sm64

A Super Mario 64 decompilation
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special_presets.h (2432B)


      1 #ifndef SPECIAL_PRESETS_H
      2 #define SPECIAL_PRESETS_H
      3 
      4 enum SpecialPresets {
      5     special_null_start,
      6     special_yellow_coin,
      7     special_yellow_coin_2,
      8     special_unknown_3,
      9     special_boo,
     10     special_unknown_5,
     11     special_lll_moving_octagonal_mesh_platform,
     12     special_snow_ball,
     13     special_lll_drawbridge_spawner,
     14     special_empty_9,
     15     special_lll_rotating_block_with_fire_bars,
     16     special_lll_floating_wood_bridge,
     17     special_tumbling_platform,
     18     special_lll_rotating_hexagonal_ring,
     19     special_lll_sinking_rectangular_platform,
     20     special_lll_sinking_square_platforms,
     21     special_lll_tilting_square_platform,
     22     special_lll_bowser_puzzle,
     23     special_mr_i,
     24     special_small_bully,
     25     special_big_bully,
     26     special_empty_21,
     27     special_empty_22,
     28     special_empty_23,
     29     special_empty_24,
     30     special_empty_25,
     31     special_moving_blue_coin,
     32     special_jrb_chest,
     33     special_water_ring,
     34     special_mine,
     35     special_empty_30,
     36     special_empty_31,
     37     special_butterfly,
     38     special_bowser,
     39     special_wf_rotating_wooden_platform,
     40     special_small_bomp,
     41     special_wf_sliding_platform,
     42     special_tower_platform_group,
     43     special_rotating_counter_clockwise,
     44     special_wf_tumbling_bridge,
     45     special_large_bomp,
     46 
     47     special_level_geo_03 = 0x65,
     48     special_level_geo_04,
     49     special_level_geo_05,
     50     special_level_geo_06,
     51     special_level_geo_07,
     52     special_level_geo_08,
     53     special_level_geo_09,
     54     special_level_geo_0A,
     55     special_level_geo_0B,
     56     special_level_geo_0C,
     57     special_level_geo_0D,
     58     special_level_geo_0E,
     59     special_level_geo_0F,
     60     special_level_geo_10,
     61     special_level_geo_11,
     62     special_level_geo_12,
     63     special_level_geo_13,
     64     special_level_geo_14,
     65     special_level_geo_15,
     66     special_level_geo_16,
     67     special_bubble_tree,
     68     special_spiky_tree,
     69     special_snow_tree,
     70     special_unknown_tree,
     71     special_palm_tree,
     72     special_wooden_door,
     73     special_haunted_door = special_wooden_door,
     74     special_unknown_door,
     75     special_metal_door,
     76     special_hmc_door,
     77     special_unknown2_door,
     78     special_wooden_door_warp,
     79     special_unknown1_door_warp,
     80     special_metal_door_warp,
     81     special_unknown2_door_warp,
     82     special_unknown3_door_warp,
     83     special_castle_door_warp,
     84     special_castle_door,
     85     special_0stars_door,
     86     special_1star_door,
     87     special_3star_door,
     88     special_key_door,
     89 
     90     special_null_end = 0xFF
     91 };
     92 
     93 #endif // SPECIAL_PRESETS_H