model.inc.c (1772B)
1 // 0x0700BBF0 - 0x0700BC30 2 static const Vtx castle_grounds_seg7_vertex_0700BBF0[] = { 3 {{{ 2283, 65, 2072}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, 4 {{{ 2485, 65, 2072}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, 5 {{{ 2485, 65, 1849}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, 6 {{{ 2283, 65, 1849}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, 7 }; 8 9 // 0x0700BC30 - 0x0700BC68 10 static const Gfx castle_grounds_seg7_dl_0700BC30[] = { 11 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09005800), 12 gsDPLoadSync(), 13 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 14 gsSPVertex(castle_grounds_seg7_vertex_0700BBF0, 4, 0), 15 gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), 16 gsSPEndDisplayList(), 17 }; 18 19 // 0x0700BC68 - 0x0700BCD8 20 const Gfx castle_grounds_seg7_dl_0700BC68[] = { 21 gsDPPipeSync(), 22 gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), 23 gsSPClearGeometryMode(G_LIGHTING), 24 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 25 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 26 gsDPTileSync(), 27 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 28 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 29 gsSPDisplayList(castle_grounds_seg7_dl_0700BC30), 30 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 31 gsDPPipeSync(), 32 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 33 gsSPSetGeometryMode(G_LIGHTING), 34 gsSPEndDisplayList(), 35 };