texture.inc.c (395B)
1 // 0x07000000 - 0x07001000 2 ALIGNED8 static const Texture bits_seg7_texture_07000000[] = { 3 #include "levels/bits/0.rgba16.inc.c" 4 }; 5 6 // 0x07001000 - 0x07002000 7 ALIGNED8 static const Texture bits_seg7_texture_07001000[] = { 8 #include "levels/bits/1.rgba16.inc.c" 9 }; 10 11 // 0x07002000 - 0x07002800 12 ALIGNED8 static const Texture bits_seg7_texture_07002000[] = { 13 #include "levels/bits/2.rgba16.inc.c" 14 };