sm64

A Super Mario 64 decompilation
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geo.inc.c (271B)


      1 // 0x0E000708
      2 const GeoLayout bitfs_geo_000708[] = {
      3     GEO_CULLING_RADIUS(3000),
      4     GEO_OPEN_NODE(),
      5         GEO_DISPLAY_LIST(LAYER_ALPHA, bitfs_seg7_dl_07010340),
      6         GEO_DISPLAY_LIST(LAYER_OPAQUE, bitfs_seg7_dl_07011138),
      7     GEO_CLOSE_NODE(),
      8     GEO_END(),
      9 };