sm64

A Super Mario 64 decompilation
Log | Files | Refs | README | LICENSE

collision.inc.c (741B)


      1 // 0x07004F30 - 0x07004FB4
      2 const Collision bowser_3_seg7_collision_07004F30[] = {
      3     COL_INIT(),
      4     COL_VERTEX_INIT(0x8),
      5     COL_VERTEX(788, -2364, -1024),
      6     COL_VERTEX(1946, 307, -2661),
      7     COL_VERTEX(1946, -1340, -2661),
      8     COL_VERTEX(2365, -1852, -787),
      9     COL_VERTEX(3072, -1340, -1023),
     10     COL_VERTEX(3072, 307, -1023),
     11     COL_VERTEX(788, 307, -1024),
     12     COL_VERTEX(2365, 307, -787),
     13     COL_TRI_INIT(SURFACE_DEFAULT, 12),
     14     COL_TRI(0, 1, 2),
     15     COL_TRI(3, 0, 2),
     16     COL_TRI(3, 2, 4),
     17     COL_TRI(2, 1, 5),
     18     COL_TRI(2, 5, 4),
     19     COL_TRI(0, 6, 1),
     20     COL_TRI(6, 5, 1),
     21     COL_TRI(6, 7, 5),
     22     COL_TRI(4, 5, 7),
     23     COL_TRI(4, 7, 3),
     24     COL_TRI(7, 6, 3),
     25     COL_TRI(6, 0, 3),
     26     COL_TRI_STOP(),
     27     COL_END(),
     28 };