model.inc.c (2615B)
1 // 0x0702A8F0 - 0x0702A908 2 static const Lights1 inside_castle_seg7_lights_0702A8F0 = gdSPDefLights1( 3 0x5f, 0x5f, 0x5f, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x0702A908 - 0x0702A998 8 static const Vtx inside_castle_seg7_vertex_0702A908[] = { 9 {{{ -757, -50, 717}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, 10 {{{ -1023, -50, 983}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 11 {{{ -757, -50, 983}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 12 {{{ -1023, -50, 451}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 13 {{{ -1289, -50, 451}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 14 {{{ -1289, -50, 717}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}}, 15 {{{ -1023, -50, 717}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}}, 16 {{{ -757, -50, 451}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 17 {{{ -1289, -50, 983}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, 18 }; 19 20 // 0x0702A998 - 0x0702AA10 21 static const Gfx inside_castle_seg7_dl_0702A998[] = { 22 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07000800), 23 gsDPLoadSync(), 24 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 25 gsSPLight(&inside_castle_seg7_lights_0702A8F0.l, 1), 26 gsSPLight(&inside_castle_seg7_lights_0702A8F0.a, 2), 27 gsSPVertex(inside_castle_seg7_vertex_0702A908, 9, 0), 28 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 29 gsSP2Triangles( 3, 5, 6, 0x0, 7, 3, 6, 0x0), 30 gsSP2Triangles( 7, 6, 0, 0x0, 6, 8, 1, 0x0), 31 gsSP2Triangles( 6, 5, 8, 0x0, 0, 6, 1, 0x0), 32 gsSPEndDisplayList(), 33 }; 34 35 // 0x0702AA10 - 0x0702AA80 36 const Gfx inside_castle_seg7_dl_0702AA10[] = { 37 gsDPPipeSync(), 38 gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), 39 gsSPClearGeometryMode(G_SHADING_SMOOTH), 40 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 41 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 42 gsDPTileSync(), 43 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), 44 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 45 gsSPDisplayList(inside_castle_seg7_dl_0702A998), 46 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 47 gsDPPipeSync(), 48 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 49 gsSPSetGeometryMode(G_SHADING_SMOOTH), 50 gsSPEndDisplayList(), 51 };