model.inc.c (2509B)
1 // 0x0700AA78 - 0x0700AB38 2 static const Vtx bitfs_seg7_vertex_0700AA78[] = { 3 {{{ 410, 51, -306}, 0, { 2012, 1340}, {0xaf, 0xaf, 0xaf, 0xff}}}, 4 {{{ 72, 205, 307}, 0, { 0, 0}, {0xaf, 0xaf, 0xaf, 0xff}}}, 5 {{{ 410, 51, 307}, 0, { 0, 1340}, {0xaf, 0xaf, 0xaf, 0xff}}}, 6 {{{ 72, 205, -306}, 0, { 2012, 0}, {0xaf, 0xaf, 0xaf, 0xff}}}, 7 {{{ -409, 205, 307}, 0, { 0, -542}, {0xc8, 0xc8, 0xc8, 0xff}}}, 8 {{{ 72, 205, 307}, 0, { 0, 990}, {0xc8, 0xc8, 0xc8, 0xff}}}, 9 {{{ 72, 205, -306}, 0, { 2012, 990}, {0xc8, 0xc8, 0xc8, 0xff}}}, 10 {{{ -409, 205, -306}, 0, { 2012, -544}, {0xc8, 0xc8, 0xc8, 0xff}}}, 11 {{{ 410, 0, -306}, 0, { 1500, -1258}, {0x7d, 0x7d, 0x7d, 0xff}}}, 12 {{{ 410, 51, 307}, 0, { 2012, 786}, {0x7d, 0x7d, 0x7d, 0xff}}}, 13 {{{ 410, 0, 307}, 0, { 1500, 786}, {0x7d, 0x7d, 0x7d, 0xff}}}, 14 {{{ 410, 51, -306}, 0, { 2012, -1258}, {0x7d, 0x7d, 0x7d, 0xff}}}, 15 }; 16 17 // 0x0700AB38 - 0x0700AB90 18 static const Gfx bitfs_seg7_dl_0700AB38[] = { 19 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09003800), 20 gsDPLoadSync(), 21 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), 22 gsSPVertex(bitfs_seg7_vertex_0700AA78, 12, 0), 23 gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), 24 gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), 25 gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), 26 gsSPEndDisplayList(), 27 }; 28 29 // 0x0700AB90 - 0x0700AC00 30 const Gfx bitfs_seg7_dl_0700AB90[] = { 31 gsDPPipeSync(), 32 gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), 33 gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), 34 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 35 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 36 gsDPTileSync(), 37 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), 38 gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 39 gsSPDisplayList(bitfs_seg7_dl_0700AB38), 40 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 41 gsDPPipeSync(), 42 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 43 gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), 44 gsSPEndDisplayList(), 45 };