sm64

A Super Mario 64 decompilation
Log | Files | Refs | README | LICENSE

header.h (310B)


      1 #ifndef BOWSER_1_HEADER_H
      2 #define BOWSER_1_HEADER_H
      3 
      4 #include "types.h"
      5 
      6 // geo
      7 extern const GeoLayout bowser_1_geo_0000D0[];
      8 
      9 // leveldata
     10 extern const Gfx bowser_1_seg7_dl_07002768[];
     11 extern const Collision bowser_1_seg7_collision_level[];
     12 
     13 // script
     14 extern const LevelScript level_bowser_1_entry[];
     15 
     16 #endif