model.inc.c (5056B)
1 // Breakable Box 2 3 // 0x08011A78 4 static const Lights1 breakable_box_seg8_lights_08011A80 = gdSPDefLights1( 5 0x3f, 0x3f, 0x3f, 6 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 7 ); 8 9 // 0x08011A90 10 ALIGNED8 static const Texture breakable_box_seg8_texture_08011A90[] = { 11 #include "actors/breakable_box/crazy_box_surface.rgba16.inc.c" 12 }; 13 14 // 0x08012290 15 ALIGNED8 static const Texture breakable_box_seg8_texture_08012290[] = { 16 #include "actors/breakable_box/cork_box_surface.rgba16.inc.c" 17 }; 18 19 // 0x08012A90 20 static const Vtx breakable_box_seg8_vertex_08012A90[] = { 21 {{{ -100, 0, -100}, 0, { 992, 0}, {0x81, 0x00, 0x00, 0xff}}}, 22 {{{ -100, 0, 100}, 0, { 992, 992}, {0x81, 0x00, 0x00, 0xff}}}, 23 {{{ -100, 200, 100}, 0, { 0, 992}, {0x81, 0x00, 0x00, 0xff}}}, 24 {{{ -100, 0, 100}, 0, { 0, 992}, {0x00, 0x00, 0x7f, 0xff}}}, 25 {{{ 100, 0, 100}, 0, { 992, 992}, {0x00, 0x00, 0x7f, 0xff}}}, 26 {{{ 100, 200, 100}, 0, { 992, 0}, {0x00, 0x00, 0x7f, 0xff}}}, 27 {{{ -100, 200, 100}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, 28 {{{ 100, 0, -100}, 0, { 992, 0}, {0x00, 0x81, 0x00, 0xff}}}, 29 {{{ 100, 0, 100}, 0, { 0, 0}, {0x00, 0x81, 0x00, 0xff}}}, 30 {{{ -100, 0, 100}, 0, { 0, 992}, {0x00, 0x81, 0x00, 0xff}}}, 31 {{{ -100, 0, -100}, 0, { 992, 992}, {0x00, 0x81, 0x00, 0xff}}}, 32 {{{ 100, 200, -100}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}}, 33 {{{ 100, 200, 100}, 0, { 0, 992}, {0x7f, 0x00, 0x00, 0xff}}}, 34 {{{ 100, 0, 100}, 0, { 992, 992}, {0x7f, 0x00, 0x00, 0xff}}}, 35 {{{ 100, 0, -100}, 0, { 992, 0}, {0x7f, 0x00, 0x00, 0xff}}}, 36 }; 37 38 // 0x08012B80 39 static const Vtx breakable_box_seg8_vertex_08012B80[] = { 40 {{{ -100, 200, 100}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 41 {{{ 100, 200, -100}, 0, { 992, 992}, {0x00, 0x7f, 0x00, 0xff}}}, 42 {{{ -100, 200, -100}, 0, { 992, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 43 {{{ 100, 200, 100}, 0, { 0, 992}, {0x00, 0x7f, 0x00, 0xff}}}, 44 {{{ 100, 200, -100}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}}, 45 {{{ 100, 0, -100}, 0, { 0, 992}, {0x00, 0x00, 0x81, 0xff}}}, 46 {{{ -100, 0, -100}, 0, { 992, 992}, {0x00, 0x00, 0x81, 0xff}}}, 47 {{{ -100, 200, -100}, 0, { 992, 0}, {0x00, 0x00, 0x81, 0xff}}}, 48 {{{ -100, 0, -100}, 0, { 992, 0}, {0x81, 0x00, 0x00, 0xff}}}, 49 {{{ -100, 200, 100}, 0, { 0, 992}, {0x81, 0x00, 0x00, 0xff}}}, 50 {{{ -100, 200, -100}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}}, 51 }; 52 53 // 0x08012C30 - 0x08012CD8 54 const Gfx breakable_box_seg8_dl_08012C30[] = { 55 gsSPLight(&breakable_box_seg8_lights_08011A80.l, 1), 56 gsSPLight(&breakable_box_seg8_lights_08011A80.a, 2), 57 gsSPVertex(breakable_box_seg8_vertex_08012A90, 15, 0), 58 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 59 gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), 60 gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), 61 gsSP1Triangle(11, 13, 14, 0x0), 62 gsSPVertex(breakable_box_seg8_vertex_08012B80, 11, 0), 63 gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), 64 gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), 65 gsSP1Triangle( 8, 9, 10, 0x0), 66 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 67 gsDPPipeSync(), 68 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 69 gsSPSetGeometryMode(G_SHADING_SMOOTH), 70 gsSPEndDisplayList(), 71 }; 72 73 // 0x08012CD8 - 0x08012D20 74 const Gfx breakable_box_seg8_dl_08012CD8[] = { 75 gsDPPipeSync(), 76 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 77 gsSPClearGeometryMode(G_SHADING_SMOOTH), 78 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 79 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 80 gsDPTileSync(), 81 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), 82 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 83 gsSPEndDisplayList(), 84 }; 85 86 // 0x08012D20 - 0x08012D48 87 const Gfx breakable_box_seg8_dl_08012D20[] = { 88 gsSPDisplayList(breakable_box_seg8_dl_08012CD8), 89 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, breakable_box_seg8_texture_08011A90), 90 gsDPLoadSync(), 91 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 92 gsSPBranchList(breakable_box_seg8_dl_08012C30), 93 }; 94 95 // 0x08012D20 - 0x08012D70 96 const Gfx breakable_box_seg8_dl_08012D48[] = { 97 gsSPDisplayList(breakable_box_seg8_dl_08012CD8), 98 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, breakable_box_seg8_texture_08012290), 99 gsDPLoadSync(), 100 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 101 gsSPBranchList(breakable_box_seg8_dl_08012C30), 102 };