script.c (7731B)
1 #include <ultra64.h> 2 #include "sm64.h" 3 #include "behavior_data.h" 4 #include "model_ids.h" 5 #include "seq_ids.h" 6 #include "dialog_ids.h" 7 #include "segment_symbols.h" 8 #include "level_commands.h" 9 10 #include "game/level_update.h" 11 12 #include "levels/scripts.h" 13 14 #include "actors/common1.h" 15 16 #include "make_const_nonconst.h" 17 #include "levels/bitdw/header.h" 18 19 static const LevelScript script_func_local_1[] = { 20 OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -1966, -3154, 3586, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x00), /*bhv*/ bhvSquarishPathMoving), 21 OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -1352, -3154, 4200, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x02), /*bhv*/ bhvSquarishPathMoving), 22 OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -2963, 1017, -2464, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x00), /*bhv*/ bhvSquarishPathMoving), 23 OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -2349, 1017, -1849, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x02), /*bhv*/ bhvSquarishPathMoving), 24 OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -2349, 1017, -1235, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x00), /*bhv*/ bhvSquarishPathMoving), 25 OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -1735, 1017, -621, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x02), /*bhv*/ bhvSquarishPathMoving), 26 OBJECT(/*model*/ MODEL_BITDW_SEESAW_PLATFORM, /*pos*/ 1491, 1273, 512, /*angle*/ 0, 90, 0, /*bhvParam*/ 0, /*bhv*/ bhvSeesawPlatform), 27 OBJECT(/*model*/ MODEL_BITDW_SEESAW_PLATFORM, /*pos*/ -147, 894, 512, /*angle*/ 0, 90, 0, /*bhvParam*/ 0, /*bhv*/ bhvSeesawPlatform), 28 OBJECT(/*model*/ MODEL_BITDW_SLIDING_PLATFORM, /*pos*/ -5728, 819, -2151, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(0x03) | BPARAM2(0xCE), /*bhv*/ bhvSlidingPlatform2), 29 OBJECT(/*model*/ MODEL_BITDW_FERRIS_WHEEL_AXLE, /*pos*/ -204, -1924, 3381, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x01), /*bhv*/ bhvFerrisWheelAxle), 30 OBJECT(/*model*/ MODEL_BITDW_STAIRCASE, /*pos*/ 5279, 1740, -6, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(0x01), /*bhv*/ bhvAnimatesOnFloorSwitchPress), 31 OBJECT(/*model*/ MODEL_PURPLE_SWITCH, /*pos*/ 3922, 1740, -7, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvFloorSwitchAnimatesObject), 32 RETURN(), 33 }; 34 35 static const LevelScript script_func_local_2[] = { 36 OBJECT(/*model*/ MODEL_NONE, /*pos*/ -3092, -2795, 2842, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvFlamethrower), 37 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 2463, -2386, 2844, /*angle*/ 0, 0, 0, /*bhvParam*/ 0, /*bhv*/ bhvFlamethrower), 38 RETURN(), 39 }; 40 41 static const LevelScript script_func_local_3[] = { 42 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 7180, 3000, 0, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM1(STAR_INDEX_ACT_1), /*bhv*/ bhvBowserCourseRedCoinStar), 43 RETURN(), 44 }; 45 46 const LevelScript level_bitdw_entry[] = { 47 INIT_LEVEL(), 48 LOAD_MIO0 (/*seg*/ 0x07, _bitdw_segment_7SegmentRomStart, _bitdw_segment_7SegmentRomEnd), 49 LOAD_MIO0 (/*seg*/ 0x0A, _bidw_skybox_mio0SegmentRomStart, _bidw_skybox_mio0SegmentRomEnd), 50 LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _sky_mio0SegmentRomStart, _sky_mio0SegmentRomEnd), 51 LOAD_MIO0 (/*seg*/ 0x05, _group11_mio0SegmentRomStart, _group11_mio0SegmentRomEnd), 52 LOAD_RAW (/*seg*/ 0x0C, _group11_geoSegmentRomStart, _group11_geoSegmentRomEnd), 53 LOAD_MIO0 (/*seg*/ 0x06, _group17_mio0SegmentRomStart, _group17_mio0SegmentRomEnd), 54 LOAD_RAW (/*seg*/ 0x0D, _group17_geoSegmentRomStart, _group17_geoSegmentRomEnd), 55 LOAD_MIO0 (/*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd), 56 LOAD_RAW (/*seg*/ 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd), 57 ALLOC_LEVEL_POOL(), 58 MARIO(/*model*/ MODEL_MARIO, /*bhvParam*/ BPARAM4(0x01), /*bhv*/ bhvMario), 59 JUMP_LINK(script_func_global_12), 60 JUMP_LINK(script_func_global_18), 61 JUMP_LINK(script_func_global_1), 62 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, geo_bitdw_0003C0), 63 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, geo_bitdw_0003D8), 64 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_05, geo_bitdw_0003F0), 65 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_06, geo_bitdw_000408), 66 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_07, geo_bitdw_000420), 67 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_08, geo_bitdw_000438), 68 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_09, geo_bitdw_000450), 69 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0A, geo_bitdw_000468), 70 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0B, geo_bitdw_000480), 71 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0C, geo_bitdw_000498), 72 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0D, geo_bitdw_0004B0), 73 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0E, geo_bitdw_0004C8), 74 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0F, geo_bitdw_0004E0), 75 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_10, geo_bitdw_0004F8), 76 LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_11, geo_bitdw_000510), 77 LOAD_MODEL_FROM_GEO(MODEL_BITDW_WARP_PIPE, warp_pipe_geo), 78 LOAD_MODEL_FROM_GEO(MODEL_BITDW_SQUARE_PLATFORM, geo_bitdw_000558), 79 LOAD_MODEL_FROM_GEO(MODEL_BITDW_SEESAW_PLATFORM, geo_bitdw_000540), 80 LOAD_MODEL_FROM_GEO(MODEL_BITDW_SLIDING_PLATFORM, geo_bitdw_000528), 81 LOAD_MODEL_FROM_GEO(MODEL_BITDW_FERRIS_WHEEL_AXLE, geo_bitdw_000570), 82 LOAD_MODEL_FROM_GEO(MODEL_BITDW_BLUE_PLATFORM, geo_bitdw_000588), 83 LOAD_MODEL_FROM_GEO(MODEL_BITDW_STAIRCASE_FRAME4, geo_bitdw_0005A0), 84 LOAD_MODEL_FROM_GEO(MODEL_BITDW_STAIRCASE_FRAME3, geo_bitdw_0005B8), 85 LOAD_MODEL_FROM_GEO(MODEL_BITDW_STAIRCASE_FRAME2, geo_bitdw_0005D0), 86 LOAD_MODEL_FROM_GEO(MODEL_BITDW_STAIRCASE_FRAME1, geo_bitdw_0005E8), 87 LOAD_MODEL_FROM_GEO(MODEL_BITDW_STAIRCASE, geo_bitdw_000600), 88 89 AREA(/*index*/ 1, geo_bitdw_000618), 90 OBJECT(/*model*/ MODEL_NONE, /*pos*/ -7443, -2153, 3886, /*angle*/ 0, 90, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0A), /*bhv*/ bhvAirborneWarp), 91 OBJECT(/*model*/ MODEL_BITDW_WARP_PIPE, /*pos*/ 6816, 2860, -7, /*angle*/ 0, 0, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0B), /*bhv*/ bhvWarpPipe), 92 OBJECT(/*model*/ MODEL_NONE, /*pos*/ 5910, 3500, -7, /*angle*/ 0, 90, 0, /*bhvParam*/ BPARAM2(WARP_NODE_0C), /*bhv*/ bhvDeathWarp), 93 WARP_NODE(/*id*/ WARP_NODE_0A, /*destLevel*/ LEVEL_BITDW, /*destArea*/ 1, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT), 94 WARP_NODE(/*id*/ WARP_NODE_0B, /*destLevel*/ LEVEL_BOWSER_1, /*destArea*/ 1, /*destNode*/ WARP_NODE_0A, /*flags*/ WARP_NO_CHECKPOINT), 95 WARP_NODE(/*id*/ WARP_NODE_0C, /*destLevel*/ LEVEL_BITDW, /*destArea*/ 1, /*destNode*/ WARP_NODE_0C, /*flags*/ WARP_NO_CHECKPOINT), 96 WARP_NODE(/*id*/ WARP_NODE_DEATH, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 1, /*destNode*/ WARP_NODE_25, /*flags*/ WARP_NO_CHECKPOINT), 97 JUMP_LINK(script_func_local_1), 98 JUMP_LINK(script_func_local_2), 99 JUMP_LINK(script_func_local_3), 100 TERRAIN(/*terrainData*/ bitdw_seg7_collision_level), 101 MACRO_OBJECTS(/*objList*/ bitdw_seg7_macro_objs), 102 SHOW_DIALOG(/*index*/ 0x00, DIALOG_090), 103 SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_KOOPA_ROAD), 104 TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE), 105 END_AREA(), 106 107 FREE_LEVEL_POOL(), 108 MARIO_POS(/*area*/ 1, /*yaw*/ 90, /*pos*/ -7443, -3153, 3886), 109 CALL(/*arg*/ 0, /*func*/ lvl_init_or_update), 110 CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update), 111 CLEAR_LEVEL(), 112 SLEEP_BEFORE_EXIT(/*frames*/ 1), 113 EXIT(), 114 };