sm64

A Super Mario 64 decompilation
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table.inc.c (248B)


      1 // 0x06015634
      2 const struct Animation *const mips_seg6_anims_06015634[] = {
      3     &mips_seg6_anim_06014B94,
      4     &mips_seg6_anim_060139F8,
      5     &mips_seg6_anim_06013248,
      6     &mips_seg6_anim_0601561C,
      7     &mips_seg6_anim_0601369C,
      8     NULL,
      9     NULL,
     10 };