model.inc.c (2218B)
1 // 0x0700E810 - 0x0700E860 2 static const Vtx bob_seg7_vertex_0700E810[] = { 3 {{{ 0, 384, 0}, 0, { -1956, -2076}, {0xff, 0xff, 0xff, 0xff}}}, 4 {{{ 320, 640, 0}, 0, { 598, -4120}, {0xff, 0xff, 0xff, 0xff}}}, 5 {{{ 128, 640, 0}, 0, { -934, -4120}, {0xff, 0xff, 0xff, 0xff}}}, 6 {{{ 0, 0, 0}, 0, { -1956, 990}, {0xff, 0xff, 0xff, 0xff}}}, 7 {{{ 320, 0, 0}, 0, { 598, 990}, {0xff, 0xff, 0xff, 0xff}}}, 8 }; 9 10 // 0x0700E860 - 0x0700E8A0 11 static const Gfx bob_seg7_dl_0700E860[] = { 12 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09008800), 13 gsDPLoadSync(), 14 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 15 gsSPVertex(bob_seg7_vertex_0700E810, 5, 0), 16 gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), 17 gsSP1Triangle( 0, 4, 1, 0x0), 18 gsSPEndDisplayList(), 19 }; 20 21 // 0x0700E8A0 - 0x0700E958 22 const Gfx bob_seg7_dl_0700E8A0[] = { 23 gsDPPipeSync(), 24 gsDPSetCycleType(G_CYC_2CYCLE), 25 gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2), 26 gsDPSetDepthSource(G_ZS_PIXEL), 27 gsDPSetFogColor(160, 160, 160, 255), 28 gsSPFogPosition(980, 1000), 29 gsSPSetGeometryMode(G_FOG), 30 gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_PASS2), 31 gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), 32 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 33 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 34 gsDPTileSync(), 35 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 36 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 37 gsSPDisplayList(bob_seg7_dl_0700E860), 38 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 39 gsDPPipeSync(), 40 gsDPSetCycleType(G_CYC_1CYCLE), 41 gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2), 42 gsSPClearGeometryMode(G_FOG), 43 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 44 gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), 45 gsSPEndDisplayList(), 46 };