collision.inc.c (2010B)
1 // 0x0701B26C - 0x0701B404 2 const Collision bits_seg7_collision_0701B26C[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x1C), 5 COL_VERTEX(-409, 512, 307), 6 COL_VERTEX(-716, 471, 307), 7 COL_VERTEX(-716, 256, 307), 8 COL_VERTEX(-716, 471, -306), 9 COL_VERTEX(-716, 256, -306), 10 COL_VERTEX(-409, 512, -306), 11 COL_VERTEX(-409, 727, -306), 12 COL_VERTEX(-101, 768, -306), 13 COL_VERTEX(-409, 727, 307), 14 COL_VERTEX(-101, 768, 307), 15 COL_VERTEX(-1023, 215, 307), 16 COL_VERTEX(-1023, 0, 307), 17 COL_VERTEX(512, 1495, 307), 18 COL_VERTEX(819, 1536, 307), 19 COL_VERTEX(512, 1280, -306), 20 COL_VERTEX(205, 1239, 307), 21 COL_VERTEX(205, 1024, -306), 22 COL_VERTEX(512, 1280, 307), 23 COL_VERTEX(-101, 983, 307), 24 COL_VERTEX(205, 1024, 307), 25 COL_VERTEX(-1023, 0, -306), 26 COL_VERTEX(-1330, 0, -306), 27 COL_VERTEX(-1330, 0, 307), 28 COL_VERTEX(512, 1495, -306), 29 COL_VERTEX(819, 1536, -306), 30 COL_VERTEX(-1023, 215, -306), 31 COL_VERTEX(205, 1239, -306), 32 COL_VERTEX(-101, 983, -306), 33 COL_TRI_INIT(SURFACE_DEFAULT, 38), 34 COL_TRI(0, 1, 2), 35 COL_TRI(2, 1, 3), 36 COL_TRI(2, 3, 4), 37 COL_TRI(5, 3, 1), 38 COL_TRI(5, 1, 0), 39 COL_TRI(5, 6, 7), 40 COL_TRI(8, 6, 5), 41 COL_TRI(8, 5, 0), 42 COL_TRI(4, 3, 5), 43 COL_TRI(8, 0, 9), 44 COL_TRI(9, 7, 6), 45 COL_TRI(9, 6, 8), 46 COL_TRI(10, 20, 11), 47 COL_TRI(10, 11, 2), 48 COL_TRI(11, 20, 21), 49 COL_TRI(11, 21, 22), 50 COL_TRI(12, 17, 13), 51 COL_TRI(12, 23, 14), 52 COL_TRI(12, 14, 17), 53 COL_TRI(13, 23, 12), 54 COL_TRI(13, 24, 23), 55 COL_TRI(14, 23, 24), 56 COL_TRI(15, 26, 16), 57 COL_TRI(15, 16, 19), 58 COL_TRI(16, 26, 14), 59 COL_TRI(17, 14, 26), 60 COL_TRI(17, 26, 15), 61 COL_TRI(15, 19, 17), 62 COL_TRI(18, 9, 19), 63 COL_TRI(19, 16, 27), 64 COL_TRI(19, 27, 18), 65 COL_TRI(18, 7, 9), 66 COL_TRI(7, 27, 16), 67 COL_TRI(18, 27, 7), 68 COL_TRI(10, 25, 20), 69 COL_TRI(20, 25, 4), 70 COL_TRI(2, 25, 10), 71 COL_TRI(2, 4, 25), 72 COL_TRI_STOP(), 73 COL_END(), 74 };