sm64

A Super Mario 64 decompilation
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model.inc.c (4300B)


      1 // 0x070076C0 - 0x070077B0
      2 static const Vtx bbh_seg7_vertex_070076C0[] = {
      3     {{{  1044,    819,   1659}, 0, {     0,    990}, {0xff, 0xff, 0xff, 0xff}}},
      4     {{{  1044,    922,   2048}, 0, {  3852,      0}, {0xff, 0xff, 0xff, 0xff}}},
      5     {{{  1044,    819,   2048}, 0, {  3852,    990}, {0xff, 0xff, 0xff, 0xff}}},
      6     {{{  1044,    922,   1659}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
      7     {{{  1044,    819,   1659}, 0, {   990,    990}, {0xff, 0xff, 0xff, 0xff}}},
      8     {{{  2048,    819,   1659}, 0, { -9024,    990}, {0xff, 0xff, 0xff, 0xff}}},
      9     {{{  2048,    922,   1659}, 0, { -9024,      0}, {0xff, 0xff, 0xff, 0xff}}},
     10     {{{  1044,    922,   1659}, 0, {   990,      0}, {0xff, 0xff, 0xff, 0xff}}},
     11     {{{  1229,    819,    389}, 0, { -3300,    990}, {0x00, 0x00, 0x00, 0xff}}},
     12     {{{  1659,    922,    389}, 0, {   990,      0}, {0x00, 0x00, 0x00, 0xff}}},
     13     {{{  1229,    922,    389}, 0, { -3300,      0}, {0x00, 0x00, 0x00, 0xff}}},
     14     {{{   389,    819,    389}, 0, {   990,    990}, {0x00, 0x00, 0x00, 0xff}}},
     15     {{{   389,    922,    389}, 0, {   990,      0}, {0x00, 0x00, 0x00, 0xff}}},
     16     {{{   389,    922,   2048}, 0, {-15564,      0}, {0x00, 0x00, 0x00, 0xff}}},
     17     {{{   389,    819,   2048}, 0, {-15564,    990}, {0x00, 0x00, 0x00, 0xff}}},
     18 };
     19 
     20 // 0x070077B0 - 0x070078A0
     21 static const Vtx bbh_seg7_vertex_070077B0[] = {
     22     {{{  1659,    922,    389}, 0, {     0,      0}, {0x00, 0x00, 0x00, 0xff}}},
     23     {{{  1659,    819,    389}, 0, {     0,    990}, {0x00, 0x00, 0x00, 0xff}}},
     24     {{{  1659,    819,    799}, 0, {  4056,    990}, {0x00, 0x00, 0x00, 0xff}}},
     25     {{{  1659,    922,    799}, 0, {  4056,      0}, {0x00, 0x00, 0x00, 0xff}}},
     26     {{{   717,    922,    389}, 0, {  3238,      0}, {0x00, 0x00, 0x00, 0xff}}},
     27     {{{   389,    922,    389}, 0, {     0,      0}, {0x00, 0x00, 0x00, 0xff}}},
     28     {{{   389,    819,    389}, 0, {     0,    990}, {0x00, 0x00, 0x00, 0xff}}},
     29     {{{   717,    819,    389}, 0, {  3238,    990}, {0x00, 0x00, 0x00, 0xff}}},
     30     {{{  2048,    922,    799}, 0, {  3852,      0}, {0x00, 0x00, 0x00, 0xff}}},
     31     {{{  1659,    819,    799}, 0, {     0,    990}, {0x00, 0x00, 0x00, 0xff}}},
     32     {{{  2048,    819,    799}, 0, {  3852,    990}, {0x00, 0x00, 0x00, 0xff}}},
     33     {{{  1229,    819,    389}, 0, { -3300,    990}, {0x00, 0x00, 0x00, 0xff}}},
     34     {{{  1659,    819,    389}, 0, {   990,    990}, {0x00, 0x00, 0x00, 0xff}}},
     35     {{{  1659,    922,    389}, 0, {   990,      0}, {0x00, 0x00, 0x00, 0xff}}},
     36     {{{  1659,    922,    799}, 0, {     0,      0}, {0x00, 0x00, 0x00, 0xff}}},
     37 };
     38 
     39 // 0x070078A0 - 0x07007940
     40 static const Gfx bbh_seg7_dl_070078A0[] = {
     41     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09008000),
     42     gsDPLoadSync(),
     43     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     44     gsSPVertex(bbh_seg7_vertex_070076C0, 15, 0),
     45     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     46     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     47     gsSP2Triangles( 8,  9, 10, 0x0, 11, 12, 13, 0x0),
     48     gsSP1Triangle(11, 13, 14, 0x0),
     49     gsSPVertex(bbh_seg7_vertex_070077B0, 15, 0),
     50     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     51     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     52     gsSP2Triangles( 8,  9, 10, 0x0, 11, 12, 13, 0x0),
     53     gsSP1Triangle( 8, 14,  9, 0x0),
     54     gsSPEndDisplayList(),
     55 };
     56 
     57 // 0x07007940 - 0x070079B0
     58 const Gfx bbh_seg7_dl_07007940[] = {
     59     gsDPPipeSync(),
     60     gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
     61     gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
     62     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     63     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     64     gsDPTileSync(),
     65     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     66     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     67     gsSPDisplayList(bbh_seg7_dl_070078A0),
     68     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     69     gsDPPipeSync(),
     70     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     71     gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
     72     gsSPEndDisplayList(),
     73 };