collision.inc.c (872B)
1 // 0x070019F0 - 0x07001A66 2 const Collision bowser_2_seg7_collision_lava[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x8), 5 COL_VERTEX(-2776, -1023, -6479), 6 COL_VERTEX(-6545, -1023, -2617), 7 COL_VERTEX(-6479, -1023, 2777), 8 COL_VERTEX(6480, -1023, -2776), 9 COL_VERTEX(2618, -1023, -6545), 10 COL_VERTEX(-2617, -1023, 6546), 11 COL_VERTEX(6546, -1023, 2618), 12 COL_VERTEX(2777, -1023, 6480), 13 COL_TRI_INIT(SURFACE_BURNING, 6), 14 COL_TRI(0, 1, 2), 15 COL_TRI(0, 3, 4), 16 COL_TRI(0, 2, 5), 17 COL_TRI(0, 6, 3), 18 COL_TRI(0, 7, 6), 19 COL_TRI(0, 5, 7), 20 COL_TRI_STOP(), 21 COL_SPECIAL_INIT(2), 22 SPECIAL_OBJECT_WITH_YAW(/*preset*/ special_null_start, /*pos*/ 0, 1229, 0, /*yaw*/ 128), // unused, probably an early way to set initial position 23 SPECIAL_OBJECT(/*preset*/ special_bowser, /*pos*/ -8, 1229, -1418), 24 COL_END(), 25 };