sm64

A Super Mario 64 decompilation
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model.inc.c (3737B)


      1 // 0x07009000 - 0x07009040
      2 static const Vtx bitfs_seg7_vertex_07009000[] = {
      3     {{{  -588,    154,   -306}, 0, {  4464,   3440}, {0x8c, 0xcc, 0xd8, 0xff}}},
      4     {{{ -1714,    154,   -306}, 0, {     0,   3440}, {0x8c, 0xcc, 0xd8, 0xff}}},
      5     {{{ -1714,    154,    307}, 0, {     0,    990}, {0x8c, 0xcc, 0xd8, 0xff}}},
      6     {{{  -588,    154,    307}, 0, {  4464,    990}, {0x8c, 0xcc, 0xd8, 0xff}}},
      7 };
      8 
      9 // 0x07009040 - 0x07009140
     10 static const Vtx bitfs_seg7_vertex_07009040[] = {
     11     {{{  1664,   -281,   -204}, 0, {   308,   -372}, {0x7d, 0x7d, 0x7d, 0xff}}},
     12     {{{  1664,   -178,   -204}, 0, {     0,   -372}, {0x7d, 0x7d, 0x7d, 0xff}}},
     13     {{{  1664,   -178,    205}, 0, {     0,    990}, {0x7d, 0x7d, 0x7d, 0xff}}},
     14     {{{  1664,   -281,    205}, 0, {   308,    990}, {0x7d, 0x7d, 0x7d, 0xff}}},
     15     {{{  1664,   -178,   -204}, 0, {   308,   3372}, {0xff, 0xff, 0xff, 0xff}}},
     16     {{{   947,   -178,    205}, 0, {  1672,    990}, {0xff, 0xff, 0xff, 0xff}}},
     17     {{{  1664,   -178,    205}, 0, {  1672,   3372}, {0xff, 0xff, 0xff, 0xff}}},
     18     {{{   947,   -178,   -204}, 0, {   308,    990}, {0xff, 0xff, 0xff, 0xff}}},
     19     {{{   947,   -383,   -206}, 0, {  1332,    990}, {0x8c, 0x8c, 0x8c, 0xff}}},
     20     {{{  1664,   -178,   -206}, 0, {  2012,   3372}, {0x8c, 0x8c, 0x8c, 0xff}}},
     21     {{{   947,   -178,   -206}, 0, {  2012,    990}, {0x8c, 0x8c, 0x8c, 0xff}}},
     22     {{{  1664,   -383,   -206}, 0, {  1332,   3372}, {0x8c, 0x8c, 0x8c, 0xff}}},
     23     {{{   947,   -383,    205}, 0, {  1332,    990}, {0x8c, 0x8c, 0x8c, 0xff}}},
     24     {{{  1664,   -178,    205}, 0, {  2012,   3372}, {0x8c, 0x8c, 0x8c, 0xff}}},
     25     {{{   947,   -178,    205}, 0, {  2012,    990}, {0x8c, 0x8c, 0x8c, 0xff}}},
     26     {{{  1664,   -383,    205}, 0, {  1332,   3372}, {0x8c, 0x8c, 0x8c, 0xff}}},
     27 };
     28 
     29 // 0x07009140 - 0x07009178
     30 static const Gfx bitfs_seg7_dl_07009140[] = {
     31     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitfs_seg7_texture_07000000),
     32     gsDPLoadSync(),
     33     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
     34     gsSPVertex(bitfs_seg7_vertex_07009000, 4, 0),
     35     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     36     gsSPEndDisplayList(),
     37 };
     38 
     39 // 0x07009178 - 0x070091E0
     40 static const Gfx bitfs_seg7_dl_07009178[] = {
     41     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09003800),
     42     gsDPLoadSync(),
     43     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
     44     gsSPVertex(bitfs_seg7_vertex_07009040, 16, 0),
     45     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     46     gsSP2Triangles( 4,  5,  6, 0x0,  4,  7,  5, 0x0),
     47     gsSP2Triangles( 8,  9, 10, 0x0,  8, 11,  9, 0x0),
     48     gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
     49     gsSPEndDisplayList(),
     50 };
     51 
     52 // 0x070091E0 - 0x07009258
     53 const Gfx bitfs_seg7_dl_070091E0[] = {
     54     gsDPPipeSync(),
     55     gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
     56     gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
     57     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     58     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     59     gsDPTileSync(),
     60     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
     61     gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     62     gsSPDisplayList(bitfs_seg7_dl_07009140),
     63     gsSPDisplayList(bitfs_seg7_dl_07009178),
     64     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     65     gsDPPipeSync(),
     66     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     67     gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
     68     gsSPEndDisplayList(),
     69 };