texture.inc.c (909B)
1 // 0x07000000 - 0x07001000 2 ALIGNED8 static const Texture bbh_seg7_texture_07000000[] = { 3 #include "levels/bbh/0.rgba16.inc.c" 4 }; 5 6 // 0x07001000 - 0x07001800 7 ALIGNED8 static const Texture bbh_seg7_texture_07001000[] = { 8 #include "levels/bbh/1.rgba16.inc.c" 9 }; 10 11 // 0x07001800 - 0x07002000 12 ALIGNED8 static const Texture bbh_seg7_texture_07001800[] = { 13 #include "levels/bbh/2.rgba16.inc.c" 14 }; 15 16 // 0x07002000 - 0x07003000 17 ALIGNED8 static const Texture bbh_seg7_texture_07002000[] = { 18 #include "levels/bbh/3.rgba16.inc.c" 19 }; 20 21 // 0x07003000 - 0x07003400 22 ALIGNED8 static const Texture bbh_seg7_texture_07003000[] = { 23 #include "levels/bbh/4.rgba16.inc.c" 24 }; 25 26 // 0x07003400 - 0x07004400 27 ALIGNED8 static const Texture bbh_seg7_texture_07003400[] = { 28 #include "levels/bbh/5.rgba16.inc.c" 29 }; 30 31 // 0x07004400 - 0x07004800 32 ALIGNED8 static const Texture bbh_seg7_texture_07004400[] = { 33 #include "levels/bbh/6.rgba16.inc.c" 34 };