sm64

A Super Mario 64 decompilation
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geo.inc.c (905B)


      1 // 0x17000284
      2 const GeoLayout sparkles_animation_geo[] = {
      3     GEO_SWITCH_CASE(9, geo_switch_anim_state),
      4     GEO_OPEN_NODE(),
      5         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035300),
      6         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035318),
      7         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035330),
      8         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035348),
      9         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035360),
     10         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035348),
     11         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035330),
     12         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035318),
     13         GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035300),
     14     GEO_CLOSE_NODE(),
     15     GEO_END(),
     16 };