VIEW.H (1467B)
1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Foobar; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 23 24 typedef struct 25 { 26 int x, y; 27 int w, h; 28 29 int redraws; // clear to 0 when need update 30 31 vec3_t color; 32 33 vec3_t origin; 34 vec3_t angles; 35 vec3_t forward, right, up; 36 37 int draw_filtered; 38 int draw_wire; 39 int draw_solid; 40 int draw_textured; 41 int draw_blend; 42 } vieworg_t; 43 44 extern vieworg_t *view_org; 45 extern int keysdown; 46 47 void View_Init (void); 48 void View_Draw (void); 49 void View_MouseDown (int x, int y, int buttons); 50 void View_KeyUp (int key); 51 void View_KeyDown (int key); 52 void View_Reshape(int w, int h); 53