sm64

A Super Mario 64 decompilation
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collision.inc.c (620B)


      1 // 0x0701A9A0 - 0x0701AA0C
      2 const Collision bits_seg7_collision_0701A9A0[] = {
      3     COL_INIT(),
      4     COL_VERTEX_INIT(0x8),
      5     COL_VERTEX(307, 205, 287),
      6     COL_VERTEX(-511, 0, 287),
      7     COL_VERTEX(307, 0, 287),
      8     COL_VERTEX(-511, 205, -286),
      9     COL_VERTEX(-511, 205, 287),
     10     COL_VERTEX(307, 205, -286),
     11     COL_VERTEX(-511, 0, -286),
     12     COL_VERTEX(307, 0, -286),
     13     COL_TRI_INIT(SURFACE_DEFAULT, 8),
     14     COL_TRI(0, 1, 2),
     15     COL_TRI(0, 3, 4),
     16     COL_TRI(0, 5, 3),
     17     COL_TRI(0, 4, 1),
     18     COL_TRI(4, 6, 1),
     19     COL_TRI(4, 3, 6),
     20     COL_TRI(7, 6, 3),
     21     COL_TRI(7, 3, 5),
     22     COL_TRI_STOP(),
     23     COL_END(),
     24 };