sm64

A Super Mario 64 decompilation
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model.inc.c (2649B)


      1 // 0x07013AA0 - 0x07013B80
      2 static const Vtx bbh_seg7_vertex_07013AA0[] = {
      3     {{{  2140,   1126,   -306}, 0, {   990,    990}, {0xff, 0x00, 0x00, 0x9a}}},
      4     {{{  2140,   1536,   -716}, 0, {     0,      0}, {0xff, 0x00, 0x00, 0x9a}}},
      5     {{{  2140,   1126,   -716}, 0, {     0,    990}, {0xff, 0x00, 0x00, 0x9a}}},
      6     {{{  1432,   1280,  -1519}, 0, {   990,      0}, {0xff, 0x00, 0x00, 0x9a}}},
      7     {{{  1142,   1280,  -1229}, 0, {     0,      0}, {0xff, 0x00, 0x00, 0x9a}}},
      8     {{{  1142,   1075,  -1229}, 0, {     0,    480}, {0xff, 0x00, 0x00, 0x9a}}},
      9     {{{  1432,   1075,  -1519}, 0, {   990,    480}, {0xff, 0x00, 0x00, 0x9a}}},
     10     {{{  1243,    928,  -1129}, 0, {     0,    990}, {0xff, 0x00, 0x00, 0x9a}}},
     11     {{{  1533,    928,  -1418}, 0, {   990,    990}, {0xff, 0x00, 0x00, 0x9a}}},
     12     {{{  2140,   1126,   -921}, 0, {   990,    990}, {0xff, 0x00, 0x00, 0x9a}}},
     13     {{{  2140,   1536,  -1330}, 0, {     0,      0}, {0xff, 0x00, 0x00, 0x9a}}},
     14     {{{  2140,   1126,  -1330}, 0, {     0,    990}, {0xff, 0x00, 0x00, 0x9a}}},
     15     {{{  2140,   1536,   -921}, 0, {   990,      0}, {0xff, 0x00, 0x00, 0x9a}}},
     16     {{{  2140,   1536,   -306}, 0, {   990,      0}, {0xff, 0x00, 0x00, 0x9a}}},
     17 };
     18 
     19 // 0x07013B80 - 0x07013BE8
     20 static const Gfx bbh_seg7_dl_07013B80[] = {
     21     gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900A800),
     22     gsDPLoadSync(),
     23     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     24     gsSPVertex(bbh_seg7_vertex_07013AA0, 14, 0),
     25     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     26     gsSP2Triangles( 3,  5,  6, 0x0,  5,  7,  8, 0x0),
     27     gsSP2Triangles( 5,  8,  6, 0x0,  9, 10, 11, 0x0),
     28     gsSP2Triangles( 9, 12, 10, 0x0,  0, 13,  1, 0x0),
     29     gsSPEndDisplayList(),
     30 };
     31 
     32 // 0x07013BE8 - 0x07013C58
     33 const Gfx bbh_seg7_dl_07013BE8[] = {
     34     gsDPPipeSync(),
     35     gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
     36     gsSPClearGeometryMode(G_LIGHTING),
     37     gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     38     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     39     gsDPTileSync(),
     40     gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
     41     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     42     gsSPDisplayList(bbh_seg7_dl_07013B80),
     43     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     44     gsDPPipeSync(),
     45     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     46     gsSPSetGeometryMode(G_LIGHTING),
     47     gsSPEndDisplayList(),
     48 };