sm64

A Super Mario 64 decompilation
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collision.inc.c (480B)


      1 // 0x07026B4C - 0x07026B94
      2 const Collision bbh_seg7_collision_haunted_bookshelf[] = {
      3     COL_INIT(),
      4     COL_VERTEX_INIT(0x6),
      5     COL_VERTEX(-255, 819, -204),
      6     COL_VERTEX(-255, 0, 205),
      7     COL_VERTEX(-255, 819, 205),
      8     COL_VERTEX(-255, 0, -204),
      9     COL_VERTEX(256, 0, -204),
     10     COL_VERTEX(256, 819, -204),
     11     COL_TRI_INIT(SURFACE_DEFAULT, 4),
     12     COL_TRI(0, 1, 2),
     13     COL_TRI(0, 3, 1),
     14     COL_TRI(0, 4, 3),
     15     COL_TRI(0, 5, 4),
     16     COL_TRI_STOP(),
     17     COL_END(),
     18 };