sm64

A Super Mario 64 decompilation
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model.inc.c (4200B)


      1 // 0x0701F0E0 - 0x0701F0F8
      2 static const Lights1 bbh_seg7_lights_0701F0E0 = gdSPDefLights1(
      3     0x66, 0x66, 0x66,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x0701F0F8 - 0x0701F138
      8 static const Vtx bbh_seg7_vertex_0701F0F8[] = {
      9     {{{   154,    614,   -101}, 0, {  3034,   2010}, {0x00, 0x7f, 0x00, 0xff}}},
     10     {{{  -153,    614,   -101}, 0, { -3096,   2010}, {0x00, 0x7f, 0x00, 0xff}}},
     11     {{{  -153,    614,    102}, 0, { -3096,   6098}, {0x00, 0x7f, 0x00, 0xff}}},
     12     {{{   154,    614,    102}, 0, {  3034,   6098}, {0x00, 0x7f, 0x00, 0xff}}},
     13 };
     14 
     15 // 0x0701F138 - 0x0701F238
     16 static const Vtx bbh_seg7_vertex_0701F138[] = {
     17     {{{   154,      0,   -101}, 0, {   990,   2012}, {0x00, 0x00, 0x81, 0xff}}},
     18     {{{  -153,      0,   -101}, 0, {     0,   2012}, {0x00, 0x00, 0x81, 0xff}}},
     19     {{{   154,    614,   -101}, 0, {   990,      0}, {0x00, 0x00, 0x81, 0xff}}},
     20     {{{   154,    614,    102}, 0, {   990,      0}, {0x00, 0x00, 0x7f, 0xff}}},
     21     {{{  -153,      0,    102}, 0, {     0,   2012}, {0x00, 0x00, 0x7f, 0xff}}},
     22     {{{   154,      0,    102}, 0, {   990,   2012}, {0x00, 0x00, 0x7f, 0xff}}},
     23     {{{  -153,    614,    102}, 0, {     0,      0}, {0x00, 0x00, 0x7f, 0xff}}},
     24     {{{  -153,      0,   -101}, 0, {   308,   2012}, {0x81, 0x00, 0x00, 0xff}}},
     25     {{{  -153,    614,    102}, 0, {   990,      0}, {0x81, 0x00, 0x00, 0xff}}},
     26     {{{  -153,    614,   -101}, 0, {   308,      0}, {0x81, 0x00, 0x00, 0xff}}},
     27     {{{  -153,      0,    102}, 0, {   990,   2012}, {0x81, 0x00, 0x00, 0xff}}},
     28     {{{   154,      0,   -101}, 0, {   308,   2012}, {0x7f, 0x00, 0x00, 0xff}}},
     29     {{{   154,    614,   -101}, 0, {   308,      0}, {0x7f, 0x00, 0x00, 0xff}}},
     30     {{{   154,    614,    102}, 0, {   990,      0}, {0x7f, 0x00, 0x00, 0xff}}},
     31     {{{   154,      0,    102}, 0, {   990,   2012}, {0x7f, 0x00, 0x00, 0xff}}},
     32     {{{  -153,    614,   -101}, 0, {     0,      0}, {0x00, 0x00, 0x81, 0xff}}},
     33 };
     34 
     35 // 0x0701F238 - 0x0701F280
     36 static const Gfx bbh_seg7_dl_0701F238[] = {
     37     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_0900A000),
     38     gsDPLoadSync(),
     39     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     40     gsSPLight(&bbh_seg7_lights_0701F0E0.l, 1),
     41     gsSPLight(&bbh_seg7_lights_0701F0E0.a, 2),
     42     gsSPVertex(bbh_seg7_vertex_0701F0F8, 4, 0),
     43     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     44     gsSPEndDisplayList(),
     45 };
     46 
     47 // 0x0701F280 - 0x0701F2E8
     48 static const Gfx bbh_seg7_dl_0701F280[] = {
     49     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09005000),
     50     gsDPLoadSync(),
     51     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     52     gsSPVertex(bbh_seg7_vertex_0701F138, 16, 0),
     53     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     54     gsSP2Triangles( 3,  6,  4, 0x0,  7,  8,  9, 0x0),
     55     gsSP2Triangles( 7, 10,  8, 0x0, 11, 12, 13, 0x0),
     56     gsSP2Triangles(11, 13, 14, 0x0,  1, 15,  2, 0x0),
     57     gsSPEndDisplayList(),
     58 };
     59 
     60 // 0x0701F2E8 - 0x0701F378
     61 const Gfx bbh_seg7_dl_0701F2E8[] = {
     62     gsDPPipeSync(),
     63     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     64     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     65     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     66     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     67     gsDPTileSync(),
     68     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     69     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     70     gsSPDisplayList(bbh_seg7_dl_0701F238),
     71     gsDPTileSync(),
     72     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     73     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
     74     gsSPDisplayList(bbh_seg7_dl_0701F280),
     75     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     76     gsDPPipeSync(),
     77     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     78     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     79     gsSPEndDisplayList(),
     80 };