Quake-III-Arena

Quake III Arena GPL Source Release
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ChildFrm.cpp (2385B)


      1 /*
      2 ===========================================================================
      3 Copyright (C) 1999-2005 Id Software, Inc.
      4 
      5 This file is part of Quake III Arena source code.
      6 
      7 Quake III Arena source code is free software; you can redistribute it
      8 and/or modify it under the terms of the GNU General Public License as
      9 published by the Free Software Foundation; either version 2 of the License,
     10 or (at your option) any later version.
     11 
     12 Quake III Arena source code is distributed in the hope that it will be
     13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 GNU General Public License for more details.
     16 
     17 You should have received a copy of the GNU General Public License
     18 along with Foobar; if not, write to the Free Software
     19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     20 ===========================================================================
     21 */
     22 // ChildFrm.cpp : implementation of the CChildFrame class
     23 //
     24 
     25 #include "stdafx.h"
     26 #include "Radiant.h"
     27 
     28 #include "ChildFrm.h"
     29 
     30 #ifdef _DEBUG
     31 #define new DEBUG_NEW
     32 #undef THIS_FILE
     33 static char THIS_FILE[] = __FILE__;
     34 #endif
     35 
     36 /////////////////////////////////////////////////////////////////////////////
     37 // CChildFrame
     38 
     39 IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd)
     40 
     41 BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd)
     42 	//{{AFX_MSG_MAP(CChildFrame)
     43 		// NOTE - the ClassWizard will add and remove mapping macros here.
     44 		//    DO NOT EDIT what you see in these blocks of generated code !
     45 	//}}AFX_MSG_MAP
     46 END_MESSAGE_MAP()
     47 
     48 /////////////////////////////////////////////////////////////////////////////
     49 // CChildFrame construction/destruction
     50 
     51 CChildFrame::CChildFrame()
     52 {
     53 	// TODO: add member initialization code here
     54 	
     55 }
     56 
     57 CChildFrame::~CChildFrame()
     58 {
     59 }
     60 
     61 BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs)
     62 {
     63 	// TODO: Modify the Window class or styles here by modifying
     64 	//  the CREATESTRUCT cs
     65 
     66 	return CMDIChildWnd::PreCreateWindow(cs);
     67 }
     68 
     69 /////////////////////////////////////////////////////////////////////////////
     70 // CChildFrame diagnostics
     71 
     72 #ifdef _DEBUG
     73 void CChildFrame::AssertValid() const
     74 {
     75 	CMDIChildWnd::AssertValid();
     76 }
     77 
     78 void CChildFrame::Dump(CDumpContext& dc) const
     79 {
     80 	CMDIChildWnd::Dump(dc);
     81 }
     82 
     83 #endif //_DEBUG
     84 
     85 /////////////////////////////////////////////////////////////////////////////
     86 // CChildFrame message handlers