lundump.h (872B)
1 /* 2 ** $Id: lundump.h $ 3 ** load precompiled Lua chunks 4 ** See Copyright Notice in lua.h 5 */ 6 7 #ifndef lundump_h 8 #define lundump_h 9 10 #include <limits.h> 11 12 #include "llimits.h" 13 #include "lobject.h" 14 #include "lzio.h" 15 16 17 /* data to catch conversion errors */ 18 #define LUAC_DATA "\x19\x93\r\n\x1a\n" 19 20 #define LUAC_INT 0x5678 21 #define LUAC_NUM cast_num(370.5) 22 23 /* 24 ** Encode major-minor version in one byte, one nibble for each 25 */ 26 #define LUAC_VERSION (LUA_VERSION_MAJOR_N*16+LUA_VERSION_MINOR_N) 27 28 #define LUAC_FORMAT 0 /* this is the official format */ 29 30 31 /* load one chunk; from lundump.c */ 32 LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name, 33 int fixed); 34 35 /* dump one chunk; from ldump.c */ 36 LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, 37 void* data, int strip); 38 39 #endif