sm64

A Super Mario 64 decompilation
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geo.inc.c (216B)


      1 // 0x0E001548
      2 const GeoLayout castle_geo_001548[] = {
      3     GEO_CULLING_RADIUS(300),
      4     GEO_OPEN_NODE(),
      5         GEO_DISPLAY_LIST(LAYER_OPAQUE, inside_castle_seg7_dl_07059190),
      6     GEO_CLOSE_NODE(),
      7     GEO_END(),
      8 };