sm64

A Super Mario 64 decompilation
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macro.inc.c (2284B)


      1 // 0x07010D08 - 0x07010DB4
      2 const MacroObject castle_grounds_seg7_macro_objs[] = {
      3     MACRO_OBJECT_WITH_BHV_PARAM(/*preset*/ macro_wooden_signpost,            /*yaw*/ 262, /*pos*/  5288,   722,  -800, /*bhvParam*/ DIALOG_050),
      4     MACRO_OBJECT_WITH_BHV_PARAM(/*preset*/ macro_wooden_signpost,            /*yaw*/  90, /*pos*/  1740,    35,  2500, /*bhvParam*/ DIALOG_065),
      5     MACRO_OBJECT_WITH_BHV_PARAM(/*preset*/ macro_wooden_signpost,            /*yaw*/   0, /*pos*/ -1566,   260,  3503, /*bhvParam*/ DIALOG_167),
      6     MACRO_OBJECT_WITH_BHV_PARAM(/*preset*/ macro_wooden_signpost,            /*yaw*/  82, /*pos*/ -4666,   260,   922, /*bhvParam*/ DIALOG_051),
      7     MACRO_OBJECT               (/*preset*/ macro_hidden_1up_in_pole,         /*yaw*/   0, /*pos*/ -6270,   975, -2145),
      8     MACRO_OBJECT               (/*preset*/ macro_1up,                        /*yaw*/   0, /*pos*/  -440,  3180, -5000),
      9     MACRO_OBJECT               (/*preset*/ macro_1up,                        /*yaw*/   0, /*pos*/     0,  3180, -5200),
     10     MACRO_OBJECT               (/*preset*/ macro_1up,                        /*yaw*/   0, /*pos*/   440,  3180, -5000),
     11     MACRO_OBJECT               (/*preset*/ macro_box_wing_cap,               /*yaw*/   0, /*pos*/    13,  3476, -5646),
     12     MACRO_OBJECT               (/*preset*/ macro_hidden_1up_trigger,         /*yaw*/   0, /*pos*/     0,   535,  -500),
     13     MACRO_OBJECT               (/*preset*/ macro_hidden_1up_trigger,         /*yaw*/   0, /*pos*/     0,   535, -1774),
     14     MACRO_OBJECT_WITH_BHV_PARAM(/*preset*/ macro_hidden_1up,                 /*yaw*/   0, /*pos*/     0,   510, -1170, /*bhvParam*/ 2),
     15     MACRO_OBJECT               (/*preset*/ macro_yellow_coin_1,              /*yaw*/   0, /*pos*/     0,   540, -1774),
     16     MACRO_OBJECT               (/*preset*/ macro_yellow_coin_1,              /*yaw*/   0, /*pos*/     0,   540,  -500),
     17     MACRO_OBJECT_WITH_BHV_PARAM(/*preset*/ macro_cannon_open,                /*yaw*/   0, /*pos*/  2384,    70,  1961, /*bhvParam*/ 0x40),
     18     MACRO_OBJECT               (/*preset*/ macro_butterfly_triplet_no_bombs, /*yaw*/   0, /*pos*/ -6240,   295,   320),
     19     MACRO_OBJECT               (/*preset*/ macro_butterfly_triplet_no_bombs, /*yaw*/   0, /*pos*/  6330,   710, -3760),
     20     MACRO_OBJECT_END(),
     21 };