sm64

A Super Mario 64 decompilation
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geo.inc.c (208B)


      1 // 0x0E000600
      2 const GeoLayout geo_bitdw_000600[] = {
      3     GEO_CULLING_RADIUS(2000),
      4     GEO_OPEN_NODE(),
      5         GEO_DISPLAY_LIST(LAYER_OPAQUE, bitdw_seg7_dl_0700D3E8),
      6     GEO_CLOSE_NODE(),
      7     GEO_END(),
      8 };