model.inc.c (3758B)
1 // 0x0700B948 - 0x0700BA48 2 static const Vtx bitdw_seg7_vertex_0700B948[] = { 3 {{{ 205, 0, -306}, 0, { 2012, -2076}, {0x3d, 0x41, 0x74, 0xff}}}, 4 {{{ 205, 0, 307}, 0, { 2012, 990}, {0x3d, 0x41, 0x74, 0xff}}}, 5 {{{ -204, 0, -306}, 0, { 0, -2076}, {0x3d, 0x41, 0x74, 0xff}}}, 6 {{{ -204, 0, 307}, 0, { 0, 990}, {0x3d, 0x41, 0x74, 0xff}}}, 7 {{{ -204, 102, -306}, 0, { 0, -2076}, {0xc7, 0xee, 0xff, 0xff}}}, 8 {{{ -204, 102, 307}, 0, { 0, 990}, {0xc7, 0xee, 0xff, 0xff}}}, 9 {{{ 205, 102, -306}, 0, { 2012, -2076}, {0xc7, 0xee, 0xff, 0xff}}}, 10 {{{ 205, 102, 307}, 0, { 2012, 990}, {0xc7, 0xee, 0xff, 0xff}}}, 11 {{{ -204, 102, -306}, 0, { 2012, 990}, {0x65, 0x7f, 0xff, 0xff}}}, 12 {{{ 205, 102, -306}, 0, { 0, 990}, {0x65, 0x7f, 0xff, 0xff}}}, 13 {{{ -204, 0, -306}, 0, { 2012, 0}, {0x65, 0x7f, 0xff, 0xff}}}, 14 {{{ 205, 0, -306}, 0, { 0, 0}, {0x65, 0x7f, 0xff, 0xff}}}, 15 {{{ 205, 102, 307}, 0, { 0, 990}, {0x65, 0x7f, 0xff, 0xff}}}, 16 {{{ -204, 102, 307}, 0, { -2074, 990}, {0x65, 0x7f, 0xff, 0xff}}}, 17 {{{ 205, 0, 307}, 0, { 0, 0}, {0x65, 0x7f, 0xff, 0xff}}}, 18 {{{ -204, 0, 307}, 0, { -2074, 0}, {0x65, 0x7f, 0xff, 0xff}}}, 19 }; 20 21 // 0x0700BA48 - 0x0700BAC8 22 static const Vtx bitdw_seg7_vertex_0700BA48[] = { 23 {{{ -204, 0, -306}, 0, { -2074, 0}, {0x52, 0x61, 0xac, 0xff}}}, 24 {{{ -204, 0, 307}, 0, { 990, 0}, {0x52, 0x61, 0xac, 0xff}}}, 25 {{{ -204, 102, -306}, 0, { -2074, 990}, {0x52, 0x61, 0xac, 0xff}}}, 26 {{{ -204, 102, 307}, 0, { 990, 990}, {0x52, 0x61, 0xac, 0xff}}}, 27 {{{ 205, 102, -306}, 0, { 3034, 990}, {0x52, 0x61, 0xac, 0xff}}}, 28 {{{ 205, 102, 307}, 0, { 0, 990}, {0x52, 0x61, 0xac, 0xff}}}, 29 {{{ 205, 0, -306}, 0, { 3034, 0}, {0x52, 0x61, 0xac, 0xff}}}, 30 {{{ 205, 0, 307}, 0, { 0, 0}, {0x52, 0x61, 0xac, 0xff}}}, 31 }; 32 33 // 0x0700BAC8 - 0x0700BB58 34 static const Gfx bitdw_seg7_dl_0700BAC8[] = { 35 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitdw_seg7_texture_07000000), 36 gsDPLoadSync(), 37 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 38 gsSPVertex(bitdw_seg7_vertex_0700B948, 16, 0), 39 gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), 40 gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), 41 gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), 42 gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), 43 gsSPVertex(bitdw_seg7_vertex_0700BA48, 8, 0), 44 gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), 45 gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), 46 gsSPEndDisplayList(), 47 }; 48 49 // 0x0700BB58 - 0x0700BBC8 50 const Gfx bitdw_seg7_dl_0700BB58[] = { 51 gsDPPipeSync(), 52 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 53 gsSPClearGeometryMode(G_LIGHTING), 54 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 55 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 56 gsDPTileSync(), 57 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 58 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 59 gsSPDisplayList(bitdw_seg7_dl_0700BAC8), 60 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 61 gsDPPipeSync(), 62 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 63 gsSPSetGeometryMode(G_LIGHTING), 64 gsSPEndDisplayList(), 65 };