sm64

A Super Mario 64 decompilation
Log | Files | Refs | README | LICENSE

geo.inc.c (372B)


      1 // 0x16000EA0
      2 const GeoLayout star_geo[] = {
      3     GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0x9B, 100),
      4     GEO_OPEN_NODE(),
      5         GEO_SCALE(0x00, 16384),
      6         GEO_OPEN_NODE(),
      7             GEO_DISPLAY_LIST(LAYER_OPAQUE, star_seg3_dl_0302B870),
      8             GEO_DISPLAY_LIST(LAYER_ALPHA, star_seg3_dl_0302BA18),
      9         GEO_CLOSE_NODE(),
     10     GEO_CLOSE_NODE(),
     11     GEO_END(),
     12 };