sm64

A Super Mario 64 decompilation
Log | Files | Refs | README | LICENSE

model.inc.c (5376B)


      1 // 0x0700F238 - 0x0700F278
      2 static const Vtx bitfs_seg7_vertex_0700F238[] = {
      3     {{{  -204,    154,    205}, 0, {   650,    990}, {0xbc, 0xca, 0xbf, 0xff}}},
      4     {{{   205,    154,   -204}, 0, {  2012,    990}, {0xbc, 0xca, 0xbf, 0xff}}},
      5     {{{  -204,    154,   -204}, 0, {  1330,   1670}, {0xbc, 0xca, 0xbf, 0xff}}},
      6     {{{   205,    154,    205}, 0, {  1330,    308}, {0xbc, 0xca, 0xbf, 0xff}}},
      7 };
      8 
      9 // 0x0700F278 - 0x0700F378
     10 static const Vtx bitfs_seg7_vertex_0700F278[] = {
     11     {{{   184,      0,   -183}, 0, {   938,    480}, {0x67, 0x76, 0x64, 0xff}}},
     12     {{{   205,    154,   -204}, 0, {   990,      0}, {0x67, 0x76, 0x64, 0xff}}},
     13     {{{   205,    154,    205}, 0, {     0,      0}, {0x67, 0x76, 0x64, 0xff}}},
     14     {{{   184,      0,    184}, 0, {    20,    480}, {0x67, 0x76, 0x64, 0xff}}},
     15     {{{  -183,      0,    184}, 0, {   938,    480}, {0x67, 0x76, 0x64, 0xff}}},
     16     {{{  -204,    154,    205}, 0, {   990,      0}, {0x67, 0x76, 0x64, 0xff}}},
     17     {{{  -204,    154,   -204}, 0, {     0,      0}, {0x67, 0x76, 0x64, 0xff}}},
     18     {{{  -183,      0,   -183}, 0, {    20,    480}, {0x67, 0x76, 0x64, 0xff}}},
     19     {{{  -204,    154,   -204}, 0, {   990,      0}, {0x74, 0x86, 0x75, 0xff}}},
     20     {{{   184,      0,   -183}, 0, {    20,    480}, {0x74, 0x86, 0x75, 0xff}}},
     21     {{{  -183,      0,   -183}, 0, {   938,    480}, {0x74, 0x86, 0x75, 0xff}}},
     22     {{{   205,    154,   -204}, 0, {     0,      0}, {0x74, 0x86, 0x75, 0xff}}},
     23     {{{   205,    154,    205}, 0, {   990,      0}, {0x74, 0x86, 0x75, 0xff}}},
     24     {{{  -204,    154,    205}, 0, {     0,      0}, {0x74, 0x86, 0x75, 0xff}}},
     25     {{{  -183,      0,    184}, 0, {    20,    478}, {0x74, 0x86, 0x75, 0xff}}},
     26     {{{   184,      0,    184}, 0, {   938,    478}, {0x74, 0x86, 0x75, 0xff}}},
     27 };
     28 
     29 // 0x0700F378 - 0x0700F3B8
     30 static const Vtx bitfs_seg7_vertex_0700F378[] = {
     31     {{{  -183,      0,   -183}, 0, {     0,    990}, {0x43, 0x56, 0x37, 0xff}}},
     32     {{{   184,      0,    184}, 0, {  2176,    254}, {0x43, 0x56, 0x37, 0xff}}},
     33     {{{  -183,      0,    184}, 0, {   704,   -482}, {0x43, 0x56, 0x37, 0xff}}},
     34     {{{   184,      0,   -183}, 0, {  1440,   1724}, {0x43, 0x56, 0x37, 0xff}}},
     35 };
     36 
     37 // 0x0700F3B8 - 0x0700F3F8
     38 static const Vtx bitfs_seg7_vertex_0700F3B8[] = {
     39     {{{   205,    154,   -204}, 0, {   990,      0}, {0x79, 0xb2, 0xeb, 0xff}}},
     40     {{{  -183,      0,   -183}, 0, {    20,     20}, {0x79, 0xb2, 0xeb, 0xff}}},
     41     {{{   184,      0,   -183}, 0, {   938,     20}, {0x79, 0xb2, 0xeb, 0xff}}},
     42     {{{  -204,    154,   -204}, 0, {     0,      0}, {0x79, 0xb2, 0xeb, 0xff}}},
     43 };
     44 
     45 // 0x0700F3F8 - 0x0700F430
     46 static const Gfx bitfs_seg7_dl_0700F3F8[] = {
     47     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
     48     gsDPLoadSync(),
     49     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     50     gsSPVertex(bitfs_seg7_vertex_0700F238, 4, 0),
     51     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     52     gsSPEndDisplayList(),
     53 };
     54 
     55 // 0x0700F430 - 0x0700F498
     56 static const Gfx bitfs_seg7_dl_0700F430[] = {
     57     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001000),
     58     gsDPLoadSync(),
     59     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     60     gsSPVertex(bitfs_seg7_vertex_0700F278, 16, 0),
     61     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     62     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     63     gsSP2Triangles( 8,  9, 10, 0x0,  8, 11,  9, 0x0),
     64     gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
     65     gsSPEndDisplayList(),
     66 };
     67 
     68 // 0x0700F498 - 0x0700F4D0
     69 static const Gfx bitfs_seg7_dl_0700F498[] = {
     70     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
     71     gsDPLoadSync(),
     72     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     73     gsSPVertex(bitfs_seg7_vertex_0700F378, 4, 0),
     74     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     75     gsSPEndDisplayList(),
     76 };
     77 
     78 // 0x0700F4D0 - 0x0700F508
     79 static const Gfx bitfs_seg7_dl_0700F4D0[] = {
     80     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitfs_seg7_texture_07001000),
     81     gsDPLoadSync(),
     82     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     83     gsSPVertex(bitfs_seg7_vertex_0700F3B8, 4, 0),
     84     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     85     gsSPEndDisplayList(),
     86 };
     87 
     88 // 0x0700F508 - 0x0700F590
     89 const Gfx bitfs_seg7_dl_0700F508[] = {
     90     gsDPPipeSync(),
     91     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     92     gsSPClearGeometryMode(G_LIGHTING),
     93     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     94     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     95     gsDPTileSync(),
     96     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     97     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     98     gsSPDisplayList(bitfs_seg7_dl_0700F3F8),
     99     gsSPDisplayList(bitfs_seg7_dl_0700F430),
    100     gsSPDisplayList(bitfs_seg7_dl_0700F498),
    101     gsSPDisplayList(bitfs_seg7_dl_0700F4D0),
    102     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    103     gsDPPipeSync(),
    104     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    105     gsSPSetGeometryMode(G_LIGHTING),
    106     gsSPEndDisplayList(),
    107 };