geo.inc.c (223B)
1 // 0x16000F98 2 const GeoLayout white_particle_geo[] = { 3 GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 50), 4 GEO_OPEN_NODE(), 5 GEO_DISPLAY_LIST(LAYER_ALPHA, white_particle_dl), 6 GEO_CLOSE_NODE(), 7 GEO_END(), 8 };
![]() | sm64A Super Mario 64 decompilation |
Log | Files | Refs | README | LICENSE |