Quake-III-Arena

Quake III Arena GPL Source Release
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Radiant.h (2200B)


      1 /*
      2 ===========================================================================
      3 Copyright (C) 1999-2005 Id Software, Inc.
      4 
      5 This file is part of Quake III Arena source code.
      6 
      7 Quake III Arena source code is free software; you can redistribute it
      8 and/or modify it under the terms of the GNU General Public License as
      9 published by the Free Software Foundation; either version 2 of the License,
     10 or (at your option) any later version.
     11 
     12 Quake III Arena source code is distributed in the hope that it will be
     13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 GNU General Public License for more details.
     16 
     17 You should have received a copy of the GNU General Public License
     18 along with Foobar; if not, write to the Free Software
     19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     20 ===========================================================================
     21 */
     22 // Radiant.h : main header file for the RADIANT application
     23 //
     24 
     25 #if !defined(AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_)
     26 #define AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_
     27 
     28 #if _MSC_VER >= 1000
     29 #pragma once
     30 #endif // _MSC_VER >= 1000
     31 
     32 #ifndef __AFXWIN_H__
     33 	#error include 'stdafx.h' before including this file for PCH
     34 #endif
     35 
     36 #include "resource.h"       // main symbols
     37 
     38 /////////////////////////////////////////////////////////////////////////////
     39 // CRadiantApp:
     40 // See Radiant.cpp for the implementation of this class
     41 //
     42 
     43 class CRadiantApp : public CWinApp
     44 {
     45 public:
     46 	CRadiantApp();
     47 
     48 // Overrides
     49 	// ClassWizard generated virtual function overrides
     50 	//{{AFX_VIRTUAL(CRadiantApp)
     51 	public:
     52 	virtual BOOL InitInstance();
     53 	virtual int ExitInstance();
     54 	virtual BOOL OnIdle(LONG lCount);
     55 	//}}AFX_VIRTUAL
     56 
     57 // Implementation
     58 
     59 	//{{AFX_MSG(CRadiantApp)
     60 	afx_msg void OnHelp();
     61 	//}}AFX_MSG
     62 	DECLARE_MESSAGE_MAP()
     63 };
     64 
     65 
     66 /////////////////////////////////////////////////////////////////////////////
     67 
     68 //{{AFX_INSERT_LOCATION}}
     69 // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
     70 
     71 #endif // !defined(AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_)