collision.inc.c (480B)
1 // 0x07026B4C - 0x07026B94 2 const Collision bbh_seg7_collision_haunted_bookshelf[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x6), 5 COL_VERTEX(-255, 819, -204), 6 COL_VERTEX(-255, 0, 205), 7 COL_VERTEX(-255, 819, 205), 8 COL_VERTEX(-255, 0, -204), 9 COL_VERTEX(256, 0, -204), 10 COL_VERTEX(256, 819, -204), 11 COL_TRI_INIT(SURFACE_DEFAULT, 4), 12 COL_TRI(0, 1, 2), 13 COL_TRI(0, 3, 1), 14 COL_TRI(0, 4, 3), 15 COL_TRI(0, 5, 4), 16 COL_TRI_STOP(), 17 COL_END(), 18 };