sm64

A Super Mario 64 decompilation
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geo.inc.c (623B)


      1 // 0x0C000048
      2 const GeoLayout cap_switch_geo[] = {
      3     GEO_CULLING_RADIUS(600),
      4     GEO_OPEN_NODE(),
      5         GEO_DISPLAY_LIST(LAYER_TRANSPARENT_DECAL, cap_switch_exclamation_seg5_dl_05002E00),
      6         GEO_SWITCH_CASE(4, geo_switch_anim_state),
      7         GEO_OPEN_NODE(),
      8             GEO_DISPLAY_LIST(LAYER_OPAQUE, capswitch_seg5_dl_05003350),
      9             GEO_DISPLAY_LIST(LAYER_OPAQUE, capswitch_seg5_dl_05003370),
     10             GEO_DISPLAY_LIST(LAYER_OPAQUE, capswitch_seg5_dl_05003390),
     11             GEO_DISPLAY_LIST(LAYER_OPAQUE, capswitch_seg5_dl_050033B0),
     12         GEO_CLOSE_NODE(),
     13     GEO_CLOSE_NODE(),
     14     GEO_END(),
     15 };