sm64

A Super Mario 64 decompilation
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geo.inc.c (226B)


      1 // 0x0E0006F4
      2 const GeoLayout castle_grounds_geo_0006F4[] = {
      3     GEO_CULLING_RADIUS(2100),
      4     GEO_OPEN_NODE(),
      5         GEO_DISPLAY_LIST(LAYER_OPAQUE, castle_grounds_seg7_dl_0700A290),
      6     GEO_CLOSE_NODE(),
      7     GEO_END(),
      8 };