sm64

A Super Mario 64 decompilation
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geo.inc.c (223B)


      1 // 0x16000F98
      2 const GeoLayout white_particle_geo[] = {
      3     GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 50),
      4     GEO_OPEN_NODE(),
      5         GEO_DISPLAY_LIST(LAYER_ALPHA, white_particle_dl),
      6     GEO_CLOSE_NODE(),
      7     GEO_END(),
      8 };