GPL Source Release
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struct.c (1540B)


      1 typedef struct point { int x,y; } point;
      2 typedef struct rect { point pt1, pt2; } rect;
      3 
      4 point addpoint(point p1, point p2) {	/* add two points */
      5 	p1.x += p2.x;
      6 	p1.y += p2.y;
      7 	return p1;
      8 }
      9 
     10 #define min(a, b) ((a) < (b) ? (a) : (b))
     11 #define max(a, b) ((a) > (b) ? (a) : (b))
     12 
     13 rect canonrect(rect r) {		/* canonicalize rectangle coordinates */
     14 	rect temp;
     15 
     16 	temp.pt1.x = min(r.pt1.x, r.pt2.x);
     17 	temp.pt1.y = min(r.pt1.y, r.pt2.y);
     18 	temp.pt2.x = max(r.pt1.x, r.pt2.x);
     19 	temp.pt2.y = max(r.pt1.y, r.pt2.y);
     20 	return temp;
     21 }
     22 
     23 point makepoint(int x, int y) {		/* make a point from x and y components */
     24 	point p;
     25 
     26 	p.x = x;
     27 	p.y = y;
     28 	return p;
     29 }
     30 
     31 rect makerect(point p1, point p2) {	/* make a rectangle from two points */
     32 	rect r;
     33 
     34 	r.pt1 = p1;
     35 	r.pt2 = p2;
     36 	return canonrect(r);
     37 }
     38 
     39 int ptinrect(point p, rect r) {		/* is p in r? */
     40 	return p.x >= r.pt1.x && p.x < r.pt2.x
     41 		&& p.y >= r.pt1.y && p.y < r.pt2.y;
     42 }
     43 
     44 struct odd {char a[3]; } y = {'a', 'b', 0};
     45 
     46 odd(struct odd y) {
     47 	struct odd x = y;
     48 	printf("%s\n", x.a);
     49 }
     50 
     51 main() {
     52 	int i;
     53 	point x, origin = { 0, 0 }, maxpt = { 320, 320 };
     54 	point pts[] = { -1, -1, 1, 1, 20, 300, 500, 400 };
     55 	rect screen = makerect(addpoint(maxpt, makepoint(-10, -10)),
     56 		addpoint(origin, makepoint(10, 10)));
     57 
     58 	for (i = 0; i < sizeof pts/sizeof pts[0]; i++) {
     59 		printf("(%d,%d) is ", pts[i].x,
     60 			(x = makepoint(pts[i].x, pts[i].y)).y);
     61 		if (ptinrect(x, screen) == 0)
     62 			printf("not ");
     63 		printf("within [%d,%d; %d,%d]\n", screen.pt1.x, screen.pt1.y,
     64 			screen.pt2.x, screen.pt2.y);
     65 	}
     66 	odd(y);
     67 	exit(0);
     68 }
     69