ft2-clone

Fasttracker 2 clone
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SDL_metal.h (3367B)


      1 /*
      2   Simple DirectMedia Layer
      3   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
      4 
      5   This software is provided 'as-is', without any express or implied
      6   warranty.  In no event will the authors be held liable for any damages
      7   arising from the use of this software.
      8 
      9   Permission is granted to anyone to use this software for any purpose,
     10   including commercial applications, and to alter it and redistribute it
     11   freely, subject to the following restrictions:
     12 
     13   1. The origin of this software must not be misrepresented; you must not
     14      claim that you wrote the original software. If you use this software
     15      in a product, an acknowledgment in the product documentation would be
     16      appreciated but is not required.
     17   2. Altered source versions must be plainly marked as such, and must not be
     18      misrepresented as being the original software.
     19   3. This notice may not be removed or altered from any source distribution.
     20 */
     21 
     22 /**
     23  * # CategoryMetal
     24  *
     25  * Header file for functions to creating Metal layers and views on SDL
     26  * windows.
     27  */
     28 
     29 #ifndef SDL_metal_h_
     30 #define SDL_metal_h_
     31 
     32 #include "SDL_video.h"
     33 
     34 #include "begin_code.h"
     35 /* Set up for C function definitions, even when using C++ */
     36 #ifdef __cplusplus
     37 extern "C" {
     38 #endif
     39 
     40 /**
     41  * A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
     42  *
     43  * This can be cast directly to an NSView or UIView.
     44  */
     45 typedef void *SDL_MetalView;
     46 
     47 /**
     48  *  \name Metal support functions
     49  */
     50 /* @{ */
     51 
     52 /**
     53  * Create a CAMetalLayer-backed NSView/UIView and attach it to the specified
     54  * window.
     55  *
     56  * On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on
     57  * its own. It is up to user code to do that.
     58  *
     59  * The returned handle can be casted directly to a NSView or UIView. To access
     60  * the backing CAMetalLayer, call SDL_Metal_GetLayer().
     61  *
     62  * \since This function is available since SDL 2.0.12.
     63  *
     64  * \sa SDL_Metal_DestroyView
     65  * \sa SDL_Metal_GetLayer
     66  */
     67 extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
     68 
     69 /**
     70  * Destroy an existing SDL_MetalView object.
     71  *
     72  * This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
     73  * called after SDL_CreateWindow.
     74  *
     75  * \since This function is available since SDL 2.0.12.
     76  *
     77  * \sa SDL_Metal_CreateView
     78  */
     79 extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
     80 
     81 /**
     82  * Get a pointer to the backing CAMetalLayer for the given view.
     83  *
     84  * \since This function is available since SDL 2.0.14.
     85  *
     86  * \sa SDL_Metal_CreateView
     87  */
     88 extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
     89 
     90 /**
     91  * Get the size of a window's underlying drawable in pixels (for use with
     92  * setting viewport, scissor & etc).
     93  *
     94  * \param window SDL_Window from which the drawable size should be queried.
     95  * \param w Pointer to variable for storing the width in pixels, may be NULL.
     96  * \param h Pointer to variable for storing the height in pixels, may be NULL.
     97  *
     98  * \since This function is available since SDL 2.0.14.
     99  *
    100  * \sa SDL_GetWindowSize
    101  * \sa SDL_CreateWindow
    102  */
    103 extern DECLSPEC void SDLCALL SDL_Metal_GetDrawableSize(SDL_Window* window, int *w,
    104                                                        int *h);
    105 
    106 /* @} *//* Metal support functions */
    107 
    108 /* Ends C function definitions when using C++ */
    109 #ifdef __cplusplus
    110 }
    111 #endif
    112 #include "close_code.h"
    113 
    114 #endif /* SDL_metal_h_ */