sm64

A Super Mario 64 decompilation
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model.inc.c (4614B)


      1 // 0x0700D500 - 0x0700D600
      2 static const Vtx bbh_seg7_vertex_0700D500[] = {
      3     {{{  -537,      0,   1756}, 0, {     0,    212}, {0xff, 0xec, 0x40, 0x50}}},
      4     {{{  -537,    282,   2038}, 0, {     0,    746}, {0xff, 0xec, 0x40, 0x50}}},
      5     {{{  -537,    538,   2038}, 0, {     0,    990}, {0xff, 0xec, 0x40, 0x50}}},
      6     {{{ -1663,   1357,   2447}, 0, {   734,      0}, {0xff, 0xec, 0x40, 0x50}}},
      7     {{{ -1407,   1459,   2550}, 0, {   990,    990}, {0xff, 0xec, 0x40, 0x50}}},
      8     {{{ -1407,   1357,   2447}, 0, {   734,      0}, {0xff, 0xec, 0x40, 0x50}}},
      9     {{{ -1663,   1459,   2550}, 0, {   990,    990}, {0xff, 0xec, 0x40, 0x50}}},
     10     {{{ -1663,   1101,   2447}, 0, {    96,      0}, {0xff, 0xec, 0x40, 0x50}}},
     11     {{{ -1663,   1203,   2550}, 0, {   352,    990}, {0xff, 0xec, 0x40, 0x50}}},
     12     {{{ -1407,   1203,   2550}, 0, {   352,    990}, {0xff, 0xec, 0x40, 0x50}}},
     13     {{{ -1407,   1101,   2447}, 0, {    96,      0}, {0xff, 0xec, 0x40, 0x50}}},
     14     {{{  -281,      0,   1756}, 0, {   990,    212}, {0xff, 0xec, 0x40, 0x50}}},
     15     {{{  -537,      0,   1500}, 0, {     0,      0}, {0xff, 0xec, 0x40, 0x50}}},
     16     {{{ -1663,      0,   2268}, 0, {     0,    212}, {0xff, 0xec, 0x40, 0x50}}},
     17     {{{ -1663,    282,   2550}, 0, {     0,    746}, {0xff, 0xec, 0x40, 0x50}}},
     18     {{{ -1663,    538,   2550}, 0, {     0,    990}, {0xff, 0xec, 0x40, 0x50}}},
     19 };
     20 
     21 // 0x0700D600 - 0x0700D6F0
     22 static const Vtx bbh_seg7_vertex_0700D600[] = {
     23     {{{  -281,      0,   1756}, 0, {   990,    212}, {0xff, 0xec, 0x40, 0x50}}},
     24     {{{  -281,    282,   2038}, 0, {   990,    746}, {0xff, 0xec, 0x40, 0x50}}},
     25     {{{  -537,    282,   2038}, 0, {     0,    746}, {0xff, 0xec, 0x40, 0x50}}},
     26     {{{  -537,      0,   1500}, 0, {     0,      0}, {0xff, 0xec, 0x40, 0x50}}},
     27     {{{  -537,    538,   2038}, 0, {     0,    990}, {0xff, 0xec, 0x40, 0x50}}},
     28     {{{  -281,    538,   2038}, 0, {   990,    990}, {0xff, 0xec, 0x40, 0x50}}},
     29     {{{  -281,      0,   1500}, 0, {   990,      0}, {0xff, 0xec, 0x40, 0x50}}},
     30     {{{ -1663,      0,   2012}, 0, {     0,      0}, {0xff, 0xec, 0x40, 0x50}}},
     31     {{{ -1407,    538,   2550}, 0, {   990,    990}, {0xff, 0xec, 0x40, 0x50}}},
     32     {{{ -1407,      0,   2012}, 0, {   990,      0}, {0xff, 0xec, 0x40, 0x50}}},
     33     {{{ -1663,    538,   2550}, 0, {     0,    990}, {0xff, 0xec, 0x40, 0x50}}},
     34     {{{ -1663,      0,   2268}, 0, {     0,    212}, {0xff, 0xec, 0x40, 0x50}}},
     35     {{{ -1407,    282,   2550}, 0, {   990,    746}, {0xff, 0xec, 0x40, 0x50}}},
     36     {{{ -1407,      0,   2268}, 0, {   990,    212}, {0xff, 0xec, 0x40, 0x50}}},
     37     {{{ -1663,    282,   2550}, 0, {     0,    746}, {0xff, 0xec, 0x40, 0x50}}},
     38 };
     39 
     40 // 0x0700D6F0 - 0x0700D7E0
     41 static const Gfx bbh_seg7_dl_0700D6F0[] = {
     42     gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900B000),
     43     gsDPLoadSync(),
     44     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     45     gsSPVertex(bbh_seg7_vertex_0700D500, 16, 0),
     46     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     47     gsSP2Triangles( 3,  6,  4, 0x0,  7,  6,  3, 0x0),
     48     gsSP2Triangles( 7,  8,  6, 0x0,  5,  4,  9, 0x0),
     49     gsSP2Triangles( 5,  9, 10, 0x0, 10,  9,  8, 0x0),
     50     gsSP2Triangles(10,  8,  7, 0x0, 11,  1,  0, 0x0),
     51     gsSP2Triangles( 0,  2, 12, 0x0, 13, 14, 15, 0x0),
     52     gsSPVertex(bbh_seg7_vertex_0700D600, 15, 0),
     53     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     54     gsSP2Triangles( 3,  5,  6, 0x0,  6,  5,  1, 0x0),
     55     gsSP2Triangles( 6,  1,  0, 0x0,  7,  8,  9, 0x0),
     56     gsSP2Triangles( 7, 10,  8, 0x0, 11, 10,  7, 0x0),
     57     gsSP2Triangles( 9,  8, 12, 0x0,  9, 12, 13, 0x0),
     58     gsSP2Triangles(13, 12, 14, 0x0, 13, 14, 11, 0x0),
     59     gsSPEndDisplayList(),
     60 };
     61 
     62 // 0x0700D7E0 - 0x0700D850
     63 const Gfx bbh_seg7_dl_0700D7E0[] = {
     64     gsDPPipeSync(),
     65     gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
     66     gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
     67     gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     68     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     69     gsDPTileSync(),
     70     gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
     71     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     72     gsSPDisplayList(bbh_seg7_dl_0700D6F0),
     73     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     74     gsDPPipeSync(),
     75     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     76     gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
     77     gsSPEndDisplayList(),
     78 };