sm64

A Super Mario 64 decompilation
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model.inc.c (3452B)


      1 // 0x070111A8 - 0x070111E8
      2 static const Vtx bitfs_seg7_vertex_070111A8[] = {
      3     {{{   307,    307,   -306}, 0, {  5078,  -4120}, {0xe0, 0xf5, 0xc9, 0xff}}},
      4     {{{  -306,    307,    307}, 0, {     0,    990}, {0xe0, 0xf5, 0xc9, 0xff}}},
      5     {{{   307,    307,    307}, 0, {  5078,    990}, {0xe0, 0xf5, 0xc9, 0xff}}},
      6     {{{  -306,    307,   -306}, 0, {     0,  -4120}, {0xe0, 0xf5, 0xc9, 0xff}}},
      7 };
      8 
      9 // 0x070111E8 - 0x07011298
     10 static const Vtx bitfs_seg7_vertex_070111E8[] = {
     11     {{{   307,    307,   -306}, 0, {     0,   1604}, {0xff, 0x00, 0x00, 0xff}}},
     12     {{{     0,      0,      0}, 0, {   990,   -132}, {0xff, 0x00, 0x00, 0xff}}},
     13     {{{  -306,    307,   -306}, 0, {  2012,   1604}, {0xff, 0x00, 0x00, 0xff}}},
     14     {{{     0,      0,      0}, 0, {   734,   -132}, {0xff, 0x00, 0x00, 0xff}}},
     15     {{{   307,    307,    307}, 0, {  1500,   1604}, {0xff, 0x00, 0x00, 0xff}}},
     16     {{{  -306,    307,    307}, 0, {     0,   1604}, {0xff, 0x00, 0x00, 0xff}}},
     17     {{{     0,      0,      0}, 0, {   990,   -132}, {0x96, 0x00, 0x00, 0xff}}},
     18     {{{   307,    307,   -306}, 0, {  2012,   1604}, {0x96, 0x00, 0x00, 0xff}}},
     19     {{{   307,    307,    307}, 0, {     0,   1604}, {0x96, 0x00, 0x00, 0xff}}},
     20     {{{  -306,    307,    307}, 0, {  2012,   1604}, {0x96, 0x00, 0x00, 0xff}}},
     21     {{{  -306,    307,   -306}, 0, {     0,   1604}, {0x96, 0x00, 0x00, 0xff}}},
     22 };
     23 
     24 // 0x07011298 - 0x070112D0
     25 static const Gfx bitfs_seg7_dl_07011298[] = {
     26     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007800),
     27     gsDPLoadSync(),
     28     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     29     gsSPVertex(bitfs_seg7_vertex_070111A8, 4, 0),
     30     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     31     gsSPEndDisplayList(),
     32 };
     33 
     34 // 0x070112D0 - 0x07011318
     35 static const Gfx bitfs_seg7_dl_070112D0[] = {
     36     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09002000),
     37     gsDPLoadSync(),
     38     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     39     gsSPVertex(bitfs_seg7_vertex_070111E8, 11, 0),
     40     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     41     gsSP2Triangles( 6,  7,  8, 0x0,  9, 10,  6, 0x0),
     42     gsSPEndDisplayList(),
     43 };
     44 
     45 // 0x07011318 - 0x070113A8
     46 const Gfx bitfs_seg7_dl_07011318[] = {
     47     gsDPPipeSync(),
     48     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     49     gsSPClearGeometryMode(G_LIGHTING),
     50     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     51     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     52     gsDPTileSync(),
     53     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     54     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     55     gsSPDisplayList(bitfs_seg7_dl_07011298),
     56     gsDPTileSync(),
     57     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     58     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
     59     gsSPDisplayList(bitfs_seg7_dl_070112D0),
     60     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     61     gsDPPipeSync(),
     62     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     63     gsSPSetGeometryMode(G_LIGHTING),
     64     gsSPEndDisplayList(),
     65 };