collision.inc.c (949B)
1 // 0x07011474 - 0x0701152E 2 const Collision bob_seg7_collision_gate[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0xF), 5 COL_VERTEX(320, 0, -20), 6 COL_VERTEX(0, 0, -19), 7 COL_VERTEX(0, 384, -19), 8 COL_VERTEX(1, 384, 21), 9 COL_VERTEX(1, 0, 21), 10 COL_VERTEX(129, 640, 21), 11 COL_VERTEX(128, 640, -19), 12 COL_VERTEX(320, 640, -20), 13 COL_VERTEX(321, 0, 20), 14 COL_VERTEX(321, 640, 20), 15 COL_VERTEX(0, 384, 21), 16 COL_VERTEX(0, 0, 21), 17 COL_VERTEX(320, 0, 20), 18 COL_VERTEX(320, 640, 20), 19 COL_VERTEX(128, 640, 21), 20 COL_TRI_INIT(SURFACE_NO_CAM_COLLISION, 14), 21 COL_TRI(9, 7, 6), 22 COL_TRI(0, 1, 2), 23 COL_TRI(3, 2, 1), 24 COL_TRI(3, 1, 4), 25 COL_TRI(5, 6, 2), 26 COL_TRI(5, 2, 3), 27 COL_TRI(6, 7, 2), 28 COL_TRI(7, 0, 2), 29 COL_TRI(8, 0, 7), 30 COL_TRI(8, 7, 9), 31 COL_TRI(9, 6, 5), 32 COL_TRI(10, 12, 13), 33 COL_TRI(10, 11, 12), 34 COL_TRI(10, 13, 14), 35 COL_TRI_STOP(), 36 COL_END(), 37 };