sm64

A Super Mario 64 decompilation
Log | Files | Refs | README | LICENSE

model.inc.c (3932B)


      1 // 0x07008DB8 - 0x07008EA8
      2 static const Vtx bits_seg7_vertex_07008DB8[] = {
      3     {{{ -1121,    -50,    147}, 0, {  -788,    990}, {0xff, 0xd4, 0x00, 0xff}}},
      4     {{{  -388,     51,   -613}, 0, {  8758,      0}, {0xff, 0xd4, 0x00, 0xff}}},
      5     {{{ -1121,     51,    147}, 0, {  -788,      0}, {0xff, 0xd4, 0x00, 0xff}}},
      6     {{{  1178,    -50,   -255}, 0, {  8598,    990}, {0xff, 0xd4, 0x00, 0xff}}},
      7     {{{  1178,     51,   -255}, 0, {  8598,      0}, {0xff, 0xd4, 0x00, 0xff}}},
      8     {{{   465,     51,    761}, 0, {   582,      0}, {0xff, 0xd4, 0x00, 0xff}}},
      9     {{{   465,    -50,    761}, 0, {   582,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     10     {{{ -1121,    -50,    761}, 0, {  -644,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     11     {{{   465,    -50,    761}, 0, { 10596,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     12     {{{   465,     51,    761}, 0, { 10596,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     13     {{{ -1121,     51,    761}, 0, {  -644,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     14     {{{  -388,    -50,   -613}, 0, {  -644,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     15     {{{  1178,    -50,   -613}, 0, { 10596,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     16     {{{  1178,     51,   -613}, 0, { 10596,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     17     {{{  -388,     51,   -613}, 0, {  -644,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     18 };
     19 
     20 // 0x07008EA8 - 0x07008F58
     21 static const Vtx bits_seg7_vertex_07008EA8[] = {
     22     {{{     4,  -1177,    607}, 0, {     0,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     23     {{{   315,  -1177,    607}, 0, {  3034,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     24     {{{   315,  -1074,    607}, 0, {  3034,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     25     {{{ -1121,    -50,    147}, 0, {  -788,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     26     {{{  -388,    -50,   -613}, 0, {  8758,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     27     {{{  -388,     51,   -613}, 0, {  8758,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     28     {{{     4,  -1177,    299}, 0, {     0,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     29     {{{   315,  -1074,    299}, 0, {  3034,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     30     {{{     4,  -1074,    299}, 0, {     0,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     31     {{{   315,  -1177,    299}, 0, {  3034,    990}, {0xff, 0xd4, 0x00, 0xff}}},
     32     {{{     4,  -1074,    607}, 0, {     0,      0}, {0xff, 0xd4, 0x00, 0xff}}},
     33 };
     34 
     35 // 0x07008F58 - 0x07008FE8
     36 static const Gfx bits_seg7_dl_07008F58[] = {
     37     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005000),
     38     gsDPLoadSync(),
     39     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     40     gsSPVertex(bits_seg7_vertex_07008DB8, 15, 0),
     41     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     42     gsSP2Triangles( 6,  3,  5, 0x0,  7,  8,  9, 0x0),
     43     gsSP2Triangles( 7,  9, 10, 0x0, 11, 12, 13, 0x0),
     44     gsSP1Triangle(11, 13, 14, 0x0),
     45     gsSPVertex(bits_seg7_vertex_07008EA8, 11, 0),
     46     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     47     gsSP2Triangles( 6,  7,  8, 0x0,  6,  9,  7, 0x0),
     48     gsSP1Triangle( 0,  2, 10, 0x0),
     49     gsSPEndDisplayList(),
     50 };
     51 
     52 // 0x07008FE8 - 0x07009058
     53 const Gfx bits_seg7_dl_07008FE8[] = {
     54     gsDPPipeSync(),
     55     gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
     56     gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
     57     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     58     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     59     gsDPTileSync(),
     60     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     61     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     62     gsSPDisplayList(bits_seg7_dl_07008F58),
     63     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     64     gsDPPipeSync(),
     65     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     66     gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
     67     gsSPEndDisplayList(),
     68 };