Makefile (40648B)
1 # Makefile to rebuild SM64 split image 2 3 include util.mk 4 5 # Default target 6 default: all 7 8 # Preprocessor definitions 9 DEFINES := 10 11 #==============================================================================# 12 # Build Options # 13 #==============================================================================# 14 15 # These options can either be set by building with 'make SETTING=value'. 16 # 'make clean' may be required first. 17 18 # Build for the N64 (turn this off for ports) 19 TARGET_N64 ?= 1 20 21 22 # COMPILER - selects the C compiler to use 23 # ido - uses the SGI IRIS Development Option compiler, which is used to build 24 # an original matching N64 ROM 25 # gcc - uses the GNU C Compiler 26 COMPILER ?= ido 27 $(eval $(call validate-option,COMPILER,ido gcc)) 28 29 30 # VERSION - selects the version of the game to build 31 # jp - builds the 1996 Japanese version 32 # us - builds the 1996 North American version 33 # eu - builds the 1997 PAL version 34 # sh - builds the 1997 Japanese Shindou version, with rumble pak support 35 # cn - builds the 2003 Chinese iQue version 36 VERSION ?= us 37 $(eval $(call validate-option,VERSION,jp us eu sh cn)) 38 39 ifeq ($(VERSION),jp) 40 DEFINES += VERSION_JP=1 41 OPT_FLAGS := -g 42 GRUCODE ?= f3d_old 43 VERSION_JP_US ?= true 44 VERSION_SH_CN ?= false 45 else ifeq ($(VERSION),us) 46 DEFINES += VERSION_US=1 47 OPT_FLAGS := -g 48 GRUCODE ?= f3d_old 49 VERSION_JP_US ?= true 50 VERSION_SH_CN ?= false 51 else ifeq ($(VERSION),eu) 52 DEFINES += VERSION_EU=1 53 OPT_FLAGS := -O2 54 GRUCODE ?= f3d_new 55 VERSION_JP_US ?= false 56 VERSION_SH_CN ?= false 57 else ifeq ($(VERSION),sh) 58 DEFINES += VERSION_SH=1 59 OPT_FLAGS := -O2 60 GRUCODE ?= f3d_new 61 VERSION_JP_US ?= false 62 VERSION_SH_CN ?= true 63 else ifeq ($(VERSION),cn) 64 DEFINES += VERSION_CN=1 65 OPT_FLAGS := -O2 66 GRUCODE ?= f3d_new 67 VERSION_JP_US ?= false 68 VERSION_SH_CN ?= true 69 endif 70 71 TARGET := sm64.$(VERSION) 72 73 74 # GRUCODE - selects which RSP microcode to use. 75 # f3d_old - default for JP and US versions 76 # f3d_new - default for EU and Shindou versions 77 # f3dex - 78 # f3dex2 - 79 # f3dzex - newer, experimental microcode used in Animal Crossing 80 $(eval $(call validate-option,GRUCODE,f3d_old f3dex f3dex2 f3d_new f3dzex)) 81 82 ifeq ($(GRUCODE),f3d_old) 83 DEFINES += F3D_OLD=1 84 else ifeq ($(GRUCODE),f3d_new) # Fast3D 2.0H 85 DEFINES += F3D_NEW=1 86 else ifeq ($(GRUCODE),f3dex) # Fast3DEX 87 DEFINES += F3DEX_GBI=1 F3DEX_GBI_SHARED=1 88 else ifeq ($(GRUCODE), f3dex2) # Fast3DEX2 89 DEFINES += F3DEX_GBI_2=1 F3DEX_GBI_SHARED=1 90 else ifeq ($(GRUCODE),f3dzex) # Fast3DZEX (2.0J / Animal Forest - DÅbutsu no Mori) 91 $(warning Fast3DZEX is experimental. Try at your own risk.) 92 DEFINES += F3DZEX_GBI_2=1 F3DEX_GBI_2=1 F3DEX_GBI_SHARED=1 93 endif 94 95 96 # USE_QEMU_IRIX - when ido is selected, select which way to emulate IRIX programs 97 # 1 - use qemu-irix 98 # 0 - statically recompile the IRIX programs 99 USE_QEMU_IRIX ?= 0 100 $(eval $(call validate-option,USE_QEMU_IRIX,0 1)) 101 102 ifeq ($(COMPILER),ido) 103 ifeq ($(USE_QEMU_IRIX),1) 104 # Verify that qemu-irix exists 105 QEMU_IRIX ?= $(call find-command,qemu-irix) 106 ifeq (, $(QEMU_IRIX)) 107 $(error Using the IDO compiler requires qemu-irix. Please install qemu-irix package or set the QEMU_IRIX environment variable to the full qemu-irix binary path) 108 endif 109 endif 110 111 MIPSISET := -mips2 112 else ifeq ($(COMPILER),gcc) 113 NON_MATCHING := 1 114 MIPSISET := -mips3 115 OPT_FLAGS := -O2 116 endif 117 118 119 # NON_MATCHING - whether to build a matching, identical copy of the ROM 120 # 1 - enable some alternate, more portable code that does not produce a matching ROM 121 # 0 - build a matching ROM 122 NON_MATCHING ?= 0 123 $(eval $(call validate-option,NON_MATCHING,0 1)) 124 125 ifeq ($(TARGET_N64),0) 126 NON_MATCHING := 1 127 endif 128 129 ifeq ($(NON_MATCHING),1) 130 DEFINES += NON_MATCHING=1 AVOID_UB=1 131 COMPARE := 0 132 endif 133 134 135 # COMPARE - whether to verify the SHA-1 hash of the ROM after building 136 # 1 - verifies the SHA-1 hash of the selected version of the game 137 # 0 - does not verify the hash 138 COMPARE ?= 1 139 $(eval $(call validate-option,COMPARE,0 1)) 140 141 TARGET_STRING := sm64.$(VERSION).$(GRUCODE) 142 # If non-default settings were chosen, disable COMPARE 143 ifeq ($(filter $(TARGET_STRING), sm64.jp.f3d_old sm64.us.f3d_old sm64.eu.f3d_new sm64.sh.f3d_new sm64.cn.f3d_new),) 144 COMPARE := 0 145 endif 146 147 # Whether to hide commands or not 148 VERBOSE ?= 0 149 ifeq ($(VERBOSE),0) 150 V := @ 151 endif 152 153 # Whether to colorize build messages 154 COLOR ?= 1 155 156 # display selected options unless 'make clean' or 'make distclean' is run 157 ifeq ($(filter clean distclean,$(MAKECMDGOALS)),) 158 $(info ==== Build Options ====) 159 $(info Version: $(VERSION)) 160 $(info Microcode: $(GRUCODE)) 161 $(info Target: $(TARGET)) 162 ifeq ($(COMPARE),1) 163 $(info Compare ROM: yes) 164 else 165 $(info Compare ROM: no) 166 endif 167 ifeq ($(NON_MATCHING),1) 168 $(info Build Matching: no) 169 else 170 $(info Build Matching: yes) 171 endif 172 $(info =======================) 173 endif 174 175 DEFINES += _FINALROM=1 176 177 #==============================================================================# 178 # Universal Dependencies # 179 #==============================================================================# 180 181 TOOLS_DIR := tools 182 183 # (This is a bit hacky, but a lot of rules implicitly depend 184 # on tools and assets, and we use directory globs further down 185 # in the makefile that we want should cover assets.) 186 187 PYTHON := python3 188 189 ifeq ($(filter clean distclean print-%,$(MAKECMDGOALS)),) 190 191 # Make sure assets exist 192 NOEXTRACT ?= 0 193 ifeq ($(NOEXTRACT),0) 194 DUMMY != $(PYTHON) extract_assets.py $(VERSION) >&2 || echo FAIL 195 ifeq ($(DUMMY),FAIL) 196 $(error Failed to extract assets) 197 endif 198 endif 199 200 # Make tools if out of date 201 $(info Building general tools...) 202 DUMMY != $(MAKE) -s -C $(TOOLS_DIR) $(if $(filter-out ido0,$(COMPILER)$(USE_QEMU_IRIX)),all-except-recomp,) >&2 || echo FAIL 203 ifeq ($(DUMMY),FAIL) 204 $(error Failed to build tools) 205 endif 206 $(info Building sm64tools...) 207 DUMMY != $(MAKE) -s -C $(TOOLS_DIR)/sm64tools $(if $(filter-out ido0,$(COMPILER)$(USE_QEMU_IRIX)),) >&2 || echo FAIL 208 ifeq ($(DUMMY),FAIL) 209 $(error Failed to build tools) 210 endif 211 $(info Building ROM...) 212 213 endif 214 215 216 #==============================================================================# 217 # Target Executable and Sources # 218 #==============================================================================# 219 220 BUILD_DIR_BASE := build 221 # BUILD_DIR is the location where all build artifacts are placed 222 BUILD_DIR := $(BUILD_DIR_BASE)/$(VERSION) 223 ROM := $(BUILD_DIR)/$(TARGET).z64 224 ELF := $(BUILD_DIR)/$(TARGET).elf 225 LIBULTRA := $(BUILD_DIR)/libultra.a 226 LD_SCRIPT := sm64.ld 227 CHARMAP := charmap.txt 228 CHARMAP_DEBUG := charmap.debug.txt 229 MIO0_DIR := $(BUILD_DIR)/bin 230 SOUND_BIN_DIR := $(BUILD_DIR)/sound 231 TEXTURE_DIR := textures 232 ACTOR_DIR := actors 233 LEVEL_DIRS := $(patsubst levels/%,%,$(dir $(wildcard levels/*/header.h))) 234 235 # Directories containing source files 236 SRC_DIRS := src src/engine src/game src/audio src/menu src/buffers actors levels bin data assets asm lib sound 237 BIN_DIRS := bin bin/$(VERSION) 238 239 ifeq ($(VERSION),cn) 240 LIBGCC_SRC_DIRS += lib/src/libgcc 241 endif 242 243 ULTRA_SRC_DIRS := lib/src lib/src/math lib/asm lib/data 244 ULTRA_BIN_DIRS := lib/bin 245 246 GODDARD_SRC_DIRS := src/goddard src/goddard/dynlists 247 248 # File dependencies and variables for specific files 249 include Makefile.split 250 251 # Source code files 252 LEVEL_C_FILES := $(wildcard levels/*/leveldata.c) $(wildcard levels/*/script.c) $(wildcard levels/*/geo.c) 253 C_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c)) $(LEVEL_C_FILES) 254 S_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.s)) 255 ULTRA_C_FILES := $(foreach dir,$(ULTRA_SRC_DIRS),$(wildcard $(dir)/*.c)) 256 GODDARD_C_FILES := $(foreach dir,$(GODDARD_SRC_DIRS),$(wildcard $(dir)/*.c)) 257 ULTRA_S_FILES := $(foreach dir,$(ULTRA_SRC_DIRS),$(wildcard $(dir)/*.s)) 258 LIBGCC_C_FILES := $(foreach dir,$(LIBGCC_SRC_DIRS),$(wildcard $(dir)/*.c)) 259 GENERATED_C_FILES := $(BUILD_DIR)/assets/mario_anim_data.c $(BUILD_DIR)/assets/demo_data.c 260 261 # Sound files 262 SOUND_BANK_FILES := $(wildcard sound/sound_banks/*.json) 263 SOUND_SAMPLE_DIRS := $(wildcard sound/samples/*) 264 SOUND_SAMPLE_AIFFS := $(foreach dir,$(SOUND_SAMPLE_DIRS),$(wildcard $(dir)/*.aiff)) 265 SOUND_SAMPLE_TABLES := $(foreach file,$(SOUND_SAMPLE_AIFFS),$(BUILD_DIR)/$(file:.aiff=.table)) 266 SOUND_SAMPLE_AIFCS := $(foreach file,$(SOUND_SAMPLE_AIFFS),$(BUILD_DIR)/$(file:.aiff=.aifc)) 267 ifeq ($(VERSION),cn) 268 SOUND_SEQUENCE_DIRS := sound/sequences sound/sequences/sh 269 else 270 SOUND_SEQUENCE_DIRS := sound/sequences sound/sequences/$(VERSION) 271 endif 272 # all .m64 files in SOUND_SEQUENCE_DIRS, plus all .m64 files that are generated from .s files in SOUND_SEQUENCE_DIRS 273 SOUND_SEQUENCE_FILES := \ 274 $(foreach dir,$(SOUND_SEQUENCE_DIRS),\ 275 $(wildcard $(dir)/*.m64) \ 276 $(foreach file,$(wildcard $(dir)/*.s),$(BUILD_DIR)/$(file:.s=.m64)) \ 277 ) 278 279 # Object files 280 O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \ 281 $(foreach file,$(S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \ 282 $(foreach file,$(GENERATED_C_FILES),$(file:.c=.o)) 283 284 ULTRA_O_FILES := $(foreach file,$(ULTRA_S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \ 285 $(foreach file,$(ULTRA_C_FILES),$(BUILD_DIR)/$(file:.c=.o)) 286 287 GODDARD_O_FILES := $(foreach file,$(GODDARD_C_FILES),$(BUILD_DIR)/$(file:.c=.o)) 288 289 LIBGCC_O_FILES := $(foreach file,$(LIBGCC_C_FILES),$(BUILD_DIR)/$(file:.c=.o)) 290 291 # Automatic dependency files 292 DEP_FILES := $(O_FILES:.o=.d) $(ULTRA_O_FILES:.o=.d) $(GODDARD_O_FILES:.o=.d) $(LIBGCC_O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d 293 294 # Files with GLOBAL_ASM blocks 295 ifeq ($(NON_MATCHING),0) 296 GLOBAL_ASM_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/**/*.c) 297 GLOBAL_ASM_O_FILES = $(foreach file,$(GLOBAL_ASM_C_FILES),$(BUILD_DIR)/$(file:.c=.o)) 298 GLOBAL_ASM_DEP = $(BUILD_DIR)/src/audio/non_matching_dep 299 endif 300 301 302 #==============================================================================# 303 # Compiler Options # 304 #==============================================================================# 305 306 IQUE_EGCS_PATH := $(TOOLS_DIR)/ique_egcs 307 IQUE_LD_PATH := $(TOOLS_DIR)/ique_ld 308 309 # detect prefix for MIPS toolchain 310 ifneq ($(call find-command,mips-linux-gnu-ld),) 311 CROSS := mips-linux-gnu- 312 else ifneq ($(call find-command,mips64-linux-gnu-ld),) 313 CROSS := mips64-linux-gnu- 314 else ifneq ($(call find-command,mips64-elf-ld),) 315 CROSS := mips64-elf- 316 else 317 $(error Unable to detect a suitable MIPS toolchain installed) 318 endif 319 320 AS := $(CROSS)as 321 ifeq ($(COMPILER),gcc) 322 CC := $(CROSS)gcc 323 else 324 ifeq ($(USE_QEMU_IRIX),1) 325 IRIX_ROOT := $(TOOLS_DIR)/ido5.3_compiler 326 CC := $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/bin/cc 327 ACPP := $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/lib/acpp 328 COPT := $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/lib/copt 329 else 330 IDO_ROOT := $(TOOLS_DIR)/ido-static-recomp/build/out 331 CC := $(IDO_ROOT)/cc 332 ACPP := $(IDO_ROOT)/acpp 333 COPT := $(IDO_ROOT)/copt 334 endif 335 endif 336 ifeq ($(VERSION),cn) 337 LD := LD_LIBRARY_PATH=$(IQUE_LD_PATH) $(IQUE_LD_PATH)/mips64-elf-ld 338 else 339 LD := $(CROSS)ld 340 endif 341 AR := $(CROSS)ar 342 OBJDUMP := $(CROSS)objdump 343 OBJCOPY := $(CROSS)objcopy 344 345 ifeq ($(TARGET_N64),1) 346 TARGET_CFLAGS := -nostdinc -DTARGET_N64 -D_LANGUAGE_C 347 CC_CFLAGS := -fno-builtin 348 endif 349 350 INCLUDE_DIRS := include $(BUILD_DIR) $(BUILD_DIR)/include src . 351 ifeq ($(TARGET_N64),1) 352 INCLUDE_DIRS += include/libc 353 endif 354 355 C_DEFINES := $(foreach d,$(DEFINES),-D$(d)) 356 DEF_INC_CFLAGS := $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(C_DEFINES) 357 358 IQUE_AS := $(IQUE_EGCS_PATH)/as 359 IQUE_ASFLAGS = -mcpu=r4300 -mabi=32 $(MIPSISET) $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(foreach d,$(DEFINES),--defsym $(d)) 360 361 ifeq ($(VERSION),cn) 362 IQUE_REASSEMBLED_ASM_FILES := $(wildcard asm/*.s) $(wildcard lib/asm/*.s) 363 IQUE_REASSEMBLED_ASM_FILES := $(filter-out asm/ipl3_font.s,$(IQUE_REASSEMBLED_ASM_FILES)) 364 IQUE_REASSEMBLED := $(foreach file,$(IQUE_REASSEMBLED_ASM_FILES),$(BUILD_DIR)/$(file:.s=.o)) 365 $(IQUE_REASSEMBLED): AS := $(IQUE_AS) 366 $(IQUE_REASSEMBLED): MIPSISET := 367 $(IQUE_REASSEMBLED): ASFLAGS = $(IQUE_ASFLAGS) 368 endif 369 370 IQUE_CC := COMPILER_PATH=$(IQUE_EGCS_PATH) $(IQUE_EGCS_PATH)/gcc 371 IQUE_CFLAGS = -G 0 $(TARGET_CFLAGS) $(OPT_FLAGS) -D__sgi -DBBPLAYER -mcpu=r4300 -mgp32 -fno-pic -Wa,--strip-local-absolute $(MIPSISET) $(DEF_INC_CFLAGS) 372 373 # iQue recompiled some files with a different compiler 374 ifeq ($(VERSION),cn) 375 IQUE_RECOMPILED_SRC_GAME := $(addprefix $(BUILD_DIR)/src/game/,rumble_init.o level_update.o memory.o area.o print.o ingame_menu.o hud.o cn_common_syms_1.o cn_common_syms_2.o) $(addprefix $(BUILD_DIR)/src/menu/,title_screen.o intro_geo.o file_select.o star_select.o) 376 IQUE_RECOMPILED_LIB_SRC := $(ULTRA_O_FILES) 377 # osDriveRomInit is weird 378 IQUE_RECOMPILED_LIB_SRC := $(filter-out $(addprefix $(BUILD_DIR)/lib/src/,osDriveRomInit.o),$(IQUE_RECOMPILED_LIB_SRC)) 379 IQUE_RECOMPILED_LIBGCC_SRC := $(LIBGCC_O_FILES) 380 IQUE_RECOMPILED = $(IQUE_RECOMPILED_SRC_GAME) $(IQUE_RECOMPILED_LIB_SRC) $(IQUE_RECOMPILED_LIBGCC_SRC) 381 $(IQUE_RECOMPILED): CC := $(IQUE_CC) 382 $(IQUE_RECOMPILED): MIPSISET := 383 $(IQUE_RECOMPILED): CFLAGS = $(IQUE_CFLAGS) 384 endif 385 386 # Prefer clang as C preprocessor if installed on the system 387 ifneq (,$(call find-command,clang)) 388 CPP := clang 389 CPPFLAGS := -E -P -x c -Wno-trigraphs -D_LANGUAGE_ASSEMBLY $(DEF_INC_CFLAGS) 390 else 391 CPP := cpp 392 CPPFLAGS := -P -Wno-trigraphs -D_LANGUAGE_ASSEMBLY $(DEF_INC_CFLAGS) 393 endif 394 395 # Check code syntax with host compiler 396 CC_CHECK := gcc 397 CC_CHECK_CFLAGS := -fsyntax-only -fsigned-char $(CC_CFLAGS) $(TARGET_CFLAGS) -std=gnu90 -Wall -Wextra -Wno-format-security -Wno-main -DNON_MATCHING -DAVOID_UB $(DEF_INC_CFLAGS) 398 399 # C compiler options 400 CFLAGS = -G 0 $(OPT_FLAGS) $(TARGET_CFLAGS) $(MIPSISET) $(DEF_INC_CFLAGS) 401 ifeq ($(COMPILER),gcc) 402 CFLAGS += -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions -ffreestanding -fwrapv -Wall -Wextra 403 else 404 CFLAGS += -non_shared -Wab,-r4300_mul -Xcpluscomm -Xfullwarn -signed -32 405 endif 406 407 ASFLAGS := -march=vr4300 -mabi=32 $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(foreach d,$(DEFINES),--defsym $(d)) 408 RSPASMFLAGS := $(foreach d,$(DEFINES),-definelabel $(subst =, ,$(d))) 409 410 ifeq ($(shell getconf LONG_BIT), 32) 411 # Work around memory allocation bug in QEMU 412 export QEMU_GUEST_BASE := 1 413 else 414 # Ensure that gcc treats the code as 32-bit 415 CC_CHECK_CFLAGS += -m32 416 endif 417 418 # Prevent a crash with -sopt 419 export LANG := C 420 421 #==============================================================================# 422 # Miscellaneous Tools # 423 #==============================================================================# 424 425 # N64 tools 426 MIO0TOOL := $(TOOLS_DIR)/sm64tools/mio0 427 N64CKSUM := $(TOOLS_DIR)/sm64tools/n64cksum 428 N64GRAPHICS := $(TOOLS_DIR)/sm64tools/n64graphics 429 N64GRAPHICS_CI := $(TOOLS_DIR)/sm64tools/n64graphics_ci 430 TEXTCONV := $(TOOLS_DIR)/textconv 431 AIFF_EXTRACT_CODEBOOK := $(TOOLS_DIR)/aiff_extract_codebook 432 VADPCM_ENC := $(TOOLS_DIR)/vadpcm_enc 433 EXTRACT_DATA_FOR_MIO := $(TOOLS_DIR)/extract_data_for_mio 434 SKYCONV := $(TOOLS_DIR)/skyconv 435 # Use the system installed armips if available. Otherwise use the one provided with this repository. 436 ifneq (,$(call find-command,armips)) 437 RSPASM := armips 438 else 439 RSPASM := $(TOOLS_DIR)/armips 440 endif 441 ENDIAN_BITWIDTH := $(BUILD_DIR)/endian-and-bitwidth 442 EMULATOR = mupen64plus 443 EMU_FLAGS = --noosd 444 LOADER = loader64 445 LOADER_FLAGS = -vwf 446 SHA1SUM = sha1sum 447 PRINT = printf 448 449 ifeq ($(COLOR),1) 450 NO_COL := \033[0m 451 RED := \033[0;31m 452 GREEN := \033[0;32m 453 BLUE := \033[0;34m 454 YELLOW := \033[0;33m 455 BLINK := \033[33;5m 456 endif 457 458 # Use objcopy instead of extract_data_for_mio to get 16-byte aligned padding 459 ifeq ($(COMPILER),gcc) 460 EXTRACT_DATA_FOR_MIO := $(OBJCOPY) -O binary --only-section=.data 461 endif 462 ifeq ($(VERSION),cn) 463 EXTRACT_DATA_FOR_MIO := $(OBJCOPY) -O binary --only-section=.data 464 endif 465 466 # Common build print status function 467 define print 468 @$(PRINT) "$(GREEN)$(1) $(YELLOW)$(2)$(GREEN) -> $(BLUE)$(3)$(NO_COL)\n" 469 endef 470 471 #==============================================================================# 472 # Main Targets # 473 #==============================================================================# 474 475 all: $(ROM) 476 ifeq ($(COMPARE),1) 477 @$(PRINT) "$(GREEN)Checking if ROM matches.. $(NO_COL)\n" 478 @$(SHA1SUM) --quiet -c $(TARGET).sha1 && $(PRINT) "$(TARGET): $(GREEN)OK$(NO_COL)\n" || ($(PRINT) "$(YELLOW)Building the ROM file has succeeded, but does not match the original ROM.\nThis is expected, and not an error, if you are making modifications.\nTo silence this message, use 'make COMPARE=0.' $(NO_COL)\n" && false) 479 endif 480 481 clean: 482 $(RM) -r $(BUILD_DIR_BASE) 483 484 distclean: clean 485 $(PYTHON) extract_assets.py --clean 486 $(MAKE) -C $(TOOLS_DIR) clean 487 $(MAKE) -C $(TOOLS_DIR)/sm64tools clean 488 489 test: $(ROM) 490 $(EMULATOR) $(EMU_FLAGS) $< 491 492 load: $(ROM) 493 $(LOADER) $(LOADER_FLAGS) $< 494 495 libultra: $(BUILD_DIR)/libultra.a 496 497 # Extra object file dependencies 498 $(BUILD_DIR)/asm/ipl3_font.o: $(IPL3_RAW_FILES) 499 $(BUILD_DIR)/src/game/crash_screen.o: $(CRASH_TEXTURE_C_FILES) 500 $(BUILD_DIR)/lib/rsp.o: $(BUILD_DIR)/rsp/rspboot.bin $(BUILD_DIR)/rsp/fast3d.bin $(BUILD_DIR)/rsp/audio.bin 501 $(SOUND_BIN_DIR)/sound_data.o: $(SOUND_BIN_DIR)/sound_data.ctl.inc.c $(SOUND_BIN_DIR)/sound_data.tbl.inc.c $(SOUND_BIN_DIR)/sequences.bin.inc.c $(SOUND_BIN_DIR)/bank_sets.inc.c 502 $(BUILD_DIR)/levels/scripts.o: $(BUILD_DIR)/include/level_headers.h 503 504 ifeq ($(VERSION_SH_CN),true) 505 $(BUILD_DIR)/src/audio/load_sh.o: $(SOUND_BIN_DIR)/bank_sets.inc.c $(SOUND_BIN_DIR)/sequences_header.inc.c $(SOUND_BIN_DIR)/ctl_header.inc.c $(SOUND_BIN_DIR)/tbl_header.inc.c 506 endif 507 508 $(CRASH_TEXTURE_C_FILES): TEXTURE_ENCODING := u32 509 510 ifeq ($(COMPILER),gcc) 511 $(BUILD_DIR)/lib/src/math/%.o: CFLAGS += -fno-builtin 512 endif 513 514 ifeq ($(VERSION),eu) 515 TEXT_DIRS := text/de text/us text/fr 516 517 # EU encoded text inserted into individual segment 0x19 files, 518 # and course data also duplicated in leveldata.c 519 $(BUILD_DIR)/bin/eu/translation_en.o: $(BUILD_DIR)/text/us/define_text.inc.c 520 $(BUILD_DIR)/bin/eu/translation_de.o: $(BUILD_DIR)/text/de/define_text.inc.c 521 $(BUILD_DIR)/bin/eu/translation_fr.o: $(BUILD_DIR)/text/fr/define_text.inc.c 522 $(BUILD_DIR)/levels/menu/leveldata.o: $(BUILD_DIR)/include/text_strings.h 523 $(BUILD_DIR)/levels/menu/leveldata.o: $(BUILD_DIR)/text/us/define_courses.inc.c 524 $(BUILD_DIR)/levels/menu/leveldata.o: $(BUILD_DIR)/text/de/define_courses.inc.c 525 $(BUILD_DIR)/levels/menu/leveldata.o: $(BUILD_DIR)/text/fr/define_courses.inc.c 526 else 527 ifeq ($(VERSION),sh) 528 TEXT_DIRS := text/jp 529 $(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/jp/define_text.inc.c 530 else 531 TEXT_DIRS := text/$(VERSION) 532 # non-EU encoded text inserted into segment 0x02 533 $(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/$(VERSION)/define_text.inc.c 534 endif 535 endif 536 $(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/debug_text.raw.inc.c 537 538 ALL_DIRS := $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(GODDARD_SRC_DIRS) $(ULTRA_SRC_DIRS) $(ULTRA_BIN_DIRS) $(LIBGCC_SRC_DIRS) $(BIN_DIRS) $(TEXTURE_DIRS) $(TEXT_DIRS) $(SOUND_SAMPLE_DIRS) $(addprefix levels/,$(LEVEL_DIRS)) rsp include) $(MIO0_DIR) $(addprefix $(MIO0_DIR)/,$(VERSION)) $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/sequences/$(VERSION) 539 540 # Make sure build directory exists before compiling anything 541 DUMMY != mkdir -p $(ALL_DIRS) 542 543 $(BUILD_DIR)/include/text_strings.h: $(BUILD_DIR)/include/text_menu_strings.h 544 $(BUILD_DIR)/src/menu/file_select.o: $(BUILD_DIR)/include/text_strings.h 545 $(BUILD_DIR)/src/menu/star_select.o: $(BUILD_DIR)/include/text_strings.h 546 $(BUILD_DIR)/src/game/ingame_menu.o: $(BUILD_DIR)/include/text_strings.h 547 548 549 #==============================================================================# 550 # Texture Generation # 551 #==============================================================================# 552 TEXTURE_ENCODING := u8 553 554 # Convert PNGs to RGBA32, RGBA16, IA16, IA8, IA4, IA1, I8, I4 binary files 555 $(BUILD_DIR)/%: %.png 556 $(call print,Converting:,$<,$@) 557 $(V)$(N64GRAPHICS) -s raw -i $@ -g $< -f $(lastword $(subst ., ,$@)) 558 559 $(BUILD_DIR)/%.inc.c: %.png 560 $(call print,Converting:,$<,$@) 561 $(V)$(N64GRAPHICS) -s $(TEXTURE_ENCODING) -i $@ -g $< -f $(lastword ,$(subst ., ,$(basename $<))) 562 563 # Color Index CI8 564 $(BUILD_DIR)/%.ci8: %.ci8.png 565 $(call print,Converting:,$<,$@) 566 $(V)$(N64GRAPHICS_CI) -i $@ -g $< -f ci8 567 568 # Color Index CI4 569 $(BUILD_DIR)/%.ci4: %.ci4.png 570 $(call print,Converting:,$<,$@) 571 $(V)$(N64GRAPHICS_CI) -i $@ -g $< -f ci4 572 573 574 #==============================================================================# 575 # Compressed Segment Generation # 576 #==============================================================================# 577 578 # Link segment file to resolve external labels 579 # TODO: ideally this would be `-Trodata-segment=0x07000000` but that doesn't set the address 580 $(BUILD_DIR)/%.elf: $(BUILD_DIR)/%.o 581 $(call print,Linking ELF file:,$<,$@) 582 $(V)$(LD) -e 0 -Ttext=$(SEGMENT_ADDRESS) -Map $@.map -o $@ $< 583 # Override for leveldata.elf, which otherwise matches the above pattern 584 .SECONDEXPANSION: 585 $(BUILD_DIR)/levels/%/leveldata.elf: $(BUILD_DIR)/levels/%/leveldata.o $(BUILD_DIR)/bin/$$(TEXTURE_BIN).elf 586 $(call print,Linking ELF file:,$<,$@) 587 $(V)$(LD) -e 0 -Ttext=$(SEGMENT_ADDRESS) -Map $@.map --just-symbols=$(BUILD_DIR)/bin/$(TEXTURE_BIN).elf -o $@ $< 588 589 $(BUILD_DIR)/%.bin: $(BUILD_DIR)/%.elf 590 $(call print,Extracting compressible data from:,$<,$@) 591 $(V)$(EXTRACT_DATA_FOR_MIO) $< $@ 592 593 $(BUILD_DIR)/levels/%/leveldata.bin: $(BUILD_DIR)/levels/%/leveldata.elf 594 $(call print,Extracting compressible data from:,$<,$@) 595 $(V)$(EXTRACT_DATA_FOR_MIO) $< $@ 596 597 # Compress binary file 598 $(BUILD_DIR)/%.mio0: $(BUILD_DIR)/%.bin 599 $(call print,Compressing:,$<,$@) 600 $(V)$(MIO0TOOL) $< $@ 601 602 # convert binary mio0 to object file 603 $(BUILD_DIR)/%.mio0.o: $(BUILD_DIR)/%.mio0 604 $(call print,Converting MIO0 to ELF:,$<,$@) 605 $(V)$(LD) -r -b binary $< -o $@ 606 607 608 #==============================================================================# 609 # Sound File Generation # 610 #==============================================================================# 611 612 $(BUILD_DIR)/%.table: %.aiff 613 $(call print,Extracting codebook:,$<,$@) 614 $(V)$(AIFF_EXTRACT_CODEBOOK) $< >$@ 615 616 $(BUILD_DIR)/%.aifc: $(BUILD_DIR)/%.table %.aiff 617 $(call print,Encoding ADPCM:,$(word 2,$^),$@) 618 $(V)$(VADPCM_ENC) -c $^ $@ 619 620 $(ENDIAN_BITWIDTH): $(TOOLS_DIR)/determine-endian-bitwidth.c 621 @$(PRINT) "$(GREEN)Generating endian-bitwidth $(NO_COL)\n" 622 $(V)$(CC) -c $(CFLAGS) -o $@.dummy2 $< 2>$@.dummy1; true 623 $(V)grep -o 'msgbegin --endian .* --bitwidth .* msgend' $@.dummy1 > $@.dummy2 624 $(V)head -n1 <$@.dummy2 | cut -d' ' -f2-5 > $@ 625 $(V)$(RM) $@.dummy1 626 $(V)$(RM) $@.dummy2 627 628 $(SOUND_BIN_DIR)/sound_data.ctl: sound/sound_banks/ $(SOUND_BANK_FILES) $(SOUND_SAMPLE_AIFCS) $(ENDIAN_BITWIDTH) 629 @$(PRINT) "$(GREEN)Generating: $(BLUE)$@ $(NO_COL)\n" 630 $(V)$(PYTHON) $(TOOLS_DIR)/assemble_sound.py $(BUILD_DIR)/sound/samples/ sound/sound_banks/ $(SOUND_BIN_DIR)/sound_data.ctl $(SOUND_BIN_DIR)/ctl_header $(SOUND_BIN_DIR)/sound_data.tbl $(SOUND_BIN_DIR)/tbl_header $(C_DEFINES) $$(cat $(ENDIAN_BITWIDTH)) 631 632 $(SOUND_BIN_DIR)/sound_data.tbl: $(SOUND_BIN_DIR)/sound_data.ctl 633 @true 634 635 $(SOUND_BIN_DIR)/ctl_header: $(SOUND_BIN_DIR)/sound_data.ctl 636 @true 637 638 $(SOUND_BIN_DIR)/tbl_header: $(SOUND_BIN_DIR)/sound_data.ctl 639 @true 640 641 $(SOUND_BIN_DIR)/sequences.bin: $(SOUND_BANK_FILES) sound/sequences.json $(SOUND_SEQUENCE_DIRS) $(SOUND_SEQUENCE_FILES) $(ENDIAN_BITWIDTH) 642 @$(PRINT) "$(GREEN)Generating: $(BLUE)$@ $(NO_COL)\n" 643 $(V)$(PYTHON) $(TOOLS_DIR)/assemble_sound.py --sequences $@ $(SOUND_BIN_DIR)/sequences_header $(SOUND_BIN_DIR)/bank_sets sound/sound_banks/ sound/sequences.json $(SOUND_SEQUENCE_FILES) $(C_DEFINES) $$(cat $(ENDIAN_BITWIDTH)) 644 645 $(SOUND_BIN_DIR)/bank_sets: $(SOUND_BIN_DIR)/sequences.bin 646 @true 647 648 $(SOUND_BIN_DIR)/sequences_header: $(SOUND_BIN_DIR)/sequences.bin 649 @true 650 651 $(SOUND_BIN_DIR)/%.m64: $(SOUND_BIN_DIR)/%.o 652 $(call print,Converting to M64:,$<,$@) 653 $(V)$(OBJCOPY) -j .rodata $< -O binary $@ 654 655 656 #==============================================================================# 657 # Generated Source Code Files # 658 #==============================================================================# 659 660 # Convert binary file to a comma-separated list of byte values for inclusion in C code 661 $(BUILD_DIR)/%.inc.c: $(BUILD_DIR)/% 662 $(call print,Converting to C:,$<,$@) 663 $(V)hexdump -v -e '1/1 "0x%X,"' $< > $@ 664 $(V)echo >> $@ 665 666 # Generate animation data 667 $(BUILD_DIR)/assets/mario_anim_data.c: $(wildcard assets/anims/*.inc.c) 668 @$(PRINT) "$(GREEN)Generating animation data $(NO_COL)\n" 669 $(V)$(PYTHON) $(TOOLS_DIR)/mario_anims_converter.py > $@ 670 671 # Generate demo input data 672 $(BUILD_DIR)/assets/demo_data.c: assets/demo_data.json $(wildcard assets/demos/*.bin) 673 @$(PRINT) "$(GREEN)Generating demo data $(NO_COL)\n" 674 $(V)$(PYTHON) $(TOOLS_DIR)/demo_data_converter.py assets/demo_data.json $(DEF_INC_CFLAGS) > $@ 675 676 # Encode in-game text strings 677 $(BUILD_DIR)/$(CHARMAP): $(CHARMAP) 678 $(call print,Preprocessing charmap:,$<,$@) 679 $(V)$(CPP) $(CPPFLAGS) -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $< 680 $(BUILD_DIR)/$(CHARMAP_DEBUG): $(CHARMAP) 681 $(call print,Preprocessing charmap:,$<,$@) 682 $(V)$(CPP) $(CPPFLAGS) -DCHARMAP_DEBUG -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $< 683 $(BUILD_DIR)/include/text_strings.h: include/text_strings.h.in $(BUILD_DIR)/$(CHARMAP) 684 $(call print,Encoding:,$<,$@) 685 $(V)$(TEXTCONV) $(BUILD_DIR)/$(CHARMAP) $< $@ 686 $(BUILD_DIR)/include/text_menu_strings.h: include/text_menu_strings.h.in 687 $(call print,Encoding:,$<,$@) 688 $(V)$(TEXTCONV) charmap_menu.txt $< $@ 689 $(BUILD_DIR)/text/%/define_courses.inc.c: text/define_courses.inc.c text/%/courses.h 690 @$(PRINT) "$(GREEN)Preprocessing: $(BLUE)$@ $(NO_COL)\n" 691 $(V)$(CPP) $(CPPFLAGS) $< -o - -I text/$*/ | $(TEXTCONV) $(BUILD_DIR)/$(CHARMAP) - $@ 692 $(BUILD_DIR)/text/%/define_text.inc.c: text/define_text.inc.c text/%/courses.h text/%/dialogs.h 693 @$(PRINT) "$(GREEN)Preprocessing: $(BLUE)$@ $(NO_COL)\n" 694 $(V)$(CPP) $(CPPFLAGS) $< -o - -I text/$*/ | $(TEXTCONV) $(BUILD_DIR)/$(CHARMAP) - $@ 695 $(BUILD_DIR)/text/debug_text.raw.inc.c: text/debug_text.inc.c $(BUILD_DIR)/$(CHARMAP_DEBUG) 696 @$(PRINT) "$(GREEN)Preprocessing: $(BLUE)$@ $(NO_COL)\n" 697 $(V)$(CPP) $(CPPFLAGS) $< -o - -I text/$*/ | $(TEXTCONV) $(BUILD_DIR)/$(CHARMAP_DEBUG) - $@ 698 699 # Level headers 700 $(BUILD_DIR)/include/level_headers.h: levels/level_headers.h.in 701 $(call print,Preprocessing level headers:,$<,$@) 702 $(V)$(CPP) $(CPPFLAGS) -I . $< | sed -E 's|(.+)|#include "\1"|' > $@ 703 704 # Run asm_processor on files that have NON_MATCHING code 705 ifeq ($(NON_MATCHING),0) 706 $(GLOBAL_ASM_O_FILES): CC := $(V)$(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) -- 707 endif 708 709 # Rebuild files with 'GLOBAL_ASM' if the NON_MATCHING flag changes. 710 $(GLOBAL_ASM_O_FILES): $(GLOBAL_ASM_DEP).$(NON_MATCHING) 711 $(GLOBAL_ASM_DEP).$(NON_MATCHING): 712 @$(RM) $(GLOBAL_ASM_DEP).* 713 $(V)touch $@ 714 715 716 #==============================================================================# 717 # Compilation Recipes # 718 #==============================================================================# 719 720 # Compile C code 721 $(BUILD_DIR)/%.o: %.c 722 $(call print,Compiling:,$<,$@) 723 $(V)$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $< 724 $(V)$(CC) -c $(CFLAGS) -o $@ $< 725 ifeq ($(VERSION),cn) 726 $(V)$(TOOLS_DIR)/patch_elf_32bit $@ 727 endif 728 $(BUILD_DIR)/%.o: $(BUILD_DIR)/%.c 729 $(call print,Compiling:,$<,$@) 730 $(V)$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $< 731 $(V)$(CC) -c $(CFLAGS) -o $@ $< 732 ifeq ($(VERSION),cn) 733 $(V)$(TOOLS_DIR)/patch_elf_32bit $@ 734 endif 735 736 # Alternate compiler flags needed for matching 737 ifeq ($(COMPILER),ido) 738 $(BUILD_DIR)/levels/%/leveldata.o: OPT_FLAGS := -g 739 $(BUILD_DIR)/actors/%.o: OPT_FLAGS := -g 740 $(BUILD_DIR)/bin/%.o: OPT_FLAGS := -g 741 $(BUILD_DIR)/src/goddard/%.o: OPT_FLAGS := -g 742 $(BUILD_DIR)/src/goddard/%.o: MIPSISET := -mips1 743 $(BUILD_DIR)/lib/asm/__osDisableInt.o: MIPSISET := -mips2 744 $(BUILD_DIR)/lib/asm/bcopy.o: MIPSISET := -mips2 745 $(BUILD_DIR)/lib/src/%.o: OPT_FLAGS := 746 $(BUILD_DIR)/lib/src/math/%.o: OPT_FLAGS := -O2 747 $(BUILD_DIR)/lib/src/math/ll%.o: OPT_FLAGS := 748 $(BUILD_DIR)/lib/src/math/ll%.o: MIPSISET := -mips3 -32 749 $(BUILD_DIR)/lib/src/ldiv.o: OPT_FLAGS := -O2 750 $(BUILD_DIR)/lib/src/string.o: OPT_FLAGS := -O2 751 $(BUILD_DIR)/lib/src/gu%.o: OPT_FLAGS := -O3 752 $(BUILD_DIR)/lib/src/al%.o: OPT_FLAGS := -O3 753 ifeq ($(VERSION_SH_CN),true) 754 $(BUILD_DIR)/lib/src/_Ldtob.o: OPT_FLAGS := -O3 755 $(BUILD_DIR)/lib/src/_Litob.o: OPT_FLAGS := -O3 756 $(BUILD_DIR)/lib/src/_Printf.o: OPT_FLAGS := -O3 757 $(BUILD_DIR)/lib/src/sprintf.o: OPT_FLAGS := -O3 758 $(BUILD_DIR)/lib/src/osDriveRomInit.o: OPT_FLAGS := -g 759 endif 760 ifeq ($(VERSION),cn) 761 $(BUILD_DIR)/lib/src/osAiSetFrequency.o: MIPSISET := -mips2 762 $(BUILD_DIR)/lib/src/osVirtualToPhysical.o: OPT_FLAGS := -mno-abicalls -mips2 763 $(BUILD_DIR)/lib/src/osInitializeIQueWrapper.o: OPT_FLAGS := -O2 764 $(BUILD_DIR)/lib/src/osAiGetLength.o: OPT_FLAGS := -O2 765 $(BUILD_DIR)/lib/src/osAiSetFrequency.o: OPT_FLAGS := -O2 766 $(BUILD_DIR)/lib/src/math/cosf.o: OPT_FLAGS := -O2 -mips2 767 $(BUILD_DIR)/lib/src/guOrthoF.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 768 $(BUILD_DIR)/lib/src/guPerspectiveF.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 769 $(BUILD_DIR)/lib/src/osAiSetNextBuffer.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 770 $(BUILD_DIR)/lib/src/osContStartReadData.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 771 $(BUILD_DIR)/lib/src/osContInit.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 772 $(BUILD_DIR)/lib/src/math/sinf.o: OPT_FLAGS := -O2 -mips2 773 $(BUILD_DIR)/lib/src/math/ll%.o: OPT_FLAGS := -mno-abicalls -mips2 774 $(BUILD_DIR)/lib/src/string.o: OPT_FLAGS := -O2 -mips2 775 $(BUILD_DIR)/lib/src/sprintf.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 776 $(BUILD_DIR)/lib/src/osSyncPrintf.o: OPT_FLAGS := -O2 777 $(BUILD_DIR)/lib/src/_Printf.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 778 $(BUILD_DIR)/lib/src/osCreateMesgQueue.o: OPT_FLAGS := -mno-abicalls -mips2 779 $(BUILD_DIR)/lib/src/osRecvMesg.o: OPT_FLAGS := -mno-abicalls -mips2 780 $(BUILD_DIR)/lib/src/osSendMesg.o: OPT_FLAGS := -mno-abicalls -mips2 781 $(BUILD_DIR)/lib/src/osSetEventMesg.o: OPT_FLAGS := -mno-abicalls -mips2 782 $(BUILD_DIR)/lib/src/osSpTaskLoadGo.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 783 $(BUILD_DIR)/lib/src/osSpTaskYield.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 784 $(BUILD_DIR)/lib/src/osSpTaskYielded.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 785 $(BUILD_DIR)/lib/src/__osSiRawStartDma.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 786 $(BUILD_DIR)/lib/src/__osSiCreateAccessQueue.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 787 $(BUILD_DIR)/lib/src/osCreateThread.o: OPT_FLAGS := -mno-abicalls -mips2 788 $(BUILD_DIR)/lib/src/osSetThreadPri.o: OPT_FLAGS := -mno-abicalls -mips2 789 $(BUILD_DIR)/lib/src/osStartThread.o: OPT_FLAGS := -mno-abicalls -mips2 790 $(BUILD_DIR)/lib/src/__osDequeueThread.o: OPT_FLAGS := -mno-abicalls -mips2 791 $(BUILD_DIR)/lib/src/__osGetCurrFaultedThread.o: OPT_FLAGS := -mno-abicalls -mips2 792 $(BUILD_DIR)/lib/src/osGetTime.o: OPT_FLAGS := -mno-abicalls -mips2 793 $(BUILD_DIR)/lib/src/osSetTime.o: OPT_FLAGS := -mno-abicalls -mips2 794 $(BUILD_DIR)/lib/src/osSetTimer.o: OPT_FLAGS := -mno-abicalls -mips2 795 $(BUILD_DIR)/lib/src/osTimer.o: OPT_FLAGS := -mno-abicalls -mips2 796 $(BUILD_DIR)/lib/src/osCreateViManager.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 797 $(BUILD_DIR)/lib/src/osViSetEvent.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 798 $(BUILD_DIR)/lib/src/osViSetMode.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 799 $(BUILD_DIR)/lib/src/osViSetSpecialFeatures.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 800 $(BUILD_DIR)/lib/src/osViSwapBuffer.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 801 $(BUILD_DIR)/lib/src/__osViSwapContext.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 802 $(BUILD_DIR)/lib/src/osViBlack.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 803 $(BUILD_DIR)/lib/src/guRotateF.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 804 $(BUILD_DIR)/lib/src/osEepromProbe.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 805 $(BUILD_DIR)/lib/src/osEepromLongWrite.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 806 $(BUILD_DIR)/lib/src/osEepromLongRead.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 807 $(BUILD_DIR)/lib/src/osCreatePiManager.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 808 $(BUILD_DIR)/lib/src/osEPiRawStartDma.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 809 $(BUILD_DIR)/lib/src/epidma.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 810 $(BUILD_DIR)/lib/src/osCartRomInit.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 811 $(BUILD_DIR)/lib/src/__osDevMgrMain.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 812 $(BUILD_DIR)/lib/src/__osPiCreateAccessQueue.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 813 $(BUILD_DIR)/lib/src/osPiStartDma.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 814 $(BUILD_DIR)/lib/src/motor.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 815 $(BUILD_DIR)/lib/src/osInitialize.o: OPT_FLAGS := -mno-abicalls -mips2 816 $(BUILD_DIR)/lib/src/__osAiDeviceBusy.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 817 $(BUILD_DIR)/lib/src/_Litob.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 818 $(BUILD_DIR)/lib/src/_Ldtob.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 819 $(BUILD_DIR)/lib/src/osJamMesg.o: OPT_FLAGS := -mno-abicalls -mips2 820 $(BUILD_DIR)/lib/src/__osSpDeviceBusy.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 821 $(BUILD_DIR)/lib/src/__osSpGetStatus.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 822 $(BUILD_DIR)/lib/src/__osSpSetStatus.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 823 $(BUILD_DIR)/lib/src/__osSpSetPc.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 824 $(BUILD_DIR)/lib/src/__osSpRawStartDma.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 825 $(BUILD_DIR)/lib/src/__osSiRawReadIo.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 826 $(BUILD_DIR)/lib/src/__osSiRawWriteIo.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 827 $(BUILD_DIR)/lib/src/osDestroyThread.o: OPT_FLAGS := -mno-abicalls -mips2 828 $(BUILD_DIR)/lib/src/osGetThreadPri.o: OPT_FLAGS := -mno-abicalls -mips2 829 $(BUILD_DIR)/lib/src/osYieldThread.o: OPT_FLAGS := -mno-abicalls -mips2 830 $(BUILD_DIR)/lib/src/__osViInit.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 831 $(BUILD_DIR)/lib/src/__osViGetCurrentContext.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 832 $(BUILD_DIR)/lib/src/osEepromRead.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 833 $(BUILD_DIR)/lib/src/osEepromWrite.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 834 $(BUILD_DIR)/lib/src/__osSetGlobalIntMask.o: OPT_FLAGS := -mno-abicalls -mips2 835 $(BUILD_DIR)/lib/src/__osResetGlobalIntMask.o: OPT_FLAGS := -mno-abicalls -mips2 836 $(BUILD_DIR)/lib/src/osPiRawStartDma.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 837 $(BUILD_DIR)/lib/src/osPiGetCmdQueue.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 838 $(BUILD_DIR)/lib/src/osEPiRawReadIo.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 839 $(BUILD_DIR)/lib/src/osEPiRawWriteIo.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 840 $(BUILD_DIR)/lib/src/ldiv.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 841 $(BUILD_DIR)/lib/src/__osSiDeviceBusy.o: OPT_FLAGS := -O2 -mno-abicalls -mips2 842 $(BUILD_DIR)/lib/src/libgcc/%.o: OPT_FLAGS := -O2 -g -mips2 843 endif 844 ifeq ($(VERSION),eu) 845 $(BUILD_DIR)/lib/src/_Ldtob.o: OPT_FLAGS := -O3 846 $(BUILD_DIR)/lib/src/_Litob.o: OPT_FLAGS := -O3 847 $(BUILD_DIR)/lib/src/_Printf.o: OPT_FLAGS := -O3 848 $(BUILD_DIR)/lib/src/sprintf.o: OPT_FLAGS := -O3 849 850 # For all audio files other than external.c and port_eu.c, put string literals 851 # in .data. (In Shindou, the port_eu.c string literals also moved to .data.) 852 $(BUILD_DIR)/src/audio/%.o: OPT_FLAGS := -O2 -use_readwrite_const 853 $(BUILD_DIR)/src/audio/port_eu.o: OPT_FLAGS := -O2 854 endif 855 ifeq ($(VERSION_JP_US),true) 856 $(BUILD_DIR)/src/audio/%.o: OPT_FLAGS := -O2 -Wo,-loopunroll,0 857 $(BUILD_DIR)/src/audio/load.o: OPT_FLAGS := -O2 -Wo,-loopunroll,0 -framepointer 858 # The source-to-source optimizer copt is enabled for audio. This makes it use 859 # acpp, which needs -Wp,-+ to handle C++-style comments. 860 # All other files than external.c should really use copt, but only a few have 861 # been matched so far. 862 $(BUILD_DIR)/src/audio/effects.o: OPT_FLAGS := -O2 -Wo,-loopunroll,0 -sopt,-inline=sequence_channel_process_sound,-scalaroptimize=1 -Wp,-+ 863 $(BUILD_DIR)/src/audio/synthesis.o: OPT_FLAGS := -O2 -Wo,-loopunroll,0 -sopt,-scalaroptimize=1 -Wp,-+ 864 endif 865 $(BUILD_DIR)/src/audio/external.o: OPT_FLAGS := -O2 -Wo,-loopunroll,0 866 867 # Add a target for build/eu/src/audio/*.copt to make it easier to see debug 868 $(BUILD_DIR)/src/audio/%.acpp: src/audio/%.c 869 $(ACPP) $(TARGET_CFLAGS) $(DEF_INC_CFLAGS) -D__sgi -+ $< > $@ 870 $(BUILD_DIR)/src/audio/%.copt: $(BUILD_DIR)/src/audio/%.acpp 871 $(COPT) -signed -I=$< -CMP=$@ -cp=i -scalaroptimize=1 $(COPTFLAGS) 872 $(BUILD_DIR)/src/audio/seqplayer.copt: COPTFLAGS := -inline_manual 873 874 endif 875 876 # Assemble assembly code 877 $(BUILD_DIR)/%.o: %.s 878 $(call print,Assembling:,$<,$@) 879 $(V)$(CPP) $(CPPFLAGS) $< | $(AS) $(ASFLAGS) -MD $(BUILD_DIR)/$*.d -o $@ 880 881 # Assemble RSP assembly code 882 $(BUILD_DIR)/rsp/%.bin $(BUILD_DIR)/rsp/%_data.bin: rsp/%.s 883 $(call print,Assembling:,$<,$@) 884 $(V)$(RSPASM) -sym $@.sym $(RSPASMFLAGS) -strequ CODE_FILE $(BUILD_DIR)/rsp/$*.bin -strequ DATA_FILE $(BUILD_DIR)/rsp/$*_data.bin $< 885 886 # Run linker script through the C preprocessor 887 $(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT) 888 $(call print,Preprocessing linker script:,$<,$@) 889 $(V)$(CPP) $(CPPFLAGS) -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $< 890 891 # Link libultra 892 $(BUILD_DIR)/libultra.a: $(ULTRA_O_FILES) 893 @$(PRINT) "$(GREEN)Linking libultra: $(BLUE)$@ $(NO_COL)\n" 894 $(V)$(AR) rcs -o $@ $(ULTRA_O_FILES) 895 $(V)$(TOOLS_DIR)/patch_elf_32bit $@ 896 897 # Link libgoddard 898 $(BUILD_DIR)/libgoddard.a: $(GODDARD_O_FILES) 899 @$(PRINT) "$(GREEN)Linking libgoddard: $(BLUE)$@ $(NO_COL)\n" 900 $(V)$(AR) rcs -o $@ $(GODDARD_O_FILES) 901 902 # Link libgcc 903 $(BUILD_DIR)/libgcc.a: $(LIBGCC_O_FILES) 904 @$(PRINT) "$(GREEN)Linking libgcc: $(BLUE)$@ $(NO_COL)\n" 905 $(V)$(AR) rcs -o $@ $(LIBGCC_O_FILES) 906 907 # Link SM64 ELF file 908 $(ELF): $(O_FILES) $(MIO0_OBJ_FILES) $(SEG_FILES) $(BUILD_DIR)/$(LD_SCRIPT) undefined_syms.txt $(BUILD_DIR)/libultra.a $(BUILD_DIR)/libgoddard.a $(BUILD_DIR)/libgcc.a 909 @$(PRINT) "$(GREEN)Linking ELF file: $(BLUE)$@ $(NO_COL)\n" 910 $(V)$(LD) -L $(BUILD_DIR) -T undefined_syms.txt -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(BUILD_DIR)/sm64.$(VERSION).map --no-check-sections $(addprefix -R ,$(SEG_FILES)) -o $@ $(O_FILES) -lultra -lgoddard -lgcc 911 912 # Build ROM 913 ifeq ($(VERSION),cn) 914 PAD_TO_GAP_FILL := --pad-to=0x7B0000 --gap-fill=0x00 915 else 916 PAD_TO_GAP_FILL := --pad-to=0x800000 --gap-fill=0xFF 917 endif 918 919 $(ROM): $(ELF) 920 $(call print,Building ROM:,$<,$@) 921 ifeq ($(VERSION),cn) # cn has no checksums 922 $(V)$(OBJCOPY) $(PAD_TO_GAP_FILL) $< $(@) -O binary 923 else 924 $(V)$(OBJCOPY) $(PAD_TO_GAP_FILL) $< $(@:.z64=.bin) -O binary 925 $(V)$(N64CKSUM) $(@:.z64=.bin) $@ 926 endif 927 928 $(BUILD_DIR)/$(TARGET).objdump: $(ELF) 929 $(OBJDUMP) -D $< > $@ 930 931 932 933 .PHONY: all clean distclean default diff test load libultra 934 # with no prerequisites, .SECONDARY causes no intermediate target to be removed 935 .SECONDARY: 936 937 # Remove built-in rules, to improve performance 938 MAKEFLAGS += --no-builtin-rules 939 940 -include $(DEP_FILES) 941 942 print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true