sm64

A Super Mario 64 decompilation
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model.inc.c (3736B)


      1 // 0x07013F68 - 0x07014068
      2 static const Vtx bits_seg7_vertex_07013F68[] = {
      3     {{{   307,    102,   -818}, 0, {     0,  -2076}, {0xbb, 0x73, 0x84, 0xff}}},
      4     {{{  -306,      0,   -767}, 0, {   480,    990}, {0xbb, 0x73, 0x84, 0xff}}},
      5     {{{  -306,    102,   -818}, 0, {     0,    990}, {0xbb, 0x73, 0x84, 0xff}}},
      6     {{{   307,      0,   -767}, 0, {   478,  -2076}, {0xbb, 0x73, 0x84, 0xff}}},
      7     {{{  -306,    102,    819}, 0, {     0,    990}, {0xbb, 0x73, 0x84, 0xff}}},
      8     {{{  -306,      0,    768}, 0, {   480,    990}, {0xbb, 0x73, 0x84, 0xff}}},
      9     {{{   307,      0,    768}, 0, {   478,  -2076}, {0xbb, 0x73, 0x84, 0xff}}},
     10     {{{   307,    102,    819}, 0, {     0,  -2076}, {0xbb, 0x73, 0x84, 0xff}}},
     11     {{{  -306,    102,   -818}, 0, {   990,    990}, {0x7c, 0x56, 0x6a, 0xff}}},
     12     {{{  -306,      0,    768}, 0, {   480,   9164}, {0x7c, 0x56, 0x6a, 0xff}}},
     13     {{{  -306,    102,    819}, 0, {   990,   9164}, {0x7c, 0x56, 0x6a, 0xff}}},
     14     {{{  -306,      0,   -767}, 0, {   478,    990}, {0x7c, 0x56, 0x6a, 0xff}}},
     15     {{{   307,    102,    819}, 0, {   990,   9164}, {0x7c, 0x56, 0x6a, 0xff}}},
     16     {{{   307,      0,    768}, 0, {   480,   9164}, {0x7c, 0x56, 0x6a, 0xff}}},
     17     {{{   307,      0,   -767}, 0, {   478,    990}, {0x7c, 0x56, 0x6a, 0xff}}},
     18     {{{   307,    102,   -818}, 0, {   990,    990}, {0x7c, 0x56, 0x6a, 0xff}}},
     19 };
     20 
     21 // 0x07014068 - 0x070140E8
     22 static const Vtx bits_seg7_vertex_07014068[] = {
     23     {{{  -306,      0,    768}, 0, {     0,    990}, {0x5e, 0x3c, 0x45, 0xff}}},
     24     {{{   307,      0,   -767}, 0, {  1500,   5076}, {0x5e, 0x3c, 0x45, 0xff}}},
     25     {{{   307,      0,    768}, 0, {  1502,    990}, {0x5e, 0x3c, 0x45, 0xff}}},
     26     {{{  -306,      0,   -767}, 0, {     0,   5076}, {0x5e, 0x3c, 0x45, 0xff}}},
     27     {{{   307,    102,    819}, 0, {  1502,    990}, {0xff, 0xcc, 0x65, 0xff}}},
     28     {{{   307,    102,   -818}, 0, {  1502,   5076}, {0xff, 0xcc, 0x65, 0xff}}},
     29     {{{  -306,    102,   -818}, 0, {     0,   5076}, {0xff, 0xcc, 0x65, 0xff}}},
     30     {{{  -306,    102,    819}, 0, {     0,    990}, {0xff, 0xcc, 0x65, 0xff}}},
     31 };
     32 
     33 // 0x070140E8 - 0x07014178
     34 static const Gfx bits_seg7_dl_070140E8[] = {
     35     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000800),
     36     gsDPLoadSync(),
     37     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     38     gsSPVertex(bits_seg7_vertex_07013F68, 16, 0),
     39     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     40     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     41     gsSP2Triangles( 8,  9, 10, 0x0,  8, 11,  9, 0x0),
     42     gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
     43     gsSPVertex(bits_seg7_vertex_07014068, 8, 0),
     44     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     45     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     46     gsSPEndDisplayList(),
     47 };
     48 
     49 // 0x07014178 - 0x070141E8
     50 const Gfx bits_seg7_dl_07014178[] = {
     51     gsDPPipeSync(),
     52     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     53     gsSPClearGeometryMode(G_LIGHTING),
     54     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     55     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     56     gsDPTileSync(),
     57     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     58     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     59     gsSPDisplayList(bits_seg7_dl_070140E8),
     60     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     61     gsDPPipeSync(),
     62     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     63     gsSPSetGeometryMode(G_LIGHTING),
     64     gsSPEndDisplayList(),
     65 };