collision.inc.c (490B)
1 // 0x07015238 - 0x07015286 2 const Collision bitfs_seg7_collision_inverted_pyramid[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x5), 5 COL_VERTEX(307, 307, -306), 6 COL_VERTEX(-306, 307, -306), 7 COL_VERTEX(-306, 307, 307), 8 COL_VERTEX(307, 307, 307), 9 COL_VERTEX(0, 0, 0), 10 COL_TRI_INIT(SURFACE_DEFAULT, 6), 11 COL_TRI(0, 1, 2), 12 COL_TRI(0, 2, 3), 13 COL_TRI(2, 1, 4), 14 COL_TRI(4, 3, 2), 15 COL_TRI(0, 4, 1), 16 COL_TRI(4, 0, 3), 17 COL_TRI_STOP(), 18 COL_END(), 19 };