ENTITY.H (3213B)
1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Foobar; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 // entity.h 23 24 void Eclass_InitForSourceDirectory (char *path); 25 eclass_t *Eclass_ForName (char *name, qboolean has_brushes); 26 27 // forward declare this one 28 class IPluginEntity; 29 30 typedef struct entity_s 31 { 32 struct entity_s *prev, *next; 33 brush_t brushes; // head/tail of list 34 int undoId, redoId, entityId; // used for undo/redo 35 vec3_t origin; 36 eclass_t *eclass; 37 epair_t *epairs; 38 eclass_t *md3Class; 39 IPluginEntity *pPlugEnt; 40 vec3_t vRotation; // valid for misc_models only 41 vec3_t vScale; // valid for misc_models only 42 } entity_t; 43 44 char *ValueForKey (entity_t *ent, const char *key); 45 void SetKeyValue (entity_t *ent, const char *key, const char *value); 46 void SetKeyValue (epair_t *&e, const char *key, const char *value); 47 void DeleteKey (entity_t *ent, const char *key); 48 void DeleteKey (epair_t *&e, const char *key); 49 float FloatForKey (entity_t *ent, const char *key); 50 int IntForKey (entity_t *ent, const char *key); 51 void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec); 52 53 void Entity_Free (entity_t *e); 54 void Entity_FreeEpairs(entity_t *e); 55 int Entity_MemorySize(entity_t *e); 56 entity_t *Entity_Parse (qboolean onlypairs, brush_t* pList = NULL); 57 void Entity_Write (entity_t *e, FILE *f, qboolean use_region); 58 void Entity_WriteSelected(entity_t *e, FILE *f); 59 void Entity_WriteSelected(entity_t *e, CMemFile*); 60 entity_t *Entity_Create (eclass_t *c); 61 entity_t *Entity_Clone (entity_t *e); 62 void Entity_AddToList(entity_t *e, entity_t *list); 63 void Entity_RemoveFromList(entity_t *e); 64 65 void Entity_LinkBrush (entity_t *e, brush_t *b); 66 void Entity_UnlinkBrush (brush_t *b); 67 entity_t *FindEntity(char *pszKey, char *pszValue); 68 entity_t *FindEntityInt(char *pszKey, int iValue); 69 70 int GetUniqueTargetId(int iHint); 71 qboolean Eclass_hasModel(eclass_t *e, vec3_t &vMin, vec3_t &vMax); 72 eclass_t* GetCachedModel(entity_t *pEntity, const char *pName, vec3_t &vMin, vec3_t &vMax); 73 74 //Timo : used for parsing epairs in brush primitive 75 epair_t* ParseEpair(void); 76 char *ValueForKey ( epair_t *&e, const char *key);