sm64

A Super Mario 64 decompilation
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group2.c (425B)


      1 #include <PR/ultratypes.h>
      2 #include <PR/gbi.h>
      3 
      4 #include "macros.h"
      5 #include "surface_terrains.h"
      6 #include "types.h"
      7 #include "make_const_nonconst.h"
      8 
      9 #include "bully/model.inc.c"
     10 #include "bully/anims/data.inc.c"
     11 #include "bully/anims/table.inc.c"
     12 UNUSED static const u64 binid_0 = 0;
     13 
     14 #include "blargg/model.inc.c"
     15 #include "blargg/anims/data.inc.c"
     16 #include "blargg/anims/table.inc.c"
     17 UNUSED static const u64 binid_1 = 1;