collision.inc.c (723B)
1 // 0x07026A98 - 0x07026B1C 2 const Collision bbh_seg7_collision_tilt_floor_platform[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x8), 5 COL_VERTEX(307, 0, -255), 6 COL_VERTEX(-306, 0, 256), 7 COL_VERTEX(307, 0, 256), 8 COL_VERTEX(307, -101, -255), 9 COL_VERTEX(307, -101, 256), 10 COL_VERTEX(-306, -101, -255), 11 COL_VERTEX(-306, 0, -255), 12 COL_VERTEX(-306, -101, 256), 13 COL_TRI_INIT(SURFACE_DEFAULT, 12), 14 COL_TRI(0, 1, 2), 15 COL_TRI(2, 3, 0), 16 COL_TRI(2, 4, 3), 17 COL_TRI(1, 4, 2), 18 COL_TRI(0, 3, 5), 19 COL_TRI(4, 5, 3), 20 COL_TRI(0, 6, 1), 21 COL_TRI(0, 5, 6), 22 COL_TRI(4, 7, 5), 23 COL_TRI(1, 7, 4), 24 COL_TRI(6, 7, 1), 25 COL_TRI(6, 5, 7), 26 COL_TRI_STOP(), 27 COL_END(), 28 };