sm64

A Super Mario 64 decompilation
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model.inc.c (4567B)


      1 // 0x07016B18 - 0x07016B58
      2 static const Vtx bits_seg7_vertex_07016B18[] = {
      3     {{{ -1023,      0,    307}, 0, {   480,    478}, {0xc8, 0xc8, 0xc8, 0xff}}},
      4     {{{ -1330,      0,   -306}, 0, {   990,   2010}, {0xc8, 0xc8, 0xc8, 0xff}}},
      5     {{{ -1330,      0,    307}, 0, {     0,    990}, {0xc8, 0xc8, 0xc8, 0xff}}},
      6     {{{ -1023,      0,   -306}, 0, {  1502,   1498}, {0xc8, 0xc8, 0xc8, 0xff}}},
      7 };
      8 
      9 // 0x07016B58 - 0x07016C58
     10 static const Vtx bits_seg7_vertex_07016B58[] = {
     11     {{{  -716,    256,    307}, 0, {  1948,      0}, {0xd4, 0xff, 0x00, 0xff}}},
     12     {{{  -716,    256,   -306}, 0, {    32,      0}, {0xd4, 0xff, 0x00, 0xff}}},
     13     {{{ -1023,      0,   -306}, 0, {    32,    926}, {0xd4, 0xff, 0x00, 0xff}}},
     14     {{{ -1023,      0,    307}, 0, {  1948,    926}, {0xd4, 0xff, 0x00, 0xff}}},
     15     {{{  -409,    512,   -306}, 0, {    32,      0}, {0xaa, 0xff, 0x00, 0xff}}},
     16     {{{  -716,    256,   -306}, 0, {    32,    926}, {0xaa, 0xff, 0x00, 0xff}}},
     17     {{{  -716,    256,    307}, 0, {  1948,    926}, {0xaa, 0xff, 0x00, 0xff}}},
     18     {{{  -409,    512,    307}, 0, {  1948,      0}, {0xaa, 0xff, 0x00, 0xff}}},
     19     {{{  -101,    768,    307}, 0, {  1948,      0}, {0x7f, 0xff, 0x00, 0xff}}},
     20     {{{  -101,    768,   -306}, 0, {    32,      0}, {0x7f, 0xff, 0x00, 0xff}}},
     21     {{{  -409,    512,   -306}, 0, {    32,    926}, {0x7f, 0xff, 0x00, 0xff}}},
     22     {{{  -409,    512,    307}, 0, {  1948,    926}, {0x7f, 0xff, 0x00, 0xff}}},
     23     {{{   205,   1024,    307}, 0, {  1948,      0}, {0x2a, 0xff, 0x00, 0xff}}},
     24     {{{   205,   1024,   -306}, 0, {    32,      0}, {0x2a, 0xff, 0x00, 0xff}}},
     25     {{{  -101,    768,   -306}, 0, {    32,    926}, {0x2a, 0xff, 0x00, 0xff}}},
     26     {{{  -101,    768,    307}, 0, {  1948,    926}, {0x2a, 0xff, 0x00, 0xff}}},
     27 };
     28 
     29 // 0x07016C58 - 0x07016CD8
     30 static const Vtx bits_seg7_vertex_07016C58[] = {
     31     {{{   512,   1280,    307}, 0, {  1948,      0}, {0x00, 0xff, 0x55, 0xff}}},
     32     {{{   205,   1024,   -306}, 0, {    32,    926}, {0x00, 0xff, 0x55, 0xff}}},
     33     {{{   205,   1024,    307}, 0, {  1948,    926}, {0x00, 0xff, 0x55, 0xff}}},
     34     {{{   512,   1280,   -306}, 0, {    32,      0}, {0x00, 0xff, 0x55, 0xff}}},
     35     {{{   819,   1536,    307}, 0, {  1948,      0}, {0x00, 0xff, 0x7f, 0xff}}},
     36     {{{   819,   1536,   -306}, 0, {    32,      0}, {0x00, 0xff, 0x7f, 0xff}}},
     37     {{{   512,   1280,   -306}, 0, {    32,    926}, {0x00, 0xff, 0x7f, 0xff}}},
     38     {{{   512,   1280,    307}, 0, {  1948,    926}, {0x00, 0xff, 0x7f, 0xff}}},
     39 };
     40 
     41 // 0x07016CD8 - 0x07016D10
     42 static const Gfx bits_seg7_dl_07016CD8[] = {
     43     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
     44     gsDPLoadSync(),
     45     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     46     gsSPVertex(bits_seg7_vertex_07016B18, 4, 0),
     47     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     48     gsSPEndDisplayList(),
     49 };
     50 
     51 // 0x07016D10 - 0x07016DA0
     52 static const Gfx bits_seg7_dl_07016D10[] = {
     53     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000),
     54     gsDPLoadSync(),
     55     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     56     gsSPVertex(bits_seg7_vertex_07016B58, 16, 0),
     57     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     58     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     59     gsSP2Triangles( 8,  9, 10, 0x0,  8, 10, 11, 0x0),
     60     gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
     61     gsSPVertex(bits_seg7_vertex_07016C58, 8, 0),
     62     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     63     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     64     gsSPEndDisplayList(),
     65 };
     66 
     67 // 0x07016DA0 - 0x07016E18
     68 const Gfx bits_seg7_dl_07016DA0[] = {
     69     gsDPPipeSync(),
     70     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     71     gsSPClearGeometryMode(G_LIGHTING),
     72     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     73     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     74     gsDPTileSync(),
     75     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     76     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     77     gsSPDisplayList(bits_seg7_dl_07016CD8),
     78     gsSPDisplayList(bits_seg7_dl_07016D10),
     79     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     80     gsDPPipeSync(),
     81     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     82     gsSPSetGeometryMode(G_LIGHTING),
     83     gsSPEndDisplayList(),
     84 };