BSInput.h (2267B)
1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Foobar; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 #if !defined(AFX_BSINPUT_H__81DF2A32_A552_11D1_B58E_00AA00A410FC__INCLUDED_) 23 #define AFX_BSINPUT_H__81DF2A32_A552_11D1_B58E_00AA00A410FC__INCLUDED_ 24 25 #if _MSC_VER >= 1000 26 #pragma once 27 #endif // _MSC_VER >= 1000 28 // BSInput.h : header file 29 // 30 31 ///////////////////////////////////////////////////////////////////////////// 32 // CBSInput dialog 33 34 class CBSInput : public CDialog 35 { 36 // Construction 37 public: 38 CBSInput(CWnd* pParent = NULL); // standard constructor 39 40 // Dialog Data 41 //{{AFX_DATA(CBSInput) 42 enum { IDD = IDD_DIALOG_INPUT }; 43 float m_fField1; 44 float m_fField2; 45 float m_fField3; 46 float m_fField4; 47 float m_fField5; 48 CString m_strField1; 49 CString m_strField2; 50 CString m_strField3; 51 CString m_strField4; 52 CString m_strField5; 53 //}}AFX_DATA 54 55 56 // Overrides 57 // ClassWizard generated virtual function overrides 58 //{{AFX_VIRTUAL(CBSInput) 59 protected: 60 virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support 61 //}}AFX_VIRTUAL 62 63 // Implementation 64 protected: 65 66 // Generated message map functions 67 //{{AFX_MSG(CBSInput) 68 virtual BOOL OnInitDialog(); 69 //}}AFX_MSG 70 DECLARE_MESSAGE_MAP() 71 }; 72 73 //{{AFX_INSERT_LOCATION}} 74 // Microsoft Developer Studio will insert additional declarations immediately before the previous line. 75 76 #endif // !defined(AFX_BSINPUT_H__81DF2A32_A552_11D1_B58E_00AA00A410FC__INCLUDED_)