sm64

A Super Mario 64 decompilation
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Makefile (40648B)


      1 # Makefile to rebuild SM64 split image
      2 
      3 include util.mk
      4 
      5 # Default target
      6 default: all
      7 
      8 # Preprocessor definitions
      9 DEFINES :=
     10 
     11 #==============================================================================#
     12 # Build Options                                                                #
     13 #==============================================================================#
     14 
     15 # These options can either be set by building with 'make SETTING=value'.
     16 # 'make clean' may be required first.
     17 
     18 # Build for the N64 (turn this off for ports)
     19 TARGET_N64 ?= 1
     20 
     21 
     22 # COMPILER - selects the C compiler to use
     23 #   ido - uses the SGI IRIS Development Option compiler, which is used to build
     24 #         an original matching N64 ROM
     25 #   gcc - uses the GNU C Compiler
     26 COMPILER ?= ido
     27 $(eval $(call validate-option,COMPILER,ido gcc))
     28 
     29 
     30 # VERSION - selects the version of the game to build
     31 #   jp - builds the 1996 Japanese version
     32 #   us - builds the 1996 North American version
     33 #   eu - builds the 1997 PAL version
     34 #   sh - builds the 1997 Japanese Shindou version, with rumble pak support
     35 #   cn - builds the 2003 Chinese iQue version
     36 VERSION ?= us
     37 $(eval $(call validate-option,VERSION,jp us eu sh cn))
     38 
     39 ifeq      ($(VERSION),jp)
     40   DEFINES   += VERSION_JP=1
     41   OPT_FLAGS := -g
     42   GRUCODE   ?= f3d_old
     43   VERSION_JP_US  ?= true
     44   VERSION_SH_CN  ?= false
     45 else ifeq ($(VERSION),us)
     46   DEFINES   += VERSION_US=1
     47   OPT_FLAGS := -g
     48   GRUCODE   ?= f3d_old
     49   VERSION_JP_US  ?= true
     50   VERSION_SH_CN  ?= false
     51 else ifeq ($(VERSION),eu)
     52   DEFINES   += VERSION_EU=1
     53   OPT_FLAGS := -O2
     54   GRUCODE   ?= f3d_new
     55   VERSION_JP_US  ?= false
     56   VERSION_SH_CN  ?= false
     57 else ifeq ($(VERSION),sh)
     58   DEFINES   += VERSION_SH=1
     59   OPT_FLAGS := -O2
     60   GRUCODE   ?= f3d_new
     61   VERSION_JP_US  ?= false
     62   VERSION_SH_CN  ?= true
     63 else ifeq ($(VERSION),cn)
     64   DEFINES   += VERSION_CN=1
     65   OPT_FLAGS := -O2
     66   GRUCODE   ?= f3d_new
     67   VERSION_JP_US ?= false
     68   VERSION_SH_CN  ?= true
     69 endif
     70 
     71 TARGET := sm64.$(VERSION)
     72 
     73 
     74 # GRUCODE - selects which RSP microcode to use.
     75 #   f3d_old - default for JP and US versions
     76 #   f3d_new - default for EU and Shindou versions
     77 #   f3dex   -
     78 #   f3dex2  -
     79 #   f3dzex  - newer, experimental microcode used in Animal Crossing
     80 $(eval $(call validate-option,GRUCODE,f3d_old f3dex f3dex2 f3d_new f3dzex))
     81 
     82 ifeq      ($(GRUCODE),f3d_old)
     83   DEFINES += F3D_OLD=1
     84 else ifeq ($(GRUCODE),f3d_new) # Fast3D 2.0H
     85   DEFINES += F3D_NEW=1
     86 else ifeq ($(GRUCODE),f3dex) # Fast3DEX
     87   DEFINES += F3DEX_GBI=1 F3DEX_GBI_SHARED=1
     88 else ifeq ($(GRUCODE), f3dex2) # Fast3DEX2
     89   DEFINES += F3DEX_GBI_2=1 F3DEX_GBI_SHARED=1
     90 else ifeq ($(GRUCODE),f3dzex) # Fast3DZEX (2.0J / Animal Forest - Dōbutsu no Mori)
     91   $(warning Fast3DZEX is experimental. Try at your own risk.)
     92   DEFINES += F3DZEX_GBI_2=1 F3DEX_GBI_2=1 F3DEX_GBI_SHARED=1
     93 endif
     94 
     95 
     96 # USE_QEMU_IRIX - when ido is selected, select which way to emulate IRIX programs
     97 #   1 - use qemu-irix
     98 #   0 - statically recompile the IRIX programs
     99 USE_QEMU_IRIX ?= 0
    100 $(eval $(call validate-option,USE_QEMU_IRIX,0 1))
    101 
    102 ifeq      ($(COMPILER),ido)
    103   ifeq ($(USE_QEMU_IRIX),1)
    104     # Verify that qemu-irix exists
    105     QEMU_IRIX ?= $(call find-command,qemu-irix)
    106     ifeq (, $(QEMU_IRIX))
    107       $(error Using the IDO compiler requires qemu-irix. Please install qemu-irix package or set the QEMU_IRIX environment variable to the full qemu-irix binary path)
    108     endif
    109   endif
    110 
    111   MIPSISET := -mips2
    112 else ifeq ($(COMPILER),gcc)
    113   NON_MATCHING := 1
    114   MIPSISET     := -mips3
    115   OPT_FLAGS    := -O2
    116 endif
    117 
    118 
    119 # NON_MATCHING - whether to build a matching, identical copy of the ROM
    120 #   1 - enable some alternate, more portable code that does not produce a matching ROM
    121 #   0 - build a matching ROM
    122 NON_MATCHING ?= 0
    123 $(eval $(call validate-option,NON_MATCHING,0 1))
    124 
    125 ifeq ($(TARGET_N64),0)
    126   NON_MATCHING := 1
    127 endif
    128 
    129 ifeq ($(NON_MATCHING),1)
    130   DEFINES += NON_MATCHING=1 AVOID_UB=1
    131   COMPARE := 0
    132 endif
    133 
    134 
    135 # COMPARE - whether to verify the SHA-1 hash of the ROM after building
    136 #   1 - verifies the SHA-1 hash of the selected version of the game
    137 #   0 - does not verify the hash
    138 COMPARE ?= 1
    139 $(eval $(call validate-option,COMPARE,0 1))
    140 
    141 TARGET_STRING := sm64.$(VERSION).$(GRUCODE)
    142 # If non-default settings were chosen, disable COMPARE
    143 ifeq ($(filter $(TARGET_STRING), sm64.jp.f3d_old sm64.us.f3d_old sm64.eu.f3d_new sm64.sh.f3d_new sm64.cn.f3d_new),)
    144   COMPARE := 0
    145 endif
    146 
    147 # Whether to hide commands or not
    148 VERBOSE ?= 0
    149 ifeq ($(VERBOSE),0)
    150   V := @
    151 endif
    152 
    153 # Whether to colorize build messages
    154 COLOR ?= 1
    155 
    156 # display selected options unless 'make clean' or 'make distclean' is run
    157 ifeq ($(filter clean distclean,$(MAKECMDGOALS)),)
    158   $(info ==== Build Options ====)
    159   $(info Version:        $(VERSION))
    160   $(info Microcode:      $(GRUCODE))
    161   $(info Target:         $(TARGET))
    162   ifeq ($(COMPARE),1)
    163     $(info Compare ROM:    yes)
    164   else
    165     $(info Compare ROM:    no)
    166   endif
    167   ifeq ($(NON_MATCHING),1)
    168     $(info Build Matching: no)
    169   else
    170     $(info Build Matching: yes)
    171   endif
    172   $(info =======================)
    173 endif
    174 
    175 DEFINES += _FINALROM=1
    176 
    177 #==============================================================================#
    178 # Universal Dependencies                                                       #
    179 #==============================================================================#
    180 
    181 TOOLS_DIR := tools
    182 
    183 # (This is a bit hacky, but a lot of rules implicitly depend
    184 # on tools and assets, and we use directory globs further down
    185 # in the makefile that we want should cover assets.)
    186 
    187 PYTHON := python3
    188 
    189 ifeq ($(filter clean distclean print-%,$(MAKECMDGOALS)),)
    190 
    191   # Make sure assets exist
    192   NOEXTRACT ?= 0
    193   ifeq ($(NOEXTRACT),0)
    194     DUMMY != $(PYTHON) extract_assets.py $(VERSION) >&2 || echo FAIL
    195     ifeq ($(DUMMY),FAIL)
    196       $(error Failed to extract assets)
    197     endif
    198   endif
    199 
    200   # Make tools if out of date
    201   $(info Building general tools...)
    202   DUMMY != $(MAKE) -s -C $(TOOLS_DIR) $(if $(filter-out ido0,$(COMPILER)$(USE_QEMU_IRIX)),all-except-recomp,) >&2 || echo FAIL
    203     ifeq ($(DUMMY),FAIL)
    204       $(error Failed to build tools)
    205     endif
    206   $(info Building sm64tools...)
    207   DUMMY != $(MAKE) -s -C $(TOOLS_DIR)/sm64tools $(if $(filter-out ido0,$(COMPILER)$(USE_QEMU_IRIX)),) >&2 || echo FAIL
    208     ifeq ($(DUMMY),FAIL)
    209       $(error Failed to build tools)
    210     endif
    211   $(info Building ROM...)
    212 
    213 endif
    214 
    215 
    216 #==============================================================================#
    217 # Target Executable and Sources                                                #
    218 #==============================================================================#
    219 
    220 BUILD_DIR_BASE := build
    221 # BUILD_DIR is the location where all build artifacts are placed
    222 BUILD_DIR      := $(BUILD_DIR_BASE)/$(VERSION)
    223 ROM            := $(BUILD_DIR)/$(TARGET).z64
    224 ELF            := $(BUILD_DIR)/$(TARGET).elf
    225 LIBULTRA       := $(BUILD_DIR)/libultra.a
    226 LD_SCRIPT      := sm64.ld
    227 CHARMAP        := charmap.txt
    228 CHARMAP_DEBUG  := charmap.debug.txt
    229 MIO0_DIR       := $(BUILD_DIR)/bin
    230 SOUND_BIN_DIR  := $(BUILD_DIR)/sound
    231 TEXTURE_DIR    := textures
    232 ACTOR_DIR      := actors
    233 LEVEL_DIRS     := $(patsubst levels/%,%,$(dir $(wildcard levels/*/header.h)))
    234 
    235 # Directories containing source files
    236 SRC_DIRS := src src/engine src/game src/audio src/menu src/buffers actors levels bin data assets asm lib sound
    237 BIN_DIRS := bin bin/$(VERSION)
    238 
    239 ifeq ($(VERSION),cn)
    240   LIBGCC_SRC_DIRS += lib/src/libgcc
    241 endif
    242 
    243 ULTRA_SRC_DIRS := lib/src lib/src/math lib/asm lib/data
    244 ULTRA_BIN_DIRS := lib/bin
    245 
    246 GODDARD_SRC_DIRS := src/goddard src/goddard/dynlists
    247 
    248 # File dependencies and variables for specific files
    249 include Makefile.split
    250 
    251 # Source code files
    252 LEVEL_C_FILES     := $(wildcard levels/*/leveldata.c) $(wildcard levels/*/script.c) $(wildcard levels/*/geo.c)
    253 C_FILES           := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c)) $(LEVEL_C_FILES)
    254 S_FILES           := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.s))
    255 ULTRA_C_FILES     := $(foreach dir,$(ULTRA_SRC_DIRS),$(wildcard $(dir)/*.c))
    256 GODDARD_C_FILES   := $(foreach dir,$(GODDARD_SRC_DIRS),$(wildcard $(dir)/*.c))
    257 ULTRA_S_FILES     := $(foreach dir,$(ULTRA_SRC_DIRS),$(wildcard $(dir)/*.s))
    258 LIBGCC_C_FILES    := $(foreach dir,$(LIBGCC_SRC_DIRS),$(wildcard $(dir)/*.c))
    259 GENERATED_C_FILES := $(BUILD_DIR)/assets/mario_anim_data.c $(BUILD_DIR)/assets/demo_data.c
    260 
    261 # Sound files
    262 SOUND_BANK_FILES    := $(wildcard sound/sound_banks/*.json)
    263 SOUND_SAMPLE_DIRS   := $(wildcard sound/samples/*)
    264 SOUND_SAMPLE_AIFFS  := $(foreach dir,$(SOUND_SAMPLE_DIRS),$(wildcard $(dir)/*.aiff))
    265 SOUND_SAMPLE_TABLES := $(foreach file,$(SOUND_SAMPLE_AIFFS),$(BUILD_DIR)/$(file:.aiff=.table))
    266 SOUND_SAMPLE_AIFCS  := $(foreach file,$(SOUND_SAMPLE_AIFFS),$(BUILD_DIR)/$(file:.aiff=.aifc))
    267 ifeq ($(VERSION),cn)
    268   SOUND_SEQUENCE_DIRS := sound/sequences sound/sequences/sh
    269 else
    270   SOUND_SEQUENCE_DIRS := sound/sequences sound/sequences/$(VERSION)
    271 endif
    272 # all .m64 files in SOUND_SEQUENCE_DIRS, plus all .m64 files that are generated from .s files in SOUND_SEQUENCE_DIRS
    273 SOUND_SEQUENCE_FILES := \
    274   $(foreach dir,$(SOUND_SEQUENCE_DIRS),\
    275     $(wildcard $(dir)/*.m64) \
    276     $(foreach file,$(wildcard $(dir)/*.s),$(BUILD_DIR)/$(file:.s=.m64)) \
    277   )
    278 
    279 # Object files
    280 O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
    281            $(foreach file,$(S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \
    282            $(foreach file,$(GENERATED_C_FILES),$(file:.c=.o))
    283 
    284 ULTRA_O_FILES := $(foreach file,$(ULTRA_S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \
    285                  $(foreach file,$(ULTRA_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
    286 
    287 GODDARD_O_FILES := $(foreach file,$(GODDARD_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
    288 
    289 LIBGCC_O_FILES := $(foreach file,$(LIBGCC_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
    290 
    291 # Automatic dependency files
    292 DEP_FILES := $(O_FILES:.o=.d) $(ULTRA_O_FILES:.o=.d) $(GODDARD_O_FILES:.o=.d) $(LIBGCC_O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
    293 
    294 # Files with GLOBAL_ASM blocks
    295 ifeq ($(NON_MATCHING),0)
    296   GLOBAL_ASM_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/**/*.c)
    297 GLOBAL_ASM_O_FILES = $(foreach file,$(GLOBAL_ASM_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
    298 GLOBAL_ASM_DEP = $(BUILD_DIR)/src/audio/non_matching_dep
    299 endif
    300 
    301 
    302 #==============================================================================#
    303 # Compiler Options                                                             #
    304 #==============================================================================#
    305 
    306 IQUE_EGCS_PATH := $(TOOLS_DIR)/ique_egcs
    307 IQUE_LD_PATH := $(TOOLS_DIR)/ique_ld
    308 
    309 # detect prefix for MIPS toolchain
    310 ifneq      ($(call find-command,mips-linux-gnu-ld),)
    311   CROSS := mips-linux-gnu-
    312 else ifneq ($(call find-command,mips64-linux-gnu-ld),)
    313   CROSS := mips64-linux-gnu-
    314 else ifneq ($(call find-command,mips64-elf-ld),)
    315   CROSS := mips64-elf-
    316 else
    317   $(error Unable to detect a suitable MIPS toolchain installed)
    318 endif
    319 
    320 AS            := $(CROSS)as
    321 ifeq ($(COMPILER),gcc)
    322   CC          := $(CROSS)gcc
    323 else
    324   ifeq ($(USE_QEMU_IRIX),1)
    325     IRIX_ROOT := $(TOOLS_DIR)/ido5.3_compiler
    326     CC        := $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/bin/cc
    327     ACPP      := $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/lib/acpp
    328     COPT      := $(QEMU_IRIX) -silent -L $(IRIX_ROOT) $(IRIX_ROOT)/usr/lib/copt
    329   else
    330     IDO_ROOT  := $(TOOLS_DIR)/ido-static-recomp/build/out
    331     CC        := $(IDO_ROOT)/cc
    332     ACPP      := $(IDO_ROOT)/acpp
    333     COPT      := $(IDO_ROOT)/copt
    334   endif
    335 endif
    336 ifeq ($(VERSION),cn)
    337   LD          := LD_LIBRARY_PATH=$(IQUE_LD_PATH) $(IQUE_LD_PATH)/mips64-elf-ld
    338 else
    339   LD          := $(CROSS)ld
    340 endif
    341 AR            := $(CROSS)ar
    342 OBJDUMP       := $(CROSS)objdump
    343 OBJCOPY       := $(CROSS)objcopy
    344 
    345 ifeq ($(TARGET_N64),1)
    346   TARGET_CFLAGS := -nostdinc -DTARGET_N64 -D_LANGUAGE_C
    347   CC_CFLAGS := -fno-builtin
    348 endif
    349 
    350 INCLUDE_DIRS := include $(BUILD_DIR) $(BUILD_DIR)/include src .
    351 ifeq ($(TARGET_N64),1)
    352   INCLUDE_DIRS += include/libc
    353 endif
    354 
    355 C_DEFINES := $(foreach d,$(DEFINES),-D$(d))
    356 DEF_INC_CFLAGS := $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(C_DEFINES)
    357 
    358 IQUE_AS := $(IQUE_EGCS_PATH)/as
    359 IQUE_ASFLAGS = -mcpu=r4300 -mabi=32 $(MIPSISET) $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(foreach d,$(DEFINES),--defsym $(d))
    360 
    361 ifeq ($(VERSION),cn)
    362   IQUE_REASSEMBLED_ASM_FILES := $(wildcard asm/*.s) $(wildcard lib/asm/*.s)
    363   IQUE_REASSEMBLED_ASM_FILES := $(filter-out asm/ipl3_font.s,$(IQUE_REASSEMBLED_ASM_FILES))
    364   IQUE_REASSEMBLED := $(foreach file,$(IQUE_REASSEMBLED_ASM_FILES),$(BUILD_DIR)/$(file:.s=.o))
    365   $(IQUE_REASSEMBLED): AS := $(IQUE_AS)
    366   $(IQUE_REASSEMBLED): MIPSISET :=
    367   $(IQUE_REASSEMBLED): ASFLAGS = $(IQUE_ASFLAGS)
    368 endif
    369 
    370 IQUE_CC := COMPILER_PATH=$(IQUE_EGCS_PATH) $(IQUE_EGCS_PATH)/gcc
    371 IQUE_CFLAGS = -G 0 $(TARGET_CFLAGS) $(OPT_FLAGS) -D__sgi -DBBPLAYER -mcpu=r4300 -mgp32 -fno-pic -Wa,--strip-local-absolute $(MIPSISET) $(DEF_INC_CFLAGS)
    372 
    373 # iQue recompiled some files with a different compiler
    374 ifeq ($(VERSION),cn)
    375   IQUE_RECOMPILED_SRC_GAME := $(addprefix $(BUILD_DIR)/src/game/,rumble_init.o level_update.o memory.o area.o print.o ingame_menu.o hud.o cn_common_syms_1.o cn_common_syms_2.o) $(addprefix $(BUILD_DIR)/src/menu/,title_screen.o intro_geo.o file_select.o star_select.o)
    376   IQUE_RECOMPILED_LIB_SRC  := $(ULTRA_O_FILES)
    377   # osDriveRomInit is weird
    378   IQUE_RECOMPILED_LIB_SRC := $(filter-out $(addprefix $(BUILD_DIR)/lib/src/,osDriveRomInit.o),$(IQUE_RECOMPILED_LIB_SRC))
    379   IQUE_RECOMPILED_LIBGCC_SRC  := $(LIBGCC_O_FILES)
    380   IQUE_RECOMPILED = $(IQUE_RECOMPILED_SRC_GAME) $(IQUE_RECOMPILED_LIB_SRC) $(IQUE_RECOMPILED_LIBGCC_SRC)
    381   $(IQUE_RECOMPILED): CC := $(IQUE_CC)
    382   $(IQUE_RECOMPILED): MIPSISET :=
    383   $(IQUE_RECOMPILED): CFLAGS = $(IQUE_CFLAGS)
    384 endif
    385 
    386 # Prefer clang as C preprocessor if installed on the system
    387 ifneq (,$(call find-command,clang))
    388   CPP      := clang
    389   CPPFLAGS := -E -P -x c -Wno-trigraphs -D_LANGUAGE_ASSEMBLY $(DEF_INC_CFLAGS)
    390 else
    391   CPP      := cpp
    392   CPPFLAGS := -P -Wno-trigraphs -D_LANGUAGE_ASSEMBLY $(DEF_INC_CFLAGS)
    393 endif
    394 
    395 # Check code syntax with host compiler
    396 CC_CHECK := gcc
    397 CC_CHECK_CFLAGS := -fsyntax-only -fsigned-char $(CC_CFLAGS) $(TARGET_CFLAGS) -std=gnu90 -Wall -Wextra -Wno-format-security -Wno-main -DNON_MATCHING -DAVOID_UB $(DEF_INC_CFLAGS)
    398 
    399 # C compiler options
    400 CFLAGS = -G 0 $(OPT_FLAGS) $(TARGET_CFLAGS) $(MIPSISET) $(DEF_INC_CFLAGS)
    401 ifeq ($(COMPILER),gcc)
    402   CFLAGS += -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions -ffreestanding -fwrapv -Wall -Wextra
    403 else
    404   CFLAGS += -non_shared -Wab,-r4300_mul -Xcpluscomm -Xfullwarn -signed -32
    405 endif
    406 
    407 ASFLAGS   := -march=vr4300 -mabi=32 $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(foreach d,$(DEFINES),--defsym $(d))
    408 RSPASMFLAGS := $(foreach d,$(DEFINES),-definelabel $(subst =, ,$(d)))
    409 
    410 ifeq ($(shell getconf LONG_BIT), 32)
    411   # Work around memory allocation bug in QEMU
    412   export QEMU_GUEST_BASE := 1
    413 else
    414   # Ensure that gcc treats the code as 32-bit
    415   CC_CHECK_CFLAGS += -m32
    416 endif
    417 
    418 # Prevent a crash with -sopt
    419 export LANG := C
    420 
    421 #==============================================================================#
    422 # Miscellaneous Tools                                                          #
    423 #==============================================================================#
    424 
    425 # N64 tools
    426 MIO0TOOL              := $(TOOLS_DIR)/sm64tools/mio0
    427 N64CKSUM              := $(TOOLS_DIR)/sm64tools/n64cksum
    428 N64GRAPHICS           := $(TOOLS_DIR)/sm64tools/n64graphics
    429 N64GRAPHICS_CI        := $(TOOLS_DIR)/sm64tools/n64graphics_ci
    430 TEXTCONV              := $(TOOLS_DIR)/textconv
    431 AIFF_EXTRACT_CODEBOOK := $(TOOLS_DIR)/aiff_extract_codebook
    432 VADPCM_ENC            := $(TOOLS_DIR)/vadpcm_enc
    433 EXTRACT_DATA_FOR_MIO  := $(TOOLS_DIR)/extract_data_for_mio
    434 SKYCONV               := $(TOOLS_DIR)/skyconv
    435 # Use the system installed armips if available. Otherwise use the one provided with this repository.
    436 ifneq (,$(call find-command,armips))
    437   RSPASM              := armips
    438 else
    439   RSPASM              := $(TOOLS_DIR)/armips
    440 endif
    441 ENDIAN_BITWIDTH       := $(BUILD_DIR)/endian-and-bitwidth
    442 EMULATOR = mupen64plus
    443 EMU_FLAGS = --noosd
    444 LOADER = loader64
    445 LOADER_FLAGS = -vwf
    446 SHA1SUM = sha1sum
    447 PRINT = printf
    448 
    449 ifeq ($(COLOR),1)
    450 NO_COL  := \033[0m
    451 RED     := \033[0;31m
    452 GREEN   := \033[0;32m
    453 BLUE    := \033[0;34m
    454 YELLOW  := \033[0;33m
    455 BLINK   := \033[33;5m
    456 endif
    457 
    458 # Use objcopy instead of extract_data_for_mio to get 16-byte aligned padding
    459 ifeq ($(COMPILER),gcc)
    460   EXTRACT_DATA_FOR_MIO := $(OBJCOPY) -O binary --only-section=.data
    461 endif
    462 ifeq ($(VERSION),cn)
    463   EXTRACT_DATA_FOR_MIO := $(OBJCOPY) -O binary --only-section=.data
    464 endif
    465 
    466 # Common build print status function
    467 define print
    468   @$(PRINT) "$(GREEN)$(1) $(YELLOW)$(2)$(GREEN) -> $(BLUE)$(3)$(NO_COL)\n"
    469 endef
    470 
    471 #==============================================================================#
    472 # Main Targets                                                                 #
    473 #==============================================================================#
    474 
    475 all: $(ROM)
    476 ifeq ($(COMPARE),1)
    477 	@$(PRINT) "$(GREEN)Checking if ROM matches.. $(NO_COL)\n"
    478 	@$(SHA1SUM) --quiet -c $(TARGET).sha1 && $(PRINT) "$(TARGET): $(GREEN)OK$(NO_COL)\n" || ($(PRINT) "$(YELLOW)Building the ROM file has succeeded, but does not match the original ROM.\nThis is expected, and not an error, if you are making modifications.\nTo silence this message, use 'make COMPARE=0.' $(NO_COL)\n" && false)
    479 endif
    480 
    481 clean:
    482 	$(RM) -r $(BUILD_DIR_BASE)
    483 
    484 distclean: clean
    485 	$(PYTHON) extract_assets.py --clean
    486 	$(MAKE) -C $(TOOLS_DIR) clean
    487 	$(MAKE) -C $(TOOLS_DIR)/sm64tools clean
    488 
    489 test: $(ROM)
    490 	$(EMULATOR) $(EMU_FLAGS) $<
    491 
    492 load: $(ROM)
    493 	$(LOADER) $(LOADER_FLAGS) $<
    494 
    495 libultra: $(BUILD_DIR)/libultra.a
    496 
    497 # Extra object file dependencies
    498 $(BUILD_DIR)/asm/ipl3_font.o:         $(IPL3_RAW_FILES)
    499 $(BUILD_DIR)/src/game/crash_screen.o: $(CRASH_TEXTURE_C_FILES)
    500 $(BUILD_DIR)/lib/rsp.o:               $(BUILD_DIR)/rsp/rspboot.bin $(BUILD_DIR)/rsp/fast3d.bin $(BUILD_DIR)/rsp/audio.bin
    501 $(SOUND_BIN_DIR)/sound_data.o:        $(SOUND_BIN_DIR)/sound_data.ctl.inc.c $(SOUND_BIN_DIR)/sound_data.tbl.inc.c $(SOUND_BIN_DIR)/sequences.bin.inc.c $(SOUND_BIN_DIR)/bank_sets.inc.c
    502 $(BUILD_DIR)/levels/scripts.o:        $(BUILD_DIR)/include/level_headers.h
    503 
    504 ifeq ($(VERSION_SH_CN),true)
    505   $(BUILD_DIR)/src/audio/load_sh.o: $(SOUND_BIN_DIR)/bank_sets.inc.c $(SOUND_BIN_DIR)/sequences_header.inc.c $(SOUND_BIN_DIR)/ctl_header.inc.c $(SOUND_BIN_DIR)/tbl_header.inc.c
    506 endif
    507 
    508 $(CRASH_TEXTURE_C_FILES): TEXTURE_ENCODING := u32
    509 
    510 ifeq ($(COMPILER),gcc)
    511   $(BUILD_DIR)/lib/src/math/%.o: CFLAGS += -fno-builtin
    512 endif
    513 
    514 ifeq ($(VERSION),eu)
    515   TEXT_DIRS := text/de text/us text/fr
    516 
    517   # EU encoded text inserted into individual segment 0x19 files,
    518   # and course data also duplicated in leveldata.c
    519   $(BUILD_DIR)/bin/eu/translation_en.o: $(BUILD_DIR)/text/us/define_text.inc.c
    520   $(BUILD_DIR)/bin/eu/translation_de.o: $(BUILD_DIR)/text/de/define_text.inc.c
    521   $(BUILD_DIR)/bin/eu/translation_fr.o: $(BUILD_DIR)/text/fr/define_text.inc.c
    522   $(BUILD_DIR)/levels/menu/leveldata.o: $(BUILD_DIR)/include/text_strings.h
    523   $(BUILD_DIR)/levels/menu/leveldata.o: $(BUILD_DIR)/text/us/define_courses.inc.c
    524   $(BUILD_DIR)/levels/menu/leveldata.o: $(BUILD_DIR)/text/de/define_courses.inc.c
    525   $(BUILD_DIR)/levels/menu/leveldata.o: $(BUILD_DIR)/text/fr/define_courses.inc.c
    526 else
    527   ifeq ($(VERSION),sh)
    528     TEXT_DIRS := text/jp
    529     $(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/jp/define_text.inc.c
    530   else
    531     TEXT_DIRS := text/$(VERSION)
    532     # non-EU encoded text inserted into segment 0x02
    533     $(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/$(VERSION)/define_text.inc.c
    534   endif
    535 endif
    536 $(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/debug_text.raw.inc.c
    537 
    538 ALL_DIRS := $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(GODDARD_SRC_DIRS) $(ULTRA_SRC_DIRS) $(ULTRA_BIN_DIRS) $(LIBGCC_SRC_DIRS) $(BIN_DIRS) $(TEXTURE_DIRS) $(TEXT_DIRS) $(SOUND_SAMPLE_DIRS) $(addprefix levels/,$(LEVEL_DIRS)) rsp include) $(MIO0_DIR) $(addprefix $(MIO0_DIR)/,$(VERSION)) $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/sequences/$(VERSION)
    539 
    540 # Make sure build directory exists before compiling anything
    541 DUMMY != mkdir -p $(ALL_DIRS)
    542 
    543 $(BUILD_DIR)/include/text_strings.h: $(BUILD_DIR)/include/text_menu_strings.h
    544 $(BUILD_DIR)/src/menu/file_select.o: $(BUILD_DIR)/include/text_strings.h
    545 $(BUILD_DIR)/src/menu/star_select.o: $(BUILD_DIR)/include/text_strings.h
    546 $(BUILD_DIR)/src/game/ingame_menu.o: $(BUILD_DIR)/include/text_strings.h
    547 
    548 
    549 #==============================================================================#
    550 # Texture Generation                                                           #
    551 #==============================================================================#
    552 TEXTURE_ENCODING := u8
    553 
    554 # Convert PNGs to RGBA32, RGBA16, IA16, IA8, IA4, IA1, I8, I4 binary files
    555 $(BUILD_DIR)/%: %.png
    556 	$(call print,Converting:,$<,$@)
    557 	$(V)$(N64GRAPHICS) -s raw -i $@ -g $< -f $(lastword $(subst ., ,$@))
    558 
    559 $(BUILD_DIR)/%.inc.c: %.png
    560 	$(call print,Converting:,$<,$@)
    561 	$(V)$(N64GRAPHICS) -s $(TEXTURE_ENCODING) -i $@ -g $< -f $(lastword ,$(subst ., ,$(basename $<)))
    562 
    563 # Color Index CI8
    564 $(BUILD_DIR)/%.ci8: %.ci8.png
    565 	$(call print,Converting:,$<,$@)
    566 	$(V)$(N64GRAPHICS_CI) -i $@ -g $< -f ci8
    567 
    568 # Color Index CI4
    569 $(BUILD_DIR)/%.ci4: %.ci4.png
    570 	$(call print,Converting:,$<,$@)
    571 	$(V)$(N64GRAPHICS_CI) -i $@ -g $< -f ci4
    572 
    573 
    574 #==============================================================================#
    575 # Compressed Segment Generation                                                #
    576 #==============================================================================#
    577 
    578 # Link segment file to resolve external labels
    579 # TODO: ideally this would be `-Trodata-segment=0x07000000` but that doesn't set the address
    580 $(BUILD_DIR)/%.elf: $(BUILD_DIR)/%.o
    581 	$(call print,Linking ELF file:,$<,$@)
    582 	$(V)$(LD) -e 0 -Ttext=$(SEGMENT_ADDRESS) -Map $@.map -o $@ $<
    583 # Override for leveldata.elf, which otherwise matches the above pattern
    584 .SECONDEXPANSION:
    585 $(BUILD_DIR)/levels/%/leveldata.elf: $(BUILD_DIR)/levels/%/leveldata.o $(BUILD_DIR)/bin/$$(TEXTURE_BIN).elf
    586 	$(call print,Linking ELF file:,$<,$@)
    587 	$(V)$(LD) -e 0 -Ttext=$(SEGMENT_ADDRESS) -Map $@.map --just-symbols=$(BUILD_DIR)/bin/$(TEXTURE_BIN).elf -o $@ $<
    588 
    589 $(BUILD_DIR)/%.bin: $(BUILD_DIR)/%.elf
    590 	$(call print,Extracting compressible data from:,$<,$@)
    591 	$(V)$(EXTRACT_DATA_FOR_MIO) $< $@
    592 
    593 $(BUILD_DIR)/levels/%/leveldata.bin: $(BUILD_DIR)/levels/%/leveldata.elf
    594 	$(call print,Extracting compressible data from:,$<,$@)
    595 	$(V)$(EXTRACT_DATA_FOR_MIO) $< $@
    596 
    597 # Compress binary file
    598 $(BUILD_DIR)/%.mio0: $(BUILD_DIR)/%.bin
    599 	$(call print,Compressing:,$<,$@)
    600 	$(V)$(MIO0TOOL) $< $@
    601 
    602 # convert binary mio0 to object file
    603 $(BUILD_DIR)/%.mio0.o: $(BUILD_DIR)/%.mio0
    604 	$(call print,Converting MIO0 to ELF:,$<,$@)
    605 	$(V)$(LD) -r -b binary $< -o $@
    606 
    607 
    608 #==============================================================================#
    609 # Sound File Generation                                                        #
    610 #==============================================================================#
    611 
    612 $(BUILD_DIR)/%.table: %.aiff
    613 	$(call print,Extracting codebook:,$<,$@)
    614 	$(V)$(AIFF_EXTRACT_CODEBOOK) $< >$@
    615 
    616 $(BUILD_DIR)/%.aifc: $(BUILD_DIR)/%.table %.aiff
    617 	$(call print,Encoding ADPCM:,$(word 2,$^),$@)
    618 	$(V)$(VADPCM_ENC) -c $^ $@
    619 
    620 $(ENDIAN_BITWIDTH): $(TOOLS_DIR)/determine-endian-bitwidth.c
    621 	@$(PRINT) "$(GREEN)Generating endian-bitwidth $(NO_COL)\n"
    622 	$(V)$(CC) -c $(CFLAGS) -o $@.dummy2 $< 2>$@.dummy1; true
    623 	$(V)grep -o 'msgbegin --endian .* --bitwidth .* msgend' $@.dummy1 > $@.dummy2
    624 	$(V)head -n1 <$@.dummy2 | cut -d' ' -f2-5 > $@
    625 	$(V)$(RM) $@.dummy1
    626 	$(V)$(RM) $@.dummy2
    627 
    628 $(SOUND_BIN_DIR)/sound_data.ctl: sound/sound_banks/ $(SOUND_BANK_FILES) $(SOUND_SAMPLE_AIFCS) $(ENDIAN_BITWIDTH)
    629 	@$(PRINT) "$(GREEN)Generating:  $(BLUE)$@ $(NO_COL)\n"
    630 	$(V)$(PYTHON) $(TOOLS_DIR)/assemble_sound.py $(BUILD_DIR)/sound/samples/ sound/sound_banks/ $(SOUND_BIN_DIR)/sound_data.ctl $(SOUND_BIN_DIR)/ctl_header $(SOUND_BIN_DIR)/sound_data.tbl $(SOUND_BIN_DIR)/tbl_header $(C_DEFINES) $$(cat $(ENDIAN_BITWIDTH))
    631 
    632 $(SOUND_BIN_DIR)/sound_data.tbl: $(SOUND_BIN_DIR)/sound_data.ctl
    633 	@true
    634 
    635 $(SOUND_BIN_DIR)/ctl_header: $(SOUND_BIN_DIR)/sound_data.ctl
    636 	@true
    637 
    638 $(SOUND_BIN_DIR)/tbl_header: $(SOUND_BIN_DIR)/sound_data.ctl
    639 	@true
    640 
    641 $(SOUND_BIN_DIR)/sequences.bin: $(SOUND_BANK_FILES) sound/sequences.json $(SOUND_SEQUENCE_DIRS) $(SOUND_SEQUENCE_FILES) $(ENDIAN_BITWIDTH)
    642 	@$(PRINT) "$(GREEN)Generating:  $(BLUE)$@ $(NO_COL)\n"
    643 	$(V)$(PYTHON) $(TOOLS_DIR)/assemble_sound.py --sequences $@ $(SOUND_BIN_DIR)/sequences_header $(SOUND_BIN_DIR)/bank_sets sound/sound_banks/ sound/sequences.json $(SOUND_SEQUENCE_FILES) $(C_DEFINES) $$(cat $(ENDIAN_BITWIDTH))
    644 
    645 $(SOUND_BIN_DIR)/bank_sets: $(SOUND_BIN_DIR)/sequences.bin
    646 	@true
    647 
    648 $(SOUND_BIN_DIR)/sequences_header: $(SOUND_BIN_DIR)/sequences.bin
    649 	@true
    650 
    651 $(SOUND_BIN_DIR)/%.m64: $(SOUND_BIN_DIR)/%.o
    652 	$(call print,Converting to M64:,$<,$@)
    653 	$(V)$(OBJCOPY) -j .rodata $< -O binary $@
    654 
    655 
    656 #==============================================================================#
    657 # Generated Source Code Files                                                  #
    658 #==============================================================================#
    659 
    660 # Convert binary file to a comma-separated list of byte values for inclusion in C code
    661 $(BUILD_DIR)/%.inc.c: $(BUILD_DIR)/%
    662 	$(call print,Converting to C:,$<,$@)
    663 	$(V)hexdump -v -e '1/1 "0x%X,"' $< > $@
    664 	$(V)echo >> $@
    665 
    666 # Generate animation data
    667 $(BUILD_DIR)/assets/mario_anim_data.c: $(wildcard assets/anims/*.inc.c)
    668 	@$(PRINT) "$(GREEN)Generating animation data $(NO_COL)\n"
    669 	$(V)$(PYTHON) $(TOOLS_DIR)/mario_anims_converter.py > $@
    670 
    671 # Generate demo input data
    672 $(BUILD_DIR)/assets/demo_data.c: assets/demo_data.json $(wildcard assets/demos/*.bin)
    673 	@$(PRINT) "$(GREEN)Generating demo data $(NO_COL)\n"
    674 	$(V)$(PYTHON) $(TOOLS_DIR)/demo_data_converter.py assets/demo_data.json $(DEF_INC_CFLAGS) > $@
    675 
    676 # Encode in-game text strings
    677 $(BUILD_DIR)/$(CHARMAP): $(CHARMAP)
    678 	$(call print,Preprocessing charmap:,$<,$@)
    679 	$(V)$(CPP) $(CPPFLAGS) -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $<
    680 $(BUILD_DIR)/$(CHARMAP_DEBUG): $(CHARMAP)
    681 	$(call print,Preprocessing charmap:,$<,$@)
    682 	$(V)$(CPP) $(CPPFLAGS) -DCHARMAP_DEBUG -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $<
    683 $(BUILD_DIR)/include/text_strings.h: include/text_strings.h.in $(BUILD_DIR)/$(CHARMAP)
    684 	$(call print,Encoding:,$<,$@)
    685 	$(V)$(TEXTCONV) $(BUILD_DIR)/$(CHARMAP) $< $@
    686 $(BUILD_DIR)/include/text_menu_strings.h: include/text_menu_strings.h.in
    687 	$(call print,Encoding:,$<,$@)
    688 	$(V)$(TEXTCONV) charmap_menu.txt $< $@
    689 $(BUILD_DIR)/text/%/define_courses.inc.c: text/define_courses.inc.c text/%/courses.h
    690 	@$(PRINT) "$(GREEN)Preprocessing: $(BLUE)$@ $(NO_COL)\n"
    691 	$(V)$(CPP) $(CPPFLAGS) $< -o - -I text/$*/ | $(TEXTCONV) $(BUILD_DIR)/$(CHARMAP) - $@
    692 $(BUILD_DIR)/text/%/define_text.inc.c: text/define_text.inc.c text/%/courses.h text/%/dialogs.h
    693 	@$(PRINT) "$(GREEN)Preprocessing: $(BLUE)$@ $(NO_COL)\n"
    694 	$(V)$(CPP) $(CPPFLAGS) $< -o - -I text/$*/ | $(TEXTCONV) $(BUILD_DIR)/$(CHARMAP) - $@
    695 $(BUILD_DIR)/text/debug_text.raw.inc.c: text/debug_text.inc.c $(BUILD_DIR)/$(CHARMAP_DEBUG)
    696 	@$(PRINT) "$(GREEN)Preprocessing: $(BLUE)$@ $(NO_COL)\n"
    697 	$(V)$(CPP) $(CPPFLAGS) $< -o - -I text/$*/ | $(TEXTCONV) $(BUILD_DIR)/$(CHARMAP_DEBUG) - $@
    698 
    699 # Level headers
    700 $(BUILD_DIR)/include/level_headers.h: levels/level_headers.h.in
    701 	$(call print,Preprocessing level headers:,$<,$@)
    702 	$(V)$(CPP) $(CPPFLAGS) -I . $< | sed -E 's|(.+)|#include "\1"|' > $@
    703 
    704 # Run asm_processor on files that have NON_MATCHING code
    705 ifeq ($(NON_MATCHING),0)
    706 $(GLOBAL_ASM_O_FILES): CC := $(V)$(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
    707 endif
    708 
    709 # Rebuild files with 'GLOBAL_ASM' if the NON_MATCHING flag changes.
    710 $(GLOBAL_ASM_O_FILES): $(GLOBAL_ASM_DEP).$(NON_MATCHING)
    711 $(GLOBAL_ASM_DEP).$(NON_MATCHING):
    712 	@$(RM) $(GLOBAL_ASM_DEP).*
    713 	$(V)touch $@
    714 
    715 
    716 #==============================================================================#
    717 # Compilation Recipes                                                          #
    718 #==============================================================================#
    719 
    720 # Compile C code
    721 $(BUILD_DIR)/%.o: %.c
    722 	$(call print,Compiling:,$<,$@)
    723 	$(V)$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
    724 	$(V)$(CC) -c $(CFLAGS) -o $@ $<
    725 ifeq ($(VERSION),cn)
    726 	$(V)$(TOOLS_DIR)/patch_elf_32bit $@
    727 endif
    728 $(BUILD_DIR)/%.o: $(BUILD_DIR)/%.c
    729 	$(call print,Compiling:,$<,$@)
    730 	$(V)$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
    731 	$(V)$(CC) -c $(CFLAGS) -o $@ $<
    732 ifeq ($(VERSION),cn)
    733 	$(V)$(TOOLS_DIR)/patch_elf_32bit $@
    734 endif
    735 
    736 # Alternate compiler flags needed for matching
    737 ifeq ($(COMPILER),ido)
    738   $(BUILD_DIR)/levels/%/leveldata.o: OPT_FLAGS := -g
    739   $(BUILD_DIR)/actors/%.o:           OPT_FLAGS := -g
    740   $(BUILD_DIR)/bin/%.o:              OPT_FLAGS := -g
    741   $(BUILD_DIR)/src/goddard/%.o:      OPT_FLAGS := -g
    742   $(BUILD_DIR)/src/goddard/%.o:      MIPSISET := -mips1
    743   $(BUILD_DIR)/lib/asm/__osDisableInt.o: MIPSISET := -mips2
    744   $(BUILD_DIR)/lib/asm/bcopy.o:      MIPSISET := -mips2
    745   $(BUILD_DIR)/lib/src/%.o:          OPT_FLAGS :=
    746   $(BUILD_DIR)/lib/src/math/%.o:     OPT_FLAGS := -O2
    747   $(BUILD_DIR)/lib/src/math/ll%.o:   OPT_FLAGS :=
    748   $(BUILD_DIR)/lib/src/math/ll%.o:   MIPSISET := -mips3 -32
    749   $(BUILD_DIR)/lib/src/ldiv.o:       OPT_FLAGS := -O2
    750   $(BUILD_DIR)/lib/src/string.o:     OPT_FLAGS := -O2
    751   $(BUILD_DIR)/lib/src/gu%.o:        OPT_FLAGS := -O3
    752   $(BUILD_DIR)/lib/src/al%.o:        OPT_FLAGS := -O3
    753   ifeq ($(VERSION_SH_CN),true)
    754     $(BUILD_DIR)/lib/src/_Ldtob.o:   OPT_FLAGS := -O3
    755     $(BUILD_DIR)/lib/src/_Litob.o:   OPT_FLAGS := -O3
    756     $(BUILD_DIR)/lib/src/_Printf.o:  OPT_FLAGS := -O3
    757     $(BUILD_DIR)/lib/src/sprintf.o:  OPT_FLAGS := -O3
    758     $(BUILD_DIR)/lib/src/osDriveRomInit.o: OPT_FLAGS := -g
    759   endif
    760   ifeq ($(VERSION),cn)
    761     $(BUILD_DIR)/lib/src/osAiSetFrequency.o:    MIPSISET := -mips2
    762     $(BUILD_DIR)/lib/src/osVirtualToPhysical.o: OPT_FLAGS := -mno-abicalls -mips2
    763     $(BUILD_DIR)/lib/src/osInitializeIQueWrapper.o: OPT_FLAGS := -O2
    764     $(BUILD_DIR)/lib/src/osAiGetLength.o:       OPT_FLAGS := -O2
    765     $(BUILD_DIR)/lib/src/osAiSetFrequency.o:    OPT_FLAGS := -O2
    766     $(BUILD_DIR)/lib/src/math/cosf.o:           OPT_FLAGS := -O2 -mips2
    767     $(BUILD_DIR)/lib/src/guOrthoF.o:            OPT_FLAGS := -O2 -mno-abicalls -mips2
    768     $(BUILD_DIR)/lib/src/guPerspectiveF.o:      OPT_FLAGS := -O2 -mno-abicalls -mips2
    769     $(BUILD_DIR)/lib/src/osAiSetNextBuffer.o:   OPT_FLAGS := -O2 -mno-abicalls -mips2
    770     $(BUILD_DIR)/lib/src/osContStartReadData.o: OPT_FLAGS := -O2 -mno-abicalls -mips2
    771     $(BUILD_DIR)/lib/src/osContInit.o:          OPT_FLAGS := -O2 -mno-abicalls -mips2
    772     $(BUILD_DIR)/lib/src/math/sinf.o:           OPT_FLAGS := -O2 -mips2
    773     $(BUILD_DIR)/lib/src/math/ll%.o:            OPT_FLAGS := -mno-abicalls -mips2
    774     $(BUILD_DIR)/lib/src/string.o:              OPT_FLAGS := -O2 -mips2
    775     $(BUILD_DIR)/lib/src/sprintf.o:             OPT_FLAGS := -O2 -mno-abicalls -mips2
    776     $(BUILD_DIR)/lib/src/osSyncPrintf.o:        OPT_FLAGS := -O2
    777     $(BUILD_DIR)/lib/src/_Printf.o:             OPT_FLAGS := -O2 -mno-abicalls -mips2
    778     $(BUILD_DIR)/lib/src/osCreateMesgQueue.o:   OPT_FLAGS := -mno-abicalls -mips2
    779     $(BUILD_DIR)/lib/src/osRecvMesg.o:          OPT_FLAGS := -mno-abicalls -mips2
    780     $(BUILD_DIR)/lib/src/osSendMesg.o:          OPT_FLAGS := -mno-abicalls -mips2
    781     $(BUILD_DIR)/lib/src/osSetEventMesg.o:      OPT_FLAGS := -mno-abicalls -mips2
    782     $(BUILD_DIR)/lib/src/osSpTaskLoadGo.o:      OPT_FLAGS := -O2 -mno-abicalls -mips2
    783     $(BUILD_DIR)/lib/src/osSpTaskYield.o:       OPT_FLAGS := -O2 -mno-abicalls -mips2
    784     $(BUILD_DIR)/lib/src/osSpTaskYielded.o:     OPT_FLAGS := -O2 -mno-abicalls -mips2
    785     $(BUILD_DIR)/lib/src/__osSiRawStartDma.o:   OPT_FLAGS := -O2 -mno-abicalls -mips2
    786     $(BUILD_DIR)/lib/src/__osSiCreateAccessQueue.o: OPT_FLAGS := -O2 -mno-abicalls -mips2
    787     $(BUILD_DIR)/lib/src/osCreateThread.o:      OPT_FLAGS := -mno-abicalls -mips2
    788     $(BUILD_DIR)/lib/src/osSetThreadPri.o:      OPT_FLAGS := -mno-abicalls -mips2
    789     $(BUILD_DIR)/lib/src/osStartThread.o:       OPT_FLAGS := -mno-abicalls -mips2
    790     $(BUILD_DIR)/lib/src/__osDequeueThread.o:   OPT_FLAGS := -mno-abicalls -mips2
    791     $(BUILD_DIR)/lib/src/__osGetCurrFaultedThread.o: OPT_FLAGS := -mno-abicalls -mips2
    792     $(BUILD_DIR)/lib/src/osGetTime.o:           OPT_FLAGS := -mno-abicalls -mips2
    793     $(BUILD_DIR)/lib/src/osSetTime.o:           OPT_FLAGS := -mno-abicalls -mips2
    794     $(BUILD_DIR)/lib/src/osSetTimer.o:          OPT_FLAGS := -mno-abicalls -mips2
    795     $(BUILD_DIR)/lib/src/osTimer.o:             OPT_FLAGS := -mno-abicalls -mips2
    796     $(BUILD_DIR)/lib/src/osCreateViManager.o:   OPT_FLAGS := -O2 -mno-abicalls -mips2
    797     $(BUILD_DIR)/lib/src/osViSetEvent.o:        OPT_FLAGS := -O2 -mno-abicalls -mips2
    798     $(BUILD_DIR)/lib/src/osViSetMode.o:         OPT_FLAGS := -O2 -mno-abicalls -mips2
    799     $(BUILD_DIR)/lib/src/osViSetSpecialFeatures.o: OPT_FLAGS := -O2 -mno-abicalls -mips2
    800     $(BUILD_DIR)/lib/src/osViSwapBuffer.o:      OPT_FLAGS := -O2 -mno-abicalls -mips2
    801     $(BUILD_DIR)/lib/src/__osViSwapContext.o:   OPT_FLAGS := -O2 -mno-abicalls -mips2
    802     $(BUILD_DIR)/lib/src/osViBlack.o:           OPT_FLAGS := -O2 -mno-abicalls -mips2
    803     $(BUILD_DIR)/lib/src/guRotateF.o:           OPT_FLAGS := -O2 -mno-abicalls -mips2
    804     $(BUILD_DIR)/lib/src/osEepromProbe.o:       OPT_FLAGS := -O2 -mno-abicalls -mips2
    805     $(BUILD_DIR)/lib/src/osEepromLongWrite.o:   OPT_FLAGS := -O2 -mno-abicalls -mips2
    806     $(BUILD_DIR)/lib/src/osEepromLongRead.o:    OPT_FLAGS := -O2 -mno-abicalls -mips2
    807     $(BUILD_DIR)/lib/src/osCreatePiManager.o:   OPT_FLAGS := -O2 -mno-abicalls -mips2
    808     $(BUILD_DIR)/lib/src/osEPiRawStartDma.o:    OPT_FLAGS := -O2 -mno-abicalls -mips2
    809     $(BUILD_DIR)/lib/src/epidma.o:              OPT_FLAGS := -O2 -mno-abicalls -mips2
    810     $(BUILD_DIR)/lib/src/osCartRomInit.o:       OPT_FLAGS := -O2 -mno-abicalls -mips2
    811     $(BUILD_DIR)/lib/src/__osDevMgrMain.o:      OPT_FLAGS := -O2 -mno-abicalls -mips2
    812     $(BUILD_DIR)/lib/src/__osPiCreateAccessQueue.o: OPT_FLAGS := -O2 -mno-abicalls -mips2
    813     $(BUILD_DIR)/lib/src/osPiStartDma.o:        OPT_FLAGS := -O2 -mno-abicalls -mips2
    814     $(BUILD_DIR)/lib/src/motor.o:               OPT_FLAGS := -O2 -mno-abicalls -mips2
    815     $(BUILD_DIR)/lib/src/osInitialize.o:        OPT_FLAGS := -mno-abicalls -mips2
    816     $(BUILD_DIR)/lib/src/__osAiDeviceBusy.o:    OPT_FLAGS := -O2 -mno-abicalls -mips2
    817     $(BUILD_DIR)/lib/src/_Litob.o:              OPT_FLAGS := -O2 -mno-abicalls -mips2
    818     $(BUILD_DIR)/lib/src/_Ldtob.o:              OPT_FLAGS := -O2 -mno-abicalls -mips2
    819     $(BUILD_DIR)/lib/src/osJamMesg.o:           OPT_FLAGS := -mno-abicalls -mips2
    820     $(BUILD_DIR)/lib/src/__osSpDeviceBusy.o:    OPT_FLAGS := -O2 -mno-abicalls -mips2
    821     $(BUILD_DIR)/lib/src/__osSpGetStatus.o:     OPT_FLAGS := -O2 -mno-abicalls -mips2
    822     $(BUILD_DIR)/lib/src/__osSpSetStatus.o:     OPT_FLAGS := -O2 -mno-abicalls -mips2
    823     $(BUILD_DIR)/lib/src/__osSpSetPc.o:         OPT_FLAGS := -O2 -mno-abicalls -mips2
    824     $(BUILD_DIR)/lib/src/__osSpRawStartDma.o:   OPT_FLAGS := -O2 -mno-abicalls -mips2
    825     $(BUILD_DIR)/lib/src/__osSiRawReadIo.o:     OPT_FLAGS := -O2 -mno-abicalls -mips2
    826     $(BUILD_DIR)/lib/src/__osSiRawWriteIo.o:    OPT_FLAGS := -O2 -mno-abicalls -mips2
    827     $(BUILD_DIR)/lib/src/osDestroyThread.o:     OPT_FLAGS := -mno-abicalls -mips2
    828     $(BUILD_DIR)/lib/src/osGetThreadPri.o:      OPT_FLAGS := -mno-abicalls -mips2
    829     $(BUILD_DIR)/lib/src/osYieldThread.o:       OPT_FLAGS := -mno-abicalls -mips2
    830     $(BUILD_DIR)/lib/src/__osViInit.o:          OPT_FLAGS := -O2 -mno-abicalls -mips2
    831     $(BUILD_DIR)/lib/src/__osViGetCurrentContext.o: OPT_FLAGS := -O2 -mno-abicalls -mips2
    832     $(BUILD_DIR)/lib/src/osEepromRead.o:        OPT_FLAGS := -O2 -mno-abicalls -mips2
    833     $(BUILD_DIR)/lib/src/osEepromWrite.o:       OPT_FLAGS := -O2 -mno-abicalls -mips2
    834     $(BUILD_DIR)/lib/src/__osSetGlobalIntMask.o: OPT_FLAGS := -mno-abicalls -mips2
    835     $(BUILD_DIR)/lib/src/__osResetGlobalIntMask.o: OPT_FLAGS := -mno-abicalls -mips2
    836     $(BUILD_DIR)/lib/src/osPiRawStartDma.o:     OPT_FLAGS := -O2 -mno-abicalls -mips2
    837     $(BUILD_DIR)/lib/src/osPiGetCmdQueue.o:     OPT_FLAGS := -O2 -mno-abicalls -mips2
    838     $(BUILD_DIR)/lib/src/osEPiRawReadIo.o:    OPT_FLAGS := -O2 -mno-abicalls -mips2
    839     $(BUILD_DIR)/lib/src/osEPiRawWriteIo.o:   OPT_FLAGS := -O2 -mno-abicalls -mips2
    840     $(BUILD_DIR)/lib/src/ldiv.o:                OPT_FLAGS := -O2 -mno-abicalls -mips2
    841     $(BUILD_DIR)/lib/src/__osSiDeviceBusy.o:    OPT_FLAGS := -O2 -mno-abicalls -mips2
    842     $(BUILD_DIR)/lib/src/libgcc/%.o:            OPT_FLAGS := -O2 -g -mips2
    843   endif
    844   ifeq ($(VERSION),eu)
    845     $(BUILD_DIR)/lib/src/_Ldtob.o:   OPT_FLAGS := -O3
    846     $(BUILD_DIR)/lib/src/_Litob.o:   OPT_FLAGS := -O3
    847     $(BUILD_DIR)/lib/src/_Printf.o:  OPT_FLAGS := -O3
    848     $(BUILD_DIR)/lib/src/sprintf.o:  OPT_FLAGS := -O3
    849 
    850     # For all audio files other than external.c and port_eu.c, put string literals
    851     # in .data. (In Shindou, the port_eu.c string literals also moved to .data.)
    852     $(BUILD_DIR)/src/audio/%.o:        OPT_FLAGS := -O2 -use_readwrite_const
    853     $(BUILD_DIR)/src/audio/port_eu.o:  OPT_FLAGS := -O2
    854   endif
    855   ifeq ($(VERSION_JP_US),true)
    856     $(BUILD_DIR)/src/audio/%.o:        OPT_FLAGS := -O2 -Wo,-loopunroll,0
    857     $(BUILD_DIR)/src/audio/load.o:     OPT_FLAGS := -O2 -Wo,-loopunroll,0 -framepointer
    858     # The source-to-source optimizer copt is enabled for audio. This makes it use
    859     # acpp, which needs -Wp,-+ to handle C++-style comments.
    860     # All other files than external.c should really use copt, but only a few have
    861     # been matched so far.
    862     $(BUILD_DIR)/src/audio/effects.o:   OPT_FLAGS := -O2 -Wo,-loopunroll,0 -sopt,-inline=sequence_channel_process_sound,-scalaroptimize=1 -Wp,-+
    863     $(BUILD_DIR)/src/audio/synthesis.o: OPT_FLAGS := -O2 -Wo,-loopunroll,0 -sopt,-scalaroptimize=1 -Wp,-+
    864   endif
    865   $(BUILD_DIR)/src/audio/external.o: OPT_FLAGS := -O2 -Wo,-loopunroll,0
    866 
    867 # Add a target for build/eu/src/audio/*.copt to make it easier to see debug
    868 $(BUILD_DIR)/src/audio/%.acpp: src/audio/%.c
    869 	$(ACPP) $(TARGET_CFLAGS) $(DEF_INC_CFLAGS) -D__sgi -+ $< > $@
    870 $(BUILD_DIR)/src/audio/%.copt: $(BUILD_DIR)/src/audio/%.acpp
    871 	$(COPT) -signed -I=$< -CMP=$@ -cp=i -scalaroptimize=1 $(COPTFLAGS)
    872 $(BUILD_DIR)/src/audio/seqplayer.copt: COPTFLAGS := -inline_manual
    873 
    874 endif
    875 
    876 # Assemble assembly code
    877 $(BUILD_DIR)/%.o: %.s
    878 	$(call print,Assembling:,$<,$@)
    879 	$(V)$(CPP) $(CPPFLAGS) $< | $(AS) $(ASFLAGS) -MD $(BUILD_DIR)/$*.d -o $@
    880 
    881 # Assemble RSP assembly code
    882 $(BUILD_DIR)/rsp/%.bin $(BUILD_DIR)/rsp/%_data.bin: rsp/%.s
    883 	$(call print,Assembling:,$<,$@)
    884 	$(V)$(RSPASM) -sym $@.sym $(RSPASMFLAGS) -strequ CODE_FILE $(BUILD_DIR)/rsp/$*.bin -strequ DATA_FILE $(BUILD_DIR)/rsp/$*_data.bin $<
    885 
    886 # Run linker script through the C preprocessor
    887 $(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT)
    888 	$(call print,Preprocessing linker script:,$<,$@)
    889 	$(V)$(CPP) $(CPPFLAGS) -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $<
    890 
    891 # Link libultra
    892 $(BUILD_DIR)/libultra.a: $(ULTRA_O_FILES)
    893 	@$(PRINT) "$(GREEN)Linking libultra:  $(BLUE)$@ $(NO_COL)\n"
    894 	$(V)$(AR) rcs -o $@ $(ULTRA_O_FILES)
    895 	$(V)$(TOOLS_DIR)/patch_elf_32bit $@
    896 
    897 # Link libgoddard
    898 $(BUILD_DIR)/libgoddard.a: $(GODDARD_O_FILES)
    899 	@$(PRINT) "$(GREEN)Linking libgoddard:  $(BLUE)$@ $(NO_COL)\n"
    900 	$(V)$(AR) rcs -o $@ $(GODDARD_O_FILES)
    901 
    902 # Link libgcc
    903 $(BUILD_DIR)/libgcc.a: $(LIBGCC_O_FILES)
    904 	@$(PRINT) "$(GREEN)Linking libgcc:  $(BLUE)$@ $(NO_COL)\n"
    905 	$(V)$(AR) rcs -o $@ $(LIBGCC_O_FILES)
    906 
    907 # Link SM64 ELF file
    908 $(ELF): $(O_FILES) $(MIO0_OBJ_FILES) $(SEG_FILES) $(BUILD_DIR)/$(LD_SCRIPT) undefined_syms.txt $(BUILD_DIR)/libultra.a $(BUILD_DIR)/libgoddard.a $(BUILD_DIR)/libgcc.a
    909 	@$(PRINT) "$(GREEN)Linking ELF file:  $(BLUE)$@ $(NO_COL)\n"
    910 	$(V)$(LD) -L $(BUILD_DIR) -T undefined_syms.txt -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(BUILD_DIR)/sm64.$(VERSION).map --no-check-sections $(addprefix -R ,$(SEG_FILES)) -o $@ $(O_FILES) -lultra -lgoddard -lgcc
    911 
    912 # Build ROM
    913 ifeq ($(VERSION),cn)
    914   PAD_TO_GAP_FILL := --pad-to=0x7B0000 --gap-fill=0x00
    915 else
    916   PAD_TO_GAP_FILL := --pad-to=0x800000 --gap-fill=0xFF
    917 endif
    918 
    919 $(ROM): $(ELF)
    920 	$(call print,Building ROM:,$<,$@)
    921 ifeq ($(VERSION),cn) # cn has no checksums
    922 	$(V)$(OBJCOPY) $(PAD_TO_GAP_FILL) $< $(@) -O binary
    923 else
    924 	$(V)$(OBJCOPY) $(PAD_TO_GAP_FILL) $< $(@:.z64=.bin) -O binary
    925 	$(V)$(N64CKSUM) $(@:.z64=.bin) $@
    926 endif
    927 
    928 $(BUILD_DIR)/$(TARGET).objdump: $(ELF)
    929 	$(OBJDUMP) -D $< > $@
    930 
    931 
    932 
    933 .PHONY: all clean distclean default diff test load libultra
    934 # with no prerequisites, .SECONDARY causes no intermediate target to be removed
    935 .SECONDARY:
    936 
    937 # Remove built-in rules, to improve performance
    938 MAKEFLAGS += --no-builtin-rules
    939 
    940 -include $(DEP_FILES)
    941 
    942 print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true