Radiant.h (2200B)
1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Foobar; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 // Radiant.h : main header file for the RADIANT application 23 // 24 25 #if !defined(AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_) 26 #define AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_ 27 28 #if _MSC_VER >= 1000 29 #pragma once 30 #endif // _MSC_VER >= 1000 31 32 #ifndef __AFXWIN_H__ 33 #error include 'stdafx.h' before including this file for PCH 34 #endif 35 36 #include "resource.h" // main symbols 37 38 ///////////////////////////////////////////////////////////////////////////// 39 // CRadiantApp: 40 // See Radiant.cpp for the implementation of this class 41 // 42 43 class CRadiantApp : public CWinApp 44 { 45 public: 46 CRadiantApp(); 47 48 // Overrides 49 // ClassWizard generated virtual function overrides 50 //{{AFX_VIRTUAL(CRadiantApp) 51 public: 52 virtual BOOL InitInstance(); 53 virtual int ExitInstance(); 54 virtual BOOL OnIdle(LONG lCount); 55 //}}AFX_VIRTUAL 56 57 // Implementation 58 59 //{{AFX_MSG(CRadiantApp) 60 afx_msg void OnHelp(); 61 //}}AFX_MSG 62 DECLARE_MESSAGE_MAP() 63 }; 64 65 66 ///////////////////////////////////////////////////////////////////////////// 67 68 //{{AFX_INSERT_LOCATION}} 69 // Microsoft Developer Studio will insert additional declarations immediately before the previous line. 70 71 #endif // !defined(AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_)